Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jonypreto1
Danzaburou
Level 63
God Stats
7W - 7L
1,609 SR
Queue Stats
106W - 154L
1,304 Elo+
Solo
Sol
Sol
OdinFjolnir
Sol
Level 69
God Stats
3W - 1L
1,375 SR
Queue Stats
50W - 58L
1,404 Elo+
Solo
Team Averages
Level 79
1,495 SR
1,403 Elo+

VS

Team Averages
Level 74
1,570 SR
1,475 Elo+
Hera
Hera
Madam Diva88
Hera
Level 88
God Stats
8W - 8L
1,466 SR
Queue Stats
288W - 341L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
kin kisr
Sun Wukong
Level 68
God Stats
11W - 6L
1,647 SR
Queue Stats
38W - 32L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
sistr kisr
Danzaburou
Level 66
God Stats
10W - 8L
1,598 SR
Queue Stats
39W - 32L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 5 / 0
7,235
658
4,570
14,236
10,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Jonypreto1
Danzaburou
8
0 / 4 / 2
6,383
580
2,559
5,305
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 7 / 2
6,395
581
6,951
8,379
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 12
7,996
727
7,490
6,145
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
kin kisr
Sun Wukong
11
4 / 0 / 11
8,028
730
7,269
8,990
7,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
sistr kisr
Danzaburou
12
8 / 0 / 6
8,863
806
8,721
4,938
1,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
16
16
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
5
0
0.4
L
Danzaburou
Jonypreto1
Danzaburou
0
4
2
0.25
W
4
2
12
5
L
0
7
2
0.14
W
Sun Wukong
kin kisr
Sun Wukong
4
0
11
9.5
W
Danzaburou
sistr kisr
Danzaburou
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,080
Damage
23,480
27,920
Taken
20,073
14,289
Mitigated
10,915
3,048
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,570
536
0
564
14,236
10,450
347
4,224
10,012
0
16,433
L
Danzaburou
Jonypreto1
Danzaburou
2,559
620
246
825
5,305
1,641
654
1,513
3,792
0
11,178
W
7,490
1,615
1,772
944
6,145
2,042
680
1,822
3,896
17,938
0
L
6,951
590
258
1,155
8,379
2,198
437
1,769
6,610
24,043
0
W
Sun Wukong
kin kisr
Sun Wukong
7,269
1,436
0
151
8,990
7,218
627
2,775
5,800
0
27,646
W
Danzaburou
sistr kisr
Danzaburou
8,721
4,830
0
1,711
4,938
1,655
1,687
1,632
3,083
0
24,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,013
Gold Earned
24,887
87
Minions Killed
107
0
Camps Cleared
0
479,929
Distance Traveled
566,246
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,235
658
22
2
0
214,972
1
L
Danzaburou
6,383
580
24
2
0
120,222
0
W
Hera
7,996
727
17
2
0
166,032
0
L
Sol
6,395
581
41
4
0
144,735
0
W
Sun Wukong
8,028
730
41
4
0
215,458
1
W
Danzaburou
8,863
806
49
4
0
184,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role