Player Matchup

Sol
Sol
BeasttRoyale
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,113 Elo+
Solo
Ao Kuang
Ao Kuang
Hero_Amerika
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Solo
Nemesis
Nemesis
Max27655
Nemesis
Level 25
God Stats
15W - 15L
1,480 SR
Queue Stats
64W - 75L
1,367 Elo+
Solo
Amaterasu
Amaterasu
nutsersn94
Amaterasu
Level 28
God Stats
6W - 5L
1,675 SR
Queue Stats
60W - 61L
1,278 Elo+
Party 2
Neith
Neith
orefull
Neith
Level 16
God Stats
6W - 4L
1,426 SR
Queue Stats
9W - 14L
1,184 Elo+
Party 2
Team Averages
Level 16
1,516 SR
1,224 Elo+

VS

Team Averages
Level 9
1,420 SR
1,218 Elo+
Khepri
Khepri
Der_Poebel_
Khepri
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
169W - 241L
1,038 Elo+
Party 1
Olorun
Olorun
IrregularSalmon
Olorun
Level 7
God Stats
22W - 44L
1,203 SR
Queue Stats
125W - 161L
1,030 Elo+
Solo
Set
Set
Skullpsyche
Set
Level 14
God Stats
48W - 48L
1,474 SR
Queue Stats
481W - 614L
1,318 Elo+
Party 1
Neith
Neith
Tulpenkilla
Neith
Level 1
God Stats
26W - 37L
1,500 SR
Queue Stats
296W - 372L
1,500 Elo+
Party 1
Vulcan
Vulcan
crisbush
Vulcan
Level 16
God Stats
18W - 29L
1,424 SR
Queue Stats
65W - 109L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
9,784
445
7,747
15,941
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Hero_Amerika
Ao Kuang
20
19 / 1 / 7
14,243
647
22,752
27,587
12,281
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Max27655
Nemesis
18
16 / 0 / 10
12,553
571
21,589
14,061
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
nutsersn94
Amaterasu
18
7 / 2 / 8
11,908
541
6,440
12,973
14,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
orefull
Neith
16
0 / 0 / 10
11,194
509
5,468
9,288
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 8 / 3
7,194
327
2,713
15,324
13,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 9 / 0
8,410
382
7,521
18,391
6,675
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
6 / 12 / 3
9,462
430
14,046
18,966
8,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 0
7,607
346
10,047
11,092
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
crisbush
Vulcan
13
2 / 12 / 2
8,843
402
10,029
16,924
6,289
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
44
Kills
11
11
Deaths
46
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
8
2
0.38
L
Khepri
0
8
3
0.19
W
Ao Kuang
Hero_Amerika
Ao Kuang
19
1
7
22.5
L
2
9
0
0.22
W
Nemesis
Max27655
Nemesis
16
0
10
21
L
6
12
3
0.63
L
1
5
0
0.2
L
Vulcan
crisbush
Vulcan
2
12
2
0.25
W
Amaterasu
nutsersn94
Amaterasu
7
2
8
5.5
W
Neith
orefull
Neith
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,996
Damage
44,356
79,850
Taken
80,697
42,154
Mitigated
38,658
31,006
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,747
2,725
0
3,727
15,941
4,639
659
6,508
9,097
35,935
0
L
Khepri
2,713
529
0
0
15,324
13,274
0
5,274
10,050
13,754
0
W
Ao Kuang
Hero_Amerika
Ao Kuang
22,752
7,914
0
18,326
27,587
12,281
2,699
3,967
23,490
126,731
0
L
7,521
2,973
220
5,701
18,391
6,675
44
5,693
12,698
46,673
0
W
Nemesis
Max27655
Nemesis
21,589
15,413
0
1,405
14,061
7,014
1,044
4,166
9,803
0
77,318
L
14,046
8,579
0
2,963
18,966
8,229
0
9,197
9,769
27
43,086
L
10,047
4,793
0
2,835
11,092
4,191
184
2,263
8,829
0
38,333
L
Vulcan
crisbush
Vulcan
10,029
2,127
0
1,340
16,924
6,289
30
8,072
8,852
40,343
0
W
Amaterasu
nutsersn94
Amaterasu
6,440
3,086
0
4,072
12,973
14,476
2,549
2,486
10,465
0
50,165
W
Neith
orefull
Neith
5,468
1,969
0
3,476
9,288
3,744
5,573
2,573
6,705
0
55,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
41,516
508
Minions Killed
271
0
Camps Cleared
0
2,015,861
Distance Traveled
1,651,785
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,784
445
51
2
0
338,482
4
L
Khepri
7,194
327
16
1
0
316,188
0
W
Ao Kuang
14,243
647
145
7
0
377,407
0
L
Olorun
8,410
382
74
3
0
316,084
0
W
Nemesis
12,553
571
101
5
0
480,288
0
L
Set
9,462
430
53
2
0
373,828
0
L
Neith
7,607
346
46
2
0
354,128
0
L
Vulcan
8,843
402
82
4
0
291,557
0
W
Amaterasu
11,908
541
93
4
0
437,664
0
W
Neith
11,194
509
118
5
0
382,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role