Player Matchup

Anubis
Anubis
Elacrion
Anubis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 75L
1,728 Elo+
Party 3
Anhur
Anhur
EtherealDeadshot
Anhur
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 338L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
Haïse
Amaterasu
Level 94
God Stats
21W - 25L
1,409 SR
Queue Stats
180W - 226L
1,443 Elo+
Party 3
Arachne
Arachne
Léliana
Arachne
Level 17
God Stats
7W - 9L
1,408 SR
Queue Stats
19W - 24L
1,449 Elo+
Party 3
Cerberus
Cerberus
Ross_Abernethy99
Cerberus
Level 45
God Stats
2W - 2L
1,493 SR
Queue Stats
259W - 268L
1,406 Elo+
Party 2
Team Averages
Level 52
1,462 SR
1,493 Elo+

VS

Team Averages
Level 82
1,565 SR
1,369 Elo+
Fenrir
Fenrir
Gastå
Fenrir
Level 56
God Stats
4W - 2L
1,640 SR
Queue Stats
6W - 13L
1,323 Elo+
Party 1
Ra
Ra
THEREALJETWAY
Ra
Level 129
God Stats
1W - 0L
1,640 SR
Queue Stats
21W - 15L
1,351 Elo+
Party 1
Medusa
Medusa
kamzuk
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,284 Elo+
Party 1
Aphrodite
Aphrodite
vShiki
Aphrodite
Level 28
God Stats
4W - 3L
1,662 SR
Queue Stats
5W - 5L
1,421 Elo+
Party 1
Ymir
Ymir
zBloodOmen
Ymir
Level 137
God Stats
3W - 6L
1,382 SR
Queue Stats
62W - 74L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elacrion
Anubis
13
1 / 10 / 1
8,286
414
8,416
15,001
7,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
1 / 6 / 6
8,313
416
8,804
14,988
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Haïse
Amaterasu
17
5 / 3 / 6
10,005
500
10,176
21,019
11,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Léliana
Arachne
18
10 / 4 / 6
11,852
593
17,049
17,752
10,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 7
8,470
424
6,919
19,422
15,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gastå
Fenrir
17
6 / 3 / 7
10,954
548
11,154
16,621
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
8 / 3 / 6
12,789
639
13,808
13,050
5,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
kamzuk
Medusa
16
9 / 3 / 5
10,841
542
20,678
19,097
5,492
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
vShiki
Aphrodite
16
3 / 3 / 12
9,805
490
11,160
13,404
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
2 / 5 / 6
10,934
547
10,915
17,234
22,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
17
Kills
28
28
Deaths
17
26
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
Elacrion
Anubis
1
10
1
0.15
L
1
6
6
0.67
W
Fenrir
Gastå
Fenrir
6
3
7
3.17
L
Amaterasu
Haïse
Amaterasu
5
3
6
2.67
L
Arachne
Léliana
Arachne
10
4
6
3.25
L
0
5
7
0.7
W
8
3
6
3.67
W
Medusa
kamzuk
Medusa
9
3
5
3.83
W
Aphrodite
vShiki
Aphrodite
3
3
12
3
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,364
Damage
67,715
88,182
Taken
79,406
50,837
Mitigated
44,832
28,554
Healing
37,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Elacrion
Anubis
8,416
68
0
3,664
15,001
7,464
165
5,312
9,351
50,105
0
L
8,804
2,778
0
4,765
14,988
5,386
609
3,284
11,700
0
52,696
W
Fenrir
Gastå
Fenrir
11,154
3,117
0
5,979
16,621
6,089
1,022
2,864
13,757
0
78,245
L
Amaterasu
Haïse
Amaterasu
10,176
6,316
0
9,600
21,019
11,615
2,311
11,780
9,111
0
40,501
L
Arachne
Léliana
Arachne
17,049
11,491
0
3,483
17,752
10,548
0
9,002
8,577
0
75,409
L
6,919
0
0
7,042
19,422
15,824
194
5,796
13,560
32,211
0
W
13,808
1,813
3,593
5,371
13,050
5,618
1,401
3,005
10,045
93,602
0
W
Medusa
kamzuk
Medusa
20,678
12,347
0
1,975
19,097
5,492
3,366
4,246
14,851
0
72,021
W
Aphrodite
vShiki
Aphrodite
11,160
2,826
10,741
7,727
13,404
4,988
1,318
4,662
8,742
34,881
0
W
10,915
2,387
0
2,416
17,234
22,645
674
1,524
15,710
60,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
55,323
425
Minions Killed
550
0
Camps Cleared
0
1,801,851
Distance Traveled
1,941,599
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,286
414
92
5
0
327,589
2
L
Anhur
8,313
416
95
5
0
320,286
2
W
Fenrir
10,954
548
115
6
0
423,140
0
L
Amaterasu
10,005
500
78
4
0
365,983
1
L
Arachne
11,852
593
105
5
0
410,288
0
L
Cerberus
8,470
424
55
3
0
377,705
2
W
Ra
12,789
639
171
9
0
408,336
5
W
Medusa
10,841
542
113
6
0
383,934
0
W
Aphrodite
9,805
490
49
2
0
395,258
6
W
Ymir
10,934
547
102
5
0
330,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role