Player Matchup

Neith
Neith
Mayne C1
Neith
Level 58
God Stats
34W - 47L
1,437 SR
Queue Stats
98W - 185L
1,243 Elo+
Solo
Tyr
Tyr
beast_boi219
Tyr
Level 83
God Stats
1W - 2L
1,433 SR
Queue Stats
83W - 135L
1,319 Elo+
Solo
Geb
Geb
kyds
Geb
Level 55
God Stats
2W - 2L
1,447 SR
Queue Stats
165W - 357L
1,332 Elo+
Solo
Team Averages
Level 65
1,439 SR
1,298 Elo+

VS

Team Averages
Level 75
1,417 SR
1,417 Elo+
Loki
Loki
Jolouis091XX
Loki
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,668 Elo+
Solo
Artio
Artio
XDloquendero
Artio
Level 108
God Stats
1W - 0L
1,340 SR
Queue Stats
3W - 2L
1,270 Elo+
Solo
Zeus
Zeus
burnzy1123
Zeus
Level 51
God Stats
27W - 38L
1,410 SR
Queue Stats
165W - 246L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mayne C1
Neith
14
2 / 7 / 4
10,425
613
11,814
16,971
7,542
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 11 / 3
10,768
633
10,456
19,484
10,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
kyds
Geb
14
0 / 2 / 4
10,474
616
7,965
20,222
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 8
12,155
715
12,706
13,669
5,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 0 / 12
12,224
719
15,899
23,687
27,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 5 / 8
11,570
681
15,864
12,440
4,246
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
20
20
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
L
Neith
Mayne C1
Neith
2
7
4
0.57
W
6
0
12
12
L
4
11
3
0.5
W
5
5
8
1.8
L
Geb
kyds
Geb
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
44,469
56,677
Taken
49,796
39,568
Mitigated
37,433
7,490
Healing
25,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,706
2,987
1,353
3,792
13,669
5,764
929
2,695
10,974
0
50,156
L
Neith
Mayne C1
Neith
11,814
6,402
671
2,910
16,971
7,542
449
10,784
6,187
0
41,595
W
15,899
725
3,445
13,515
23,687
27,423
718
3,899
19,788
44,884
0
L
10,456
3,444
377
2,083
19,484
10,291
0
11,441
8,043
0
33,307
W
15,864
3,399
600
2,754
12,440
4,246
1,100
1,913
10,527
55,697
0
L
Geb
kyds
Geb
7,965
881
0
1,449
20,222
21,735
0
9,611
10,611
21,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
35,949
115
Minions Killed
163
0
Camps Cleared
0
777,569
Distance Traveled
869,198
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,155
715
61
4
0
296,121
2
L
Neith
10,425
613
62
4
0
204,275
2
W
Artio
12,224
719
44
3
0
338,821
1
L
Tyr
10,768
633
31
2
0
248,249
0
W
Zeus
11,570
681
58
3
0
234,256
1
L
Geb
10,474
616
22
1
0
325,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role