Player Matchup

Loki
Loki
Buguno
Loki
Level 49
God Stats
4W - 6L
1,495 SR
Queue Stats
215W - 248L
1,439 Elo+
Solo
Olorun
Olorun
Chewbacca11
Olorun
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,313 Elo+
Solo
Athena
Athena
P4RS0NA15
Athena
Level 59
God Stats
5W - 9L
1,323 SR
Queue Stats
320W - 350L
1,413 Elo+
Solo
Ra
Ra
xoruud
Ra
Level 106
God Stats
33W - 41L
1,608 SR
Queue Stats
646W - 712L
1,444 Elo+
Solo
Hun Batz
Hun Batz
µиикиowии
Hun Batz
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,485 SR
1,422 Elo+

VS

Team Averages
Level 81
1,485 SR
1,396 Elo+
Zhong Kui
Zhong Kui
Catrop-_-
Zhong Kui
Level 68
God Stats
5W - 9L
1,160 SR
Queue Stats
411W - 599L
1,373 Elo+
Party 1
Khepri
Khepri
DrifnellGamer
Khepri
Level 85
God Stats
3W - 1L
1,728 SR
Queue Stats
7W - 8L
1,389 Elo+
Solo
Neith
Neith
GuitarFlash8451
Neith
Level 159
God Stats
11W - 14L
1,862 SR
Queue Stats
978W - 951L
1,481 Elo+
Solo
Izanami
Izanami
Lesassi
Izanami
Level 15
God Stats
17W - 28L
1,438 SR
Queue Stats
26W - 45L
1,352 Elo+
Party 1
Loki
Loki
fyv333
Loki
Level 77
God Stats
22W - 42L
1,235 SR
Queue Stats
258W - 353L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Buguno
Loki
11
2 / 0 / 2
6,753
563
3,516
7,267
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
10
2 / 2 / 0
5,698
475
2,051
8,063
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
P4RS0NA15
Athena
11
0 / 0 / 4
6,271
523
2,969
3,997
2,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ra
13
2 / 0 / 1
7,582
632
3,449
3,360
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
6,674
556
5,671
9,417
4,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Catrop-_-
Zhong Kui
11
1 / 2 / 0
6,264
522
6,885
9,770
7,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 1
5,050
421
667
1,892
793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 1 / 0
6,107
509
3,155
6,120
1,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Lesassi
Izanami
9
0 / 2 / 1
5,453
454
2,935
6,099
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
fyv333
Loki
10
2 / 2 / 0
5,992
499
2,613
6,888
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
Buguno
Loki
2
0
2
3
L
Zhong Kui
Catrop-_-
Zhong Kui
1
2
0
0.5
W
Olorun
2
2
0
1
L
0
1
1
0.5
L
0
1
0
0
L
Izanami
Lesassi
Izanami
0
2
1
0.25
W
Athena
P4RS0NA15
Athena
0
0
4
2
L
Loki
fyv333
Loki
2
2
0
1
W
Ra
2
0
1
2.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,656
Damage
16,255
32,104
Taken
30,769
12,352
Mitigated
14,090
13,861
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Buguno
Loki
3,516
1,158
0
3,738
7,267
2,235
0
1,141
6,126
0
40,862
L
Zhong Kui
Catrop-_-
Zhong Kui
6,885
949
0
5,265
9,770
7,815
0
536
9,234
37,477
0
W
Olorun
2,051
1,126
50
4,564
8,063
2,329
0
460
7,603
36,028
0
L
667
0
0
179
1,892
793
0
1,400
492
6,831
0
L
3,155
1,072
0
3,279
6,120
1,879
0
1,748
4,262
0
37,524
L
Izanami
Lesassi
Izanami
2,935
2,211
0
1,839
6,099
1,713
0
2,937
3,162
0
33,252
W
Athena
P4RS0NA15
Athena
2,969
1,289
0
1,266
3,997
2,131
0
653
3,344
16,035
0
L
Loki
fyv333
Loki
2,613
663
0
3,062
6,888
1,890
0
1,607
5,150
0
29,987
W
Ra
3,449
147
131
1,617
3,360
1,364
0
0
3,360
51,258
0
W
5,671
1,567
0
2,495
9,417
4,293
484
5,298
4,119
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,978
Gold Earned
28,866
360
Minions Killed
305
0
Camps Cleared
0
1,187,224
Distance Traveled
1,009,897
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,753
563
79
7
0
265,356
4
L
Zhong Kui
6,264
522
70
6
0
183,958
0
W
Olorun
5,698
475
63
5
0
184,732
0
L
Khepri
5,050
421
8
1
0
179,599
8
L
Neith
6,107
509
86
7
0
184,616
4
L
Izanami
5,453
454
74
6
0
201,615
0
W
Athena
6,271
523
33
3
0
273,099
1
L
Loki
5,992
499
67
6
0
260,109
2
W
Ra
7,582
632
113
9
0
236,132
3
W
Hun Batz
6,674
556
72
6
0
227,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role