Player Matchup

Persephone
Persephone
Gold IV
KILLERKYD
Persephone
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,478 MMR
Solo
Ganesha
Ganesha
Silver III
Solomon_Grundy00
Ganesha
Silver III
Level 122
God Stats
1W - 4L
1,614 SR
Queue Stats
17W - 22L
1,462 MMR
Party 2
Cupid
Cupid
Gold III
The Binman1182
Cupid
Gold III
Level 126
God Stats
4W - 4L
1,488 SR
Queue Stats
63W - 57L
1,473 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
torles53
Tsukuyomi
Gold III
Level 109
God Stats
6W - 6L
1,495 SR
Queue Stats
328W - 329L
1,505 MMR
Solo
King Arthur
King Arthur
Gold III
x VIN3R
King Arthur
Gold III
Level 59
God Stats
11W - 14L
1,595 SR
Queue Stats
64W - 62L
1,526 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,538 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,650 SR
1,488 MMR
Danzaburou
Danzaburou
Platinum III
Darksoulsend88
Danzaburou
Platinum III
Level 135
God Stats
26W - 16L
1,566 SR
Queue Stats
83W - 73L
1,739 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
GehKloSteinEssen
Zhong Kui
Gold V
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 94L
1,320 MMR
Party 1
Sylvanus
Sylvanus
Silver I
How Do
Sylvanus
Silver I
Level 143
God Stats
10W - 2L
1,610 SR
Queue Stats
29W - 24L
1,459 MMR
Solo
Fenrir
Fenrir
Bronze III
Je11uH
Fenrir
Bronze III
Level 126
God Stats
1W - 0L
1,949 SR
Queue Stats
1W - 2L
1,464 MMR
Solo
Cthulhu
Cthulhu
Gold III
XunzaA
Cthulhu
Gold III
Level 89
God Stats
19W - 19L
1,627 SR
Queue Stats
417W - 406L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KILLERKYD
Persephone
13
2 / 6 / 7
7,992
470
11,740
9,701
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 6
7,213
424
4,258
12,367
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 3 / 1
7,099
418
5,124
9,484
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
torles53
Tsukuyomi
13
5 / 5 / 3
8,705
512
10,147
12,558
4,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
x VIN3R
King Arthur
15
2 / 4 / 1
8,652
509
11,629
15,466
13,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Cu ChulainnNemesisSetCabrakanScylla

VS

Bans
JanusIzanamiGuan YuNu WaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darksoulsend88
Danzaburou
16
7 / 2 / 7
10,873
640
9,129
12,216
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
14
3 / 3 / 9
9,056
533
8,694
12,958
9,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
How Do
Sylvanus
13
4 / 2 / 10
9,397
553
9,760
14,948
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Je11uH
Fenrir
16
7 / 3 / 4
9,785
576
5,781
13,279
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
XunzaA
Cthulhu
17
2 / 0 / 2
10,167
598
9,413
16,335
15,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
9
Kills
23
23
Deaths
10
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Darksoulsend88
Danzaburou
7
2
7
5.25
W
Zhong Kui
3
3
9
2.5
W
Sylvanus
How Do
Sylvanus
4
2
10
4.5
W
Fenrir
Je11uH
Fenrir
7
3
4
3
L
Persephone
KILLERKYD
Persephone
2
6
7
0.92
L
0
5
6
0.6
L
0
3
1
0.17
W
Cthulhu
XunzaA
Cthulhu
2
0
2
3
L
Tsukuyomi
torles53
Tsukuyomi
5
5
3
1.3
L
King Arthur
x VIN3R
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
42,777
59,576
Taken
69,736
29,949
Mitigated
47,472
13,399
Healing
32,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Darksoulsend88
Danzaburou
9,129
3,617
0
5,526
12,216
4,510
5,624
1,711
10,505
0
62,845
W
Zhong Kui
8,694
328
0
3,836
12,958
9,060
474
6,923
6,035
43,717
0
W
Sylvanus
How Do
Sylvanus
9,760
1,691
3,279
5,398
14,948
13,396
1,176
4,235
10,713
32,782
0
W
Fenrir
Je11uH
Fenrir
5,781
802
0
6,085
13,279
5,424
1,072
2,493
10,786
0
52,797
L
Persephone
KILLERKYD
Persephone
11,740
209
0
1,733
9,701
2,946
0
4,889
4,503
37,687
0
L
4,258
461
0
1,042
12,367
7,019
0
6,007
6,218
19,013
0
L
5,124
2,198
169
4,046
9,484
2,127
0
2,067
7,369
0
37,853
W
Cthulhu
XunzaA
Cthulhu
9,413
1,093
0
8,141
16,335
15,082
238
636
15,411
64,008
0
L
Tsukuyomi
torles53
Tsukuyomi
10,147
2,660
0
3,021
12,558
4,571
0
4,537
7,892
0
47,048
L
King Arthur
x VIN3R
King Arthur
11,629
1,615
0
3,388
15,466
13,286
0
9,693
5,723
0
60,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,661
Gold Earned
49,278
367
Minions Killed
472
0
Camps Cleared
0
1,593,595
Distance Traveled
1,638,444
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,873
640
103
6
0
305,379
3
W
Zhong Kui
9,056
533
73
4
0
348,130
0
W
Sylvanus
9,397
553
56
3
0
285,208
2
W
Fenrir
9,785
576
101
6
0
343,716
2
L
Persephone
7,992
470
65
4
0
304,192
1
L
Ganesha
7,213
424
12
1
0
324,821
3
L
Cupid
7,099
418
82
5
0
269,340
0
W
Cthulhu
10,167
598
139
8
0
356,011
3
L
Tsukuyomi
8,705
512
84
5
0
342,193
4
L
King Arthur
8,652
509
124
7
0
353,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role