Player Matchup

Fenrir
Fenrir
Cannius66
Fenrir
Level 32
God Stats
10W - 9L
1,474 SR
Queue Stats
190W - 206L
1,426 Elo+
Solo
Artio
Artio
OnceUponaKat23
Artio
Level 36
God Stats
26W - 28L
1,443 SR
Queue Stats
320W - 311L
1,385 Elo+
Solo
Chaac
Chaac
elmouton299
Chaac
Level 41
God Stats
12W - 13L
1,494 SR
Queue Stats
40W - 46L
1,490 Elo+
Solo
Anubis
Anubis
ima_n1nja1
Anubis
Level 68
God Stats
10W - 19L
1,444 SR
Queue Stats
13W - 23L
1,430 Elo+
Party 2
Zeus
Zeus
notherptyderp
Zeus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,279 Elo+
Party 2
Team Averages
Level 42
1,471 SR
1,402 Elo+

VS

Team Averages
Level 57
1,604 SR
1,511 Elo+
Heimdallr
Heimdallr
Boppped
Heimdallr
Level 85
God Stats
30W - 24L
1,627 SR
Queue Stats
362W - 274L
1,609 Elo+
Party 1
Geb
Geb
BoyisSad
Geb
Level 79
God Stats
22W - 19L
1,597 SR
Queue Stats
170W - 117L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
Carmakzi10
Cthulhu
Level 29
God Stats
15W - 7L
1,587 SR
Queue Stats
182W - 117L
1,638 Elo+
Party 1
Artemis
Artemis
jrgbr6798
Artemis
Level 38
God Stats
6W - 0L
1,844 SR
Queue Stats
97W - 112L
1,378 Elo+
Solo
Awilix
Awilix
tristife
Awilix
Level 55
God Stats
8W - 14L
1,365 SR
Queue Stats
64W - 111L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cannius66
Fenrir
14
2 / 3 / 2
9,212
439
3,070
14,218
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 6
8,485
404
4,948
27,633
19,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 3
11,154
531
12,148
20,145
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
ima_n1nja1
Anubis
18
5 / 9 / 0
11,082
528
13,807
20,035
10,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 1
9,848
469
10,632
15,319
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boppped
Heimdallr
20
18 / 1 / 2
14,979
713
31,563
13,467
5,772
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 1 / 14
10,758
512
6,734
17,305
12,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Carmakzi10
Cthulhu
16
0 / 3 / 5
10,203
486
8,886
13,150
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
jrgbr6798
Artemis
17
1 / 3 / 9
10,434
497
12,902
10,125
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
tristife
Awilix
18
9 / 9 / 5
11,783
561
11,317
16,477
10,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
16
Kills
29
29
Deaths
17
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Boppped
Heimdallr
18
1
2
19
W
1
1
14
8
L
Fenrir
Cannius66
Fenrir
2
3
2
1
W
Cthulhu
Carmakzi10
Cthulhu
0
3
5
0.83
L
0
8
6
0.38
L
4
4
3
1.38
L
Anubis
ima_n1nja1
Anubis
5
9
0
0.56
W
Artemis
jrgbr6798
Artemis
1
3
9
1.83
L
5
5
1
1.1
W
Awilix
tristife
Awilix
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,605
Damage
71,402
97,350
Taken
70,524
57,556
Mitigated
43,883
37,850
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Boppped
Heimdallr
31,563
21,217
0
7,347
13,467
5,772
4,028
7,303
6,164
0
131,247
W
6,734
258
0
3,920
17,305
12,270
152
9,771
7,409
30,101
0
L
Fenrir
Cannius66
Fenrir
3,070
1,113
0
6,117
14,218
5,905
0
1,446
12,718
0
36,712
W
Cthulhu
Carmakzi10
Cthulhu
8,886
428
446
2,895
13,150
11,699
412
2,800
9,975
59,256
0
L
4,948
101
1,369
8,738
27,633
19,802
606
2,549
25,059
34,015
0
L
12,148
2,695
0
8,356
20,145
16,360
12
5,625
14,035
0
80,515
L
Anubis
ima_n1nja1
Anubis
13,807
154
0
6,716
20,035
10,248
0
2,400
17,607
84,365
0
W
Artemis
jrgbr6798
Artemis
12,902
3,742
0
3,561
10,125
3,977
1,960
7,049
3,051
0
67,349
L
10,632
1,163
1,317
5,237
15,319
5,241
1,924
2,990
12,304
64,588
0
W
Awilix
tristife
Awilix
11,317
5,463
0
1,910
16,477
10,165
10
2,464
13,969
0
79,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
58,157
528
Minions Killed
538
0
Camps Cleared
0
1,883,249
Distance Traveled
2,027,302
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,979
713
203
10
0
403,736
2
W
Geb
10,758
512
31
1
0
435,621
9
L
Fenrir
9,212
439
76
4
0
442,713
3
W
Cthulhu
10,203
486
99
5
0
408,130
0
L
Artio
8,485
404
64
3
0
376,312
3
L
Chaac
11,154
531
147
7
0
371,029
1
L
Anubis
11,082
528
136
6
0
362,916
4
W
Artemis
10,434
497
105
5
0
355,763
6
L
Zeus
9,848
469
105
5
0
330,279
2
W
Awilix
11,783
561
100
5
0
424,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role