Player Matchup

Hel
Hel
Cerburion
Hel
Level 104
God Stats
23W - 23L
1,499 SR
Queue Stats
239W - 229L
1,490 Elo+
Solo
Mercury
Mercury
Charcon2967
Mercury
Level 85
God Stats
6W - 9L
1,604 SR
Queue Stats
655W - 606L
1,534 Elo+
Solo
Neith
Neith
Ogaliko
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
lucifer1263
Tyr
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 42L
1,358 Elo+
Solo
Bacchus
Bacchus
miosvedlund00
Bacchus
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 212L
1,470 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,470 Elo+

VS

Team Averages
Level 63
1,452 SR
1,347 Elo+
Thanatos
Thanatos
Malaaw
Thanatos
Level 57
God Stats
1W - 1L
1,367 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 1
Ymir
Ymir
MikeLinGo
Ymir
Level 70
God Stats
5W - 10L
1,502 SR
Queue Stats
12W - 21L
1,370 Elo+
Party 1
Anubis
Anubis
Sauco12
Anubis
Level 44
God Stats
7W - 6L
1,449 SR
Queue Stats
10W - 17L
1,312 Elo+
Party 1
Cupid
Cupid
Stevi279
Cupid
Level 65
God Stats
0W - 1L
1,440 SR
Queue Stats
4W - 11L
1,262 Elo+
Party 1
Guan Yu
Guan Yu
xVanHossen
Guan Yu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 5
11,021
580
17,003
10,292
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Charcon2967
Mercury
13
3 / 2 / 5
8,625
454
5,088
9,971
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Ogaliko
Neith
14
4 / 3 / 11
9,194
484
12,205
14,982
5,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 10
10,360
545
14,289
15,627
14,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
14
4 / 1 / 11
9,632
507
9,466
16,256
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Malaaw
Thanatos
12
1 / 7 / 2
7,481
394
7,024
13,525
4,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
13
2 / 5 / 4
8,355
440
7,943
20,026
10,668
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Sauco12
Anubis
12
2 / 8 / 2
7,796
410
6,996
12,994
6,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Stevi279
Cupid
14
2 / 5 / 4
8,345
439
11,422
11,969
3,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Guan Yu
xVanHossen
Guan Yu
13
1 / 4 / 1
8,211
432
10,228
15,975
15,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
29
Kills
8
8
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
14
2
5
8.25
W
Mercury
Charcon2967
Mercury
3
2
5
2.75
L
Thanatos
Malaaw
Thanatos
1
7
2
0.29
L
Ymir
2
5
4
0.8
W
Neith
Ogaliko
Neith
4
3
11
3.17
L
Anubis
Sauco12
Anubis
2
8
2
0.38
L
Cupid
Stevi279
Cupid
2
5
4
0.8
W
4
0
10
9
W
Bacchus
4
1
11
9.5
L
Guan Yu
xVanHossen
Guan Yu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,051
Damage
43,613
67,128
Taken
74,489
42,931
Mitigated
40,917
31,717
Healing
25,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,003
788
4,741
6,354
10,292
4,069
428
3,444
6,798
66,006
0
W
Mercury
Charcon2967
Mercury
5,088
1,654
0
2,888
9,971
2,804
0
1,358
8,588
0
46,070
L
Thanatos
Malaaw
Thanatos
7,024
2,008
111
6,617
13,525
4,596
0
2,614
10,669
0
33,689
L
Ymir
7,943
1,322
610
2,826
20,026
10,668
0
8,802
10,904
46,198
0
W
Neith
Ogaliko
Neith
12,205
6,587
0
7,072
14,982
5,572
1,526
2,768
12,164
0
52,128
L
Anubis
Sauco12
Anubis
6,996
570
602
3,244
12,994
6,007
0
7,032
5,538
46,169
0
L
Cupid
Stevi279
Cupid
11,422
5,759
600
2,460
11,969
3,917
0
4,490
7,346
0
43,007
W
14,289
2,794
0
8,452
15,627
14,479
526
1,135
14,017
0
63,069
W
Bacchus
9,466
874
0
2,210
16,256
16,007
237
6,266
9,967
31,129
0
L
Guan Yu
xVanHossen
Guan Yu
10,228
615
1,283
7,560
15,975
15,729
0
2,535
12,796
34
48,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,832
Gold Earned
40,188
420
Minions Killed
369
0
Camps Cleared
0
1,775,241
Distance Traveled
1,691,921
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,021
580
117
6
0
387,786
0
W
Mercury
8,625
454
80
4
0
324,787
3
L
Thanatos
7,481
394
61
3
0
383,486
0
L
Ymir
8,355
440
78
4
0
325,758
6
W
Neith
9,194
484
69
4
0
306,902
1
L
Anubis
7,796
410
65
3
0
304,655
2
L
Cupid
8,345
439
72
4
0
340,716
0
W
Tyr
10,360
545
119
6
0
398,055
2
W
Bacchus
9,632
507
35
2
0
357,711
2
L
Guan Yu
8,211
432
93
5
0
337,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role