Player Matchup

Apollo
Apollo
Masters
 
Apollo
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond III
Crunchy1
Bakasura
Diamond III
Level 152
God Stats
15W - 5L
1,500 SR
Queue Stats
669W - 640L
2,317 MMR
Party 1
Zeus
Zeus
Diamond III
SKT1SKT1SKT1SKT1
Zeus
Diamond III
Level 126
God Stats
2W - 0L
1,835 SR
Queue Stats
118W - 108L
2,258 MMR
Party 1
Ganesha
Ganesha
Masters
ToM_LeWe_93
Ganesha
Masters
Level 160
God Stats
5W - 5L
1,740 SR
Queue Stats
155W - 128L
2,514 MMR
Solo
Hercules
Hercules
Masters
lis-21
Hercules
Masters
Level 158
God Stats
6W - 5L
1,808 SR
Queue Stats
638W - 603L
2,313 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,677 SR
2,181 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,743 SR
2,397 MMR
Raijin
Raijin
Platinum II
AlaricMoon3
Raijin
Platinum II
Level 62
God Stats
13W - 7L
1,944 SR
Queue Stats
69W - 52L
2,248 MMR
Solo
Chang'e
Chang'e
Masters
Eribiiax
Chang'e
Masters
Level 160
God Stats
151W - 79L
1,752 SR
Queue Stats
540W - 358L
2,911 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Lay7
Cabrakan
Diamond II
Level 99
God Stats
33W - 31L
1,593 SR
Queue Stats
723W - 670L
2,238 MMR
Solo
Loki
Loki
Diamond III
ToaZii
Loki
Diamond III
Level 127
God Stats
147W - 121L
1,665 SR
Queue Stats
235W - 220L
2,246 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
rub3n ganga
Tsukuyomi
Masters
Level 103
God Stats
3W - 6L
1,762 SR
Queue Stats
152W - 132L
2,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
6 / 5 / 7
16,029
594
19,714
29,153
15,806
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Crunchy1
Bakasura
20
5 / 5 / 6
15,652
580
12,449
27,715
14,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 7 / 7
14,042
520
20,560
19,177
9,910
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
ToM_LeWe_93
Ganesha
19
0 / 3 / 18
13,787
511
8,590
28,370
34,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
lis-21
Hercules
20
7 / 4 / 9
15,720
582
17,127
32,109
37,337
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
Ao KuangJanusSetGuan Yu

VS

Bans
ScyllaNemesisCu ChulainnDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
5 / 5 / 8
12,826
475
23,154
17,892
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Eribiiax
Chang'e
20
10 / 3 / 4
12,933
479
22,576
17,871
6,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Cabrakan
Lay7
Cabrakan
20
2 / 6 / 7
13,723
508
21,048
25,811
25,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
ToaZii
Loki
20
5 / 4 / 5
14,167
525
9,041
17,477
7,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
rub3n ganga
Tsukuyomi
19
2 / 7 / 11
12,392
459
15,183
24,995
15,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
24
Kills
24
24
Deaths
25
47
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
5
7
1.9
L
Raijin
5
5
8
1.8
W
Bakasura
Crunchy1
Bakasura
5
5
6
1.6
L
Chang'e
Eribiiax
Chang'e
10
3
4
4
L
Cabrakan
Lay7
Cabrakan
2
6
7
0.92
W
6
7
7
1.36
W
Ganesha
ToM_LeWe_93
Ganesha
0
3
18
3
L
Loki
ToaZii
Loki
5
4
5
1.88
W
Hercules
lis-21
Hercules
7
4
9
2.88
L
Tsukuyomi
rub3n ganga
Tsukuyomi
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,440
Damage
91,002
136,524
Taken
104,046
111,681
Mitigated
63,527
63,458
Healing
35,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
19,714
13,692
0
17,435
29,153
15,806
11,482
12,446
16,707
0
144,528
L
Raijin
23,154
1,185
102
2,738
17,892
7,775
60
5,886
11,299
73,519
0
W
Bakasura
Crunchy1
Bakasura
12,449
8,047
0
14,111
27,715
14,316
1,242
11,872
15,843
0
113,372
L
Chang'e
Eribiiax
Chang'e
22,576
735
2,875
8,876
17,871
6,679
225
7,772
9,223
92,388
0
L
Cabrakan
Lay7
Cabrakan
21,048
1,588
0
11,647
25,811
25,856
0
3,991
20,978
109,621
0
W
20,560
1,700
0
4,681
19,177
9,910
384
10,529
8,602
79,722
0
W
Ganesha
ToM_LeWe_93
Ganesha
8,590
967
0
9,516
28,370
34,312
493
14,658
13,670
48,170
0
L
Loki
ToaZii
Loki
9,041
2,810
0
1,392
17,477
7,624
0
1,822
15,234
0
97,694
W
Hercules
lis-21
Hercules
17,127
4,637
0
17,715
32,109
37,337
1,091
18,697
13,412
0
92,287
L
Tsukuyomi
rub3n ganga
Tsukuyomi
15,183
2,669
0
7,817
24,995
15,593
0
8,549
15,749
0
104,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,230
Gold Earned
66,041
766
Minions Killed
814
0
Camps Cleared
0
2,581,114
Distance Traveled
2,513,599
38
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,029
594
224
8
0
491,076
3
L
Raijin
12,826
475
99
4
0
431,775
9
W
Bakasura
15,652
580
198
7
0
565,648
11
L
Chang'e
12,933
479
161
6
0
489,767
2
L
Cabrakan
13,723
508
221
8
0
478,220
3
W
Zeus
14,042
520
150
6
0
445,968
9
W
Ganesha
13,787
511
19
1
0
536,261
11
L
Loki
14,167
525
180
7
0
571,489
9
W
Hercules
15,720
582
175
6
0
542,161
4
L
Tsukuyomi
12,392
459
153
6
0
542,348
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role