Player Matchup

Anubis
Anubis
Kalo Metal89
Anubis
Level 126
God Stats
3W - 1L
1,468 SR
Queue Stats
25W - 25L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Sage_Kaiju
Cthulhu
Level 68
God Stats
7W - 9L
1,860 SR
Queue Stats
70W - 88L
1,382 Elo+
Solo
Ao Kuang
Ao Kuang
king_david21811
Ao Kuang
Level 23
God Stats
2W - 7L
1,159 SR
Queue Stats
7W - 16L
1,175 Elo+
Party 1
Persephone
Persephone
nazgulvader
Persephone
Level 68
God Stats
22W - 13L
1,497 SR
Queue Stats
50W - 56L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sskdkiller112
Cu Chulainn
Level 25
God Stats
5W - 3L
1,392 SR
Queue Stats
19W - 25L
1,348 Elo+
Party 1
Team Averages
Level 62
1,475 SR
1,347 Elo+

VS

Team Averages
Level 73
1,512 SR
1,415 Elo+
Hercules
Hercules
August9446
Hercules
Level 101
God Stats
5W - 5L
1,494 SR
Queue Stats
67W - 76L
1,375 Elo+
Party 2
Medusa
Medusa
HansLandaaa
Medusa
Level 81
God Stats
143W - 130L
1,485 SR
Queue Stats
144W - 136L
1,406 Elo+
Solo
Erlang Shen
Erlang Shen
Its Swizz
Erlang Shen
Level 66
God Stats
26W - 26L
1,589 SR
Queue Stats
151W - 140L
1,476 Elo+
Party 2
Set
Set
ScuffedRNG
Set
Level 72
God Stats
0W - 5L
1,324 SR
Queue Stats
87W - 98L
1,377 Elo+
Solo
Chang'e
Chang'e
neowurld
Chang'e
Level 46
God Stats
59W - 40L
1,668 SR
Queue Stats
98W - 104L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
3 / 1 / 3
9,992
833
8,081
7,045
3,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Sage_Kaiju
Cthulhu
16
3 / 3 / 10
10,153
846
11,136
11,907
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
13
2 / 4 / 10
8,882
740
3,793
8,254
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
nazgulvader
Persephone
16
5 / 3 / 12
10,842
904
15,767
8,981
3,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
sskdkiller112
Cu Chulainn
18
15 / 2 / 7
12,740
1,062
18,893
18,331
18,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
August9446
Hercules
14
1 / 7 / 6
8,151
679
8,038
16,449
7,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
14
3 / 7 / 3
8,817
735
8,908
15,098
5,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Its Swizz
Erlang Shen
16
6 / 6 / 2
10,752
896
13,808
16,052
8,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 4
7,731
644
3,953
12,762
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
neowurld
Chang'e
15
2 / 2 / 1
8,629
719
6,141
11,781
3,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
28
Kills
13
13
Deaths
28
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
August9446
Hercules
1
7
6
0.57
L
Medusa
3
7
3
0.64
L
Erlang Shen
Its Swizz
Erlang Shen
6
6
2
1.17
W
Anubis
3
1
3
4.5
W
Cthulhu
Sage_Kaiju
Cthulhu
3
3
10
2.67
L
1
6
4
0.5
W
Ao Kuang
2
4
10
1.75
W
Persephone
nazgulvader
Persephone
5
3
12
3.67
L
Chang'e
neowurld
Chang'e
2
2
1
1.25
W
Cu Chulainn
sskdkiller112
Cu Chulainn
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,670
Damage
40,848
54,518
Taken
72,142
40,785
Mitigated
29,436
12,132
Healing
13,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
August9446
Hercules
8,038
1,770
0
1,735
16,449
7,517
0
10,063
5,993
0
13,068
L
Medusa
8,908
4,553
111
2,260
15,098
5,476
0
7,904
6,937
0
24,992
L
Erlang Shen
Its Swizz
Erlang Shen
13,808
9,777
0
2,367
16,052
8,019
0
8,943
6,582
0
34,319
W
Anubis
8,081
208
0
2,469
7,045
3,555
344
1,118
5,927
51,224
0
W
Cthulhu
Sage_Kaiju
Cthulhu
11,136
959
1,366
1,216
11,907
12,065
291
2,419
9,488
30,992
0
L
3,953
2,357
0
1,124
12,762
4,719
1
7,050
5,418
0
10,720
W
Ao Kuang
3,793
277
0
1,413
8,254
3,138
364
1,120
7,134
4,637
0
W
Persephone
nazgulvader
Persephone
15,767
108
739
1,013
8,981
3,140
0
643
8,335
23,591
0
L
Chang'e
neowurld
Chang'e
6,141
455
1,723
4,317
11,781
3,705
1
7,997
3,541
27,121
0
W
Cu Chulainn
sskdkiller112
Cu Chulainn
18,893
3,776
0
3,916
18,331
18,887
440
968
17,363
8,023
35,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,609
Gold Earned
44,080
251
Minions Killed
188
9
Camps Cleared
7
1,158,131
Distance Traveled
1,101,381
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,151
679
17
1
1
220,723
3
L
Medusa
8,817
735
44
4
2
188,738
0
L
Erlang Shen
10,752
896
46
4
3
226,661
0
W
Anubis
9,992
833
108
9
7
195,777
0
W
Cthulhu
10,153
846
46
4
1
263,076
0
L
Set
7,731
644
13
1
1
222,432
0
W
Ao Kuang
8,882
740
8
1
0
206,534
2
W
Persephone
10,842
904
34
3
1
230,278
1
L
Chang'e
8,629
719
68
6
0
242,827
0
W
Cu Chulainn
12,740
1,062
55
5
0
262,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role