Player Matchup

Serqet
Serqet
Amitra
Serqet
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 58L
1,498 Elo+
Party 1
Tiamat
Tiamat
Crunktastique
Tiamat
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 105L
1,474 Elo+
Party 1
Bellona
Bellona
FΣŇÏX
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
XaloSelam_
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,706 Elo+
Party 1
King Arthur
King Arthur
ÏMPERIA
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,536 Elo+

VS

Team Averages
Level 49
1,425 SR
1,436 Elo+
Danzaburou
Danzaburou
Cipherling
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 10L
1,642 Elo+
Solo
Achilles
Achilles
Eis-Pinguin
Achilles
Level 17
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Serqet
Serqet
Im_Nefelibata
Serqet
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 129L
1,357 Elo+
Solo
Rama
Rama
Jasa05cz1
Rama
Level 86
God Stats
2W - 1L
1,180 SR
Queue Stats
92W - 102L
1,471 Elo+
Solo
Raijin
Raijin
Kindis
Raijin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 63L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Amitra
Serqet
13
4 / 3 / 16
8,188
910
3,921
7,279
7,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
5 / 1 / 16
8,446
938
12,076
6,771
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
FΣŇÏX
Bellona
14
6 / 1 / 17
8,841
982
7,471
7,637
6,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 1 / 12
8,567
952
5,545
5,296
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
ÏMPERIA
King Arthur
15
8 / 3 / 16
9,373
1,041
12,974
16,355
14,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cipherling
Danzaburou
14
1 / 3 / 4
7,429
825
8,031
6,336
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Eis-Pinguin
Achilles
12
4 / 6 / 2
7,680
853
4,042
10,141
10,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 8 / 3
6,775
753
2,961
9,405
3,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
9
0 / 7 / 2
5,705
634
3,977
9,430
3,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Kindis
Raijin
13
2 / 6 / 2
7,401
822
5,898
8,673
2,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
22
30
Kills
9
9
Deaths
30
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
Amitra
Serqet
4
3
16
4
L
Danzaburou
Cipherling
Danzaburou
1
3
4
1
W
5
1
16
13
L
Achilles
Eis-Pinguin
Achilles
4
6
2
0.83
W
Bellona
FΣŇÏX
Bellona
6
1
17
14.5
L
2
8
3
0.44
L
Rama
0
7
2
0.14
L
Raijin
Kindis
Raijin
2
6
2
0.5
W
7
1
12
13
W
King Arthur
ÏMPERIA
King Arthur
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
24,909
43,338
Taken
43,985
34,340
Mitigated
22,131
20,506
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Amitra
Serqet
3,921
250
964
1,008
7,279
7,241
629
1,034
5,807
0
7,200
L
Danzaburou
Cipherling
Danzaburou
8,031
2,544
1,066
1,690
6,336
2,475
0
1,025
4,994
0
20,896
W
12,076
1,167
3,103
3,814
6,771
4,071
1,351
1,282
5,489
20,566
0
L
Achilles
Eis-Pinguin
Achilles
4,042
919
0
216
10,141
10,165
0
2,711
6,958
0
6,355
W
Bellona
FΣŇÏX
Bellona
7,471
1,442
1,491
3,839
7,637
6,029
1,248
748
6,781
0
15,136
L
2,961
460
1,028
318
9,405
3,422
0
1,103
7,747
0
2,760
L
Rama
3,977
3,283
0
745
9,430
3,233
0
3,082
5,982
0
8,832
L
Raijin
Kindis
Raijin
5,898
1,276
513
1,446
8,673
2,836
0
3,209
4,432
13,010
0
W
5,545
4,827
100
269
5,296
2,075
1,235
1,629
3,432
0
13,403
W
King Arthur
ÏMPERIA
King Arthur
12,974
769
501
5,417
16,355
14,924
75
1,205
14,446
0
24,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
34,990
84
Minions Killed
61
0
Camps Cleared
0
924,387
Distance Traveled
699,086
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,188
910
5
1
0
193,374
0
L
Danzaburou
7,429
825
33
4
0
153,198
2
W
Tiamat
8,446
938
15
2
0
186,077
3
L
Achilles
7,680
853
5
1
0
151,869
0
W
Bellona
8,841
982
23
3
0
188,338
2
L
Serqet
6,775
753
4
0
0
151,185
1
L
Rama
5,705
634
9
1
0
118,255
0
L
Raijin
7,401
822
10
1
0
124,579
0
W
Rama
8,567
952
18
2
0
175,926
0
W
King Arthur
9,373
1,041
23
3
0
180,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role