Player Matchup

Bakasura
Bakasura
Buratz01
Bakasura
Level 6
God Stats
5W - 3L
1,579 SR
Queue Stats
8W - 4L
1,600 Elo+
Solo
Arachne
Arachne
GoEasy__onMe
Arachne
Level 13
God Stats
33W - 25L
1,516 SR
Queue Stats
61W - 55L
1,582 Elo+
Solo
Ra
Ra
Noob1019768
Ra
Level 29
God Stats
6W - 5L
1,561 SR
Queue Stats
164W - 150L
1,550 Elo+
Solo
Sobek
Sobek
morioesp
Sobek
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,504 Elo+
Party 1
Anhur
Anhur
vSiiLenZz
Anhur
Level 7
God Stats
3W - 3L
1,700 SR
Queue Stats
27W - 20L
1,647 Elo+
Party 1
Team Averages
Level 39
1,571 SR
1,577 Elo+

VS

Team Averages
Level 20
1,516 SR
1,569 Elo+
Chiron
Chiron
Alexander_Sage
Chiron
Level 28
God Stats
3W - 5L
1,513 SR
Queue Stats
64W - 88L
1,508 Elo+
Solo
Osiris
Osiris
EccoMafia
Osiris
Level 25
God Stats
2W - 4L
1,507 SR
Queue Stats
197W - 176L
1,543 Elo+
Solo
Kukulkan
Kukulkan
FreeNyht
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,656 Elo+
Solo
Ymir
Ymir
FrozenKalle
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
M4STER3931
Ao Kuang
Level 18
God Stats
8W - 5L
1,561 SR
Queue Stats
106W - 95L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Buratz01
Bakasura
9
0 / 1 / 0
5,075
508
1,079
6,004
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
GoEasy__onMe
Arachne
11
5 / 1 / 0
6,537
654
5,395
5,633
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 0
5,598
560
2,345
5,020
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
morioesp
Sobek
8
1 / 0 / 4
5,287
529
2,494
4,330
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
vSiiLenZz
Anhur
9
4 / 0 / 0
5,251
525
4,182
3,591
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,384
538
2,564
4,866
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
EccoMafia
Osiris
9
0 / 0 / 0
5,357
536
3,019
5,640
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
FreeNyht
Kukulkan
10
1 / 3 / 0
5,747
575
1,712
3,683
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 5 / 0
4,357
436
1,049
7,926
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
M4STER3931
Ao Kuang
9
0 / 2 / 0
5,330
533
1,436
5,724
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
11
Kills
2
2
Deaths
11
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Bakasura
Buratz01
Bakasura
0
1
0
0
L
Osiris
EccoMafia
Osiris
0
0
0
0
L
Kukulkan
FreeNyht
Kukulkan
1
3
0
0.33
L
0
5
0
0
W
Arachne
GoEasy__onMe
Arachne
5
1
0
5
L
Ao Kuang
M4STER3931
Ao Kuang
0
2
0
0
W
1
0
0
1
W
Sobek
morioesp
Sobek
1
0
4
3
W
Anhur
vSiiLenZz
Anhur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
9,780
24,578
Taken
27,839
10,501
Mitigated
8,726
10,475
Healing
10,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,564
745
153
2,452
4,866
854
0
374
4,492
0
20,785
W
Bakasura
Buratz01
Bakasura
1,079
968
0
2,144
6,004
1,888
0
1,129
4,857
0
22,168
L
Osiris
EccoMafia
Osiris
3,019
1,284
0
3,648
5,640
2,386
0
1,790
3,545
0
30,659
L
Kukulkan
FreeNyht
Kukulkan
1,712
270
0
455
3,683
1,198
0
193
3,490
30,010
0
L
1,049
333
0
675
7,926
2,794
0
1,927
5,999
4,869
0
W
Arachne
GoEasy__onMe
Arachne
5,395
4,570
0
896
5,633
2,020
0
1,602
3,941
0
37,478
L
Ao Kuang
M4STER3931
Ao Kuang
1,436
284
0
2,961
5,724
1,494
996
185
5,444
26,234
0
W
2,345
195
18
3,124
5,020
3,044
0
691
4,329
29,270
0
W
Sobek
morioesp
Sobek
2,494
668
0
1,849
4,330
2,636
330
351
3,979
9,023
0
W
Anhur
vSiiLenZz
Anhur
4,182
1,993
0
2,444
3,591
913
1,332
316
3,275
0
26,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
26,175
260
Minions Killed
270
0
Camps Cleared
0
997,032
Distance Traveled
892,187
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,384
538
45
5
0
170,546
0
W
Bakasura
5,075
508
63
6
0
231,152
0
L
Osiris
5,357
536
66
7
0
174,716
2
L
Kukulkan
5,747
575
83
8
0
180,737
3
L
Ymir
4,357
436
6
1
0
183,808
0
W
Arachne
6,537
654
78
8
0
214,264
1
L
Ao Kuang
5,330
533
70
7
0
182,380
2
W
Ra
5,598
560
57
6
0
189,427
2
W
Sobek
5,287
529
20
2
0
204,458
0
W
Anhur
5,251
525
42
4
0
157,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role