Player Matchup

Danzaburou
Danzaburou
BigHatWizard
Danzaburou
Level 17
God Stats
4W - 7L
1,645 SR
Queue Stats
77W - 71L
1,802 Elo+
Solo
Bellona
Bellona
Keenaash
Bellona
Level 28
God Stats
20W - 9L
1,666 SR
Queue Stats
140W - 142L
1,642 Elo+
Solo
Set
Set
Pyotr420
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 139L
1,575 Elo+
Solo
Raijin
Raijin
SorryICan
Raijin
Level 23
God Stats
0W - 3L
1,299 SR
Queue Stats
119W - 110L
1,621 Elo+
Solo
Athena
Athena
XabierEuzkitze
Athena
Level 24
God Stats
1W - 1L
1,757 SR
Queue Stats
73W - 72L
1,611 Elo+
Solo
Team Averages
Level 21
1,573 SR
1,650 Elo+

VS

Team Averages
Level 23
1,689 SR
1,671 Elo+
Ullr
Ullr
AoiT0ri
Ullr
Level 28
God Stats
8W - 2L
1,712 SR
Queue Stats
82W - 41L
1,743 Elo+
Solo
Bellona
Bellona
Bujoki
Bellona
Level 20
God Stats
5W - 1L
1,751 SR
Queue Stats
39W - 24L
1,562 Elo+
Solo
Tiamat
Tiamat
Drakuking
Tiamat
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 42L
1,575 Elo+
Solo
Geb
Geb
Grifwin
Geb
Level 28
God Stats
8W - 0L
1,981 SR
Queue Stats
39W - 8L
1,841 Elo+
Solo
Xbalanque
Xbalanque
iHaT3MyL1F3
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigHatWizard
Danzaburou
10
2 / 2 / 0
6,157
616
2,743
6,050
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Keenaash
Bellona
10
0 / 0 / 0
5,608
561
2,360
4,488
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,270
427
830
5,503
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
SorryICan
Raijin
9
0 / 4 / 0
5,095
510
2,434
5,027
1,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 5 / 1
4,647
465
2,575
9,338
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AoiT0ri
Ullr
12
9 / 0 / 1
7,093
709
8,897
4,414
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Bujoki
Bellona
10
1 / 1 / 5
5,699
570
2,460
4,154
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Drakuking
Tiamat
10
1 / 0 / 0
5,455
546
2,692
4,267
3,342
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Geb
10
1 / 1 / 6
5,969
597
2,522
6,197
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
iHaT3MyL1F3
Xbalanque
10
2 / 0 / 1
5,598
560
4,403
5,607
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ullr
AoiT0ri
Ullr
9
0
1
9.5
L
Danzaburou
BigHatWizard
Danzaburou
2
2
0
1
W
Bellona
Bujoki
Bellona
1
1
5
3.5
W
Tiamat
Drakuking
Tiamat
1
0
0
1
W
Geb
1
1
6
4
L
Bellona
Keenaash
Bellona
0
0
0
0
L
0
3
0
0
L
Raijin
SorryICan
Raijin
0
4
0
0
L
0
5
1
0.1
W
Xbalanque
iHaT3MyL1F3
Xbalanque
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,942
Damage
20,974
30,406
Taken
24,639
10,614
Mitigated
12,207
11,828
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
AoiT0ri
Ullr
8,897
4,446
0
2,552
4,414
1,543
346
2,719
1,695
0
52,043
L
Danzaburou
BigHatWizard
Danzaburou
2,743
1,095
0
3,055
6,050
1,593
0
657
5,393
0
31,400
W
Bellona
Bujoki
Bellona
2,460
1,124
0
1,131
4,154
3,400
0
52
4,102
0
28,017
W
Tiamat
Drakuking
Tiamat
2,692
750
0
2,848
4,267
3,342
0
148
4,119
25,048
0
W
Geb
2,522
884
0
2,355
6,197
2,453
0
1,390
4,807
12,900
0
L
Bellona
Keenaash
Bellona
2,360
509
0
3,058
4,488
2,489
0
2,492
1,996
0
27,657
L
830
508
0
1,828
5,503
1,402
0
168
5,335
0
11,030
L
Raijin
SorryICan
Raijin
2,434
164
0
921
5,027
1,330
0
267
4,760
28,083
0
L
2,575
715
0
2,966
9,338
3,800
0
1,630
7,708
9,612
0
W
Xbalanque
iHaT3MyL1F3
Xbalanque
4,403
2,353
0
3,902
5,607
1,469
960
700
4,907
0
34,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
29,814
252
Minions Killed
306
0
Camps Cleared
0
847,975
Distance Traveled
911,653
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,093
709
100
10
0
175,840
3
L
Danzaburou
6,157
616
66
7
0
179,529
2
W
Bellona
5,699
570
60
6
0
220,821
1
W
Tiamat
5,455
546
59
6
0
162,000
1
W
Geb
5,969
597
11
1
0
196,410
3
L
Bellona
5,608
561
84
8
0
174,061
1
L
Set
4,270
427
26
3
0
120,813
0
L
Raijin
5,095
510
60
6
0
175,848
0
L
Athena
4,647
465
16
2
0
197,724
4
W
Xbalanque
5,598
560
76
8
0
156,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role