Player Matchup

Anhur
Anhur
Bronze IV
olaf_on
Anhur
Bronze IV
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 41L
525 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 58
1,500 SR
525 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 121
1,523 SR
291 MMR
Thoth
Thoth
Bronze V
brunolavado
Thoth
Bronze V
Level 121
God Stats
4W - 7L
1,523 SR
Queue Stats
81W - 289L
291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
olaf_on
Anhur
13
1 / 4 / 0
7,932
661
2,545
10,640
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnubisSetHadesAh Muzen Cab

VS

Bans
HeraSkadiKaliVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,669
806
6,659
4,406
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Anhur
olaf_on
Anhur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,545
Damage
6,659
10,640
Taken
4,406
5,176
Mitigated
958
1,808
Healing
952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,659
162
0
952
4,406
958
2,221
16
4,390
48,847
0
L
Anhur
olaf_on
Anhur
2,545
776
0
1,808
10,640
5,176
398
6,095
3,959
0
28,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,932
Gold Earned
9,669
50
Minions Killed
81
0
Camps Cleared
0
185,795
Distance Traveled
213,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,669
806
81
7
0
213,806
0
L
Anhur
7,932
661
50
4
0
185,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role