Player Matchup

Kali
Kali
Russia88
Kali
Level 26
God Stats
4W - 6L
1,469 SR
Queue Stats
66W - 56L
1,461 Elo+
Solo
Izanami
Izanami
SandraGonB
Izanami
Level 28
God Stats
40W - 42L
1,252 SR
Queue Stats
60W - 56L
1,431 Elo+
Solo
Mulan
Mulan
StrangeVoid
Mulan
Level 21
God Stats
10W - 20L
1,558 SR
Queue Stats
215W - 244L
1,546 Elo+
Solo
Cabrakan
Cabrakan
Vintum
Cabrakan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
WithAT0pHat
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,813 Elo+
Solo
Team Averages
Level 22
1,456 SR
1,550 Elo+

VS

Team Averages
Level 14
1,488 SR
1,435 Elo+
Athena
Athena
DidaXCF
Athena
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,338 Elo+
Solo
Anhur
Anhur
Fehrinn
Anhur
Level 26
God Stats
37W - 27L
1,660 SR
Queue Stats
261W - 187L
1,635 Elo+
Solo
Cerberus
Cerberus
GalaxyVindiWolf
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,428 Elo+
Solo
Nemesis
Nemesis
Limon4ekCaxap
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,274 Elo+
Solo
Neith
Neith
sal2016
Neith
Level 4
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 0 / 4
5,600
933
0
0
0
Izanami
SandraGonB
Izanami
13
3 / 1 / 11
7,498
1,250
6,661
4,190
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 2 / 12
8,365
1,394
6,560
5,490
1,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
Vintum
Cabrakan
14
8 / 1 / 13
8,960
1,493
14,485
8,676
4,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 10
7,808
1,301
9,004
3,152
800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

375

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DidaXCF
Athena
11
0 / 5 / 5
6,172
1,029
3,008
9,071
4,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Fehrinn
Anhur
12
5 / 5 / 0
7,553
1,259
6,402
8,997
3,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
12
1 / 4 / 5
7,071
1,179
4,051
11,854
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
11
0 / 5 / 6
6,181
1,030
3,877
9,143
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
sal2016
Neith
9
0 / 2 / 1
5,443
907
702
1,952
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
21
Kills
6
6
Deaths
21
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
DidaXCF
Athena
0
5
5
0.5
L
Anhur
Fehrinn
Anhur
5
5
0
1
L
Cerberus
1
4
5
0.88
L
Nemesis
0
5
6
0.6
W
Kali
0
0
4
2
W
Izanami
SandraGonB
Izanami
3
1
11
8.5
W
6
2
12
6
W
Cabrakan
Vintum
Cabrakan
8
1
13
14.5
W
4
2
10
4.5
L
Neith
sal2016
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,710
Damage
18,040
21,508
Taken
41,017
8,555
Mitigated
20,004
3,187
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DidaXCF
Athena
3,008
1,031
369
489
9,071
4,033
0
5,723
3,348
11,156
0
L
Anhur
Fehrinn
Anhur
6,402
3,070
0
173
8,997
3,143
0
4,861
4,136
0
19,590
L
Cerberus
4,051
380
0
1,344
11,854
8,828
0
6,062
5,792
15,351
0
L
Nemesis
3,877
716
0
1,544
9,143
3,382
0
5,329
3,814
0
11,213
W
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
SandraGonB
Izanami
6,661
4,019
0
1,298
4,190
1,304
0
1,330
2,860
0
20,083
W
6,560
1,524
0
1,077
5,490
1,967
0
2,144
3,346
0
14,825
W
Cabrakan
Vintum
Cabrakan
14,485
1,503
0
812
8,676
4,484
0
2,253
6,423
26,910
0
W
9,004
715
0
0
3,152
800
0
1,332
1,820
22,221
0
L
Neith
sal2016
Neith
702
503
0
271
1,952
618
0
1,514
438
0
2,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,231
Gold Earned
32,420
103
Minions Killed
86
8
Camps Cleared
3
450,750
Distance Traveled
413,139
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,172
1,029
16
3
0
96,313
0
L
Anhur
7,553
1,259
27
5
1
85,004
0
L
Cerberus
7,071
1,179
28
5
1
121,861
1
L
Nemesis
6,181
1,030
12
2
1
89,082
1
W
Kali
5,600
933
0
0
0
0
0
W
Izanami
7,498
1,250
36
6
1
112,190
0
W
Mulan
8,365
1,394
20
3
2
116,139
0
W
Cabrakan
8,960
1,493
20
3
4
110,235
1
W
Thoth
7,808
1,301
27
5
1
112,186
0
L
Neith
5,443
907
3
1
0
20,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role