Player Matchup

Jormungandr
Jormungandr
AngelHulkEnd
Jormungandr
Level 10
God Stats
3W - 6L
1,414 SR
Queue Stats
70W - 88L
1,318 Elo+
Party 2
Cerberus
Cerberus
DUSKSHADOW46
Cerberus
Level 12
God Stats
8W - 2L
1,734 SR
Queue Stats
65W - 90L
1,170 Elo+
Party 2
Medusa
Medusa
Lipsious
Medusa
Level 24
God Stats
15W - 27L
1,300 SR
Queue Stats
115W - 177L
1,323 Elo+
Solo
Guan Yu
Guan Yu
ninja_alex901
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 81L
1,319 Elo+
Solo
Pele
Pele
vloneflvme
Pele
Level 17
God Stats
15W - 16L
1,593 SR
Queue Stats
331W - 344L
1,331 Elo+
Solo
Team Averages
Level 18
1,508 SR
1,292 Elo+

VS

Team Averages
Level 18
1,422 SR
1,398 Elo+
Amaterasu
Amaterasu
DIRTsTOMPS
Amaterasu
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
47W - 44L
1,276 Elo+
Solo
Ares
Ares
DanzHiz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MURILORZK
Danzaburou
Level 28
God Stats
54W - 37L
1,498 SR
Queue Stats
145W - 180L
1,356 Elo+
Party 1
Pele
Pele
Xxt0XiC_Bl4Ck__
Pele
Level 26
God Stats
6W - 9L
1,358 SR
Queue Stats
103W - 141L
1,358 Elo+
Party 1
Tiamat
Tiamat
pailucao2020
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelHulkEnd
Jormungandr
15
4 / 13 / 8
11,419
476
12,084
27,327
25,383
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
DUSKSHADOW46
Cerberus
14
3 / 11 / 9
10,409
434
9,403
26,271
26,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Lipsious
Medusa
17
4 / 9 / 5
11,943
498
12,653
17,685
6,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
19
5 / 7 / 8
13,528
564
9,641
25,032
15,115
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 7 / 6
13,671
570
18,362
23,218
9,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DIRTsTOMPS
Amaterasu
20
6 / 3 / 12
13,894
579
20,205
22,618
17,487
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
DanzHiz
Ares
7
0 / 10 / 7
8,173
341
2,315
13,339
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MURILORZK
Danzaburou
20
15 / 5 / 11
15,077
628
27,588
21,834
9,248
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
24 / 4 / 11
14,648
610
37,827
29,132
12,817
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
10
2 / 5 / 11
9,059
377
7,399
8,380
4,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
99
25
Kills
47
47
Deaths
27
36
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AngelHulkEnd
Jormungandr
4
13
8
0.62
L
Amaterasu
DIRTsTOMPS
Amaterasu
6
3
12
4
W
Cerberus
DUSKSHADOW46
Cerberus
3
11
9
0.68
L
Ares
DanzHiz
Ares
0
10
7
0.35
W
Medusa
Lipsious
Medusa
4
9
5
0.72
L
Danzaburou
MURILORZK
Danzaburou
15
5
11
4.1
L
24
4
11
7.38
W
Guan Yu
5
7
8
1.29
L
Tiamat
2
5
11
1.5
W
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,143
Damage
95,334
119,533
Taken
95,303
83,688
Mitigated
53,543
21,895
Healing
31,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AngelHulkEnd
Jormungandr
12,084
3,746
832
1,981
27,327
25,383
642
3,394
23,933
42,933
0
L
Amaterasu
DIRTsTOMPS
Amaterasu
20,205
9,921
0
13,279
22,618
17,487
1,402
3,501
19,117
0
98,798
W
Cerberus
DUSKSHADOW46
Cerberus
9,403
924
0
3,392
26,271
26,871
1,186
1,558
24,713
34,005
0
L
Ares
DanzHiz
Ares
2,315
952
0
235
13,339
9,449
172
1,557
11,782
7,135
0
W
Medusa
Lipsious
Medusa
12,653
7,513
570
4,720
17,685
6,415
5,248
330
17,355
0
60,432
L
Danzaburou
MURILORZK
Danzaburou
27,588
14,698
0
9,478
21,834
9,248
1,760
4,809
17,025
0
121,385
L
37,827
18,139
0
6,881
29,132
12,817
0
8,280
20,852
0
96,443
W
Guan Yu
9,641
2,972
2,723
3,512
25,032
15,115
1,532
1,971
23,061
0
60,152
L
Tiamat
7,399
2,369
0
1,239
8,380
4,542
602
3,340
5,040
22,935
0
W
18,362
6,207
0
4,165
23,218
9,904
1,067
2,461
20,757
0
93,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,970
Gold Earned
60,851
464
Minions Killed
468
0
Camps Cleared
0
1,967,454
Distance Traveled
1,712,339
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,419
476
59
2
0
298,365
1
L
Amaterasu
13,894
579
171
7
0
424,792
6
W
Cerberus
10,409
434
78
3
0
448,809
0
L
Ares
8,173
341
4
0
0
218,800
0
W
Medusa
11,943
498
93
4
0
381,162
0
L
Danzaburou
15,077
628
176
7
0
365,027
0
L
Pele
14,648
610
80
3
0
462,823
1
W
Guan Yu
13,528
564
101
4
0
419,568
0
L
Tiamat
9,059
377
37
2
0
240,897
0
W
Pele
13,671
570
133
6
0
419,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role