Player Matchup

Apollo
Apollo
Gor0vich
Apollo
Level 26
God Stats
8W - 15L
1,449 SR
Queue Stats
54W - 82L
1,445 Elo+
Solo
Anubis
Anubis
Kaycee101
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tox1cwR4th
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 80L
1,393 Elo+
Solo
Tiamat
Tiamat
САТеrnаtivе
Tiamat
Level 27
God Stats
16W - 17L
1,476 SR
Queue Stats
38W - 50L
1,401 Elo+
Solo
Odin
Odin
奇迹术士
Odin
Level 8
God Stats
1W - 2L
1,470 SR
Queue Stats
5W - 13L
1,362 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,420 Elo+

VS

Team Averages
Level 18
1,624 SR
1,384 Elo+
Cernunnos
Cernunnos
DevsMagnvs
Cernunnos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,500 Elo+
Solo
Ra
Ra
JohnFighter1925
Ra
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
56W - 76L
1,309 Elo+
Party 1
Fenrir
Fenrir
Manequien
Fenrir
Level 27
God Stats
28W - 15L
1,782 SR
Queue Stats
330W - 303L
1,560 Elo+
Solo
Nemesis
Nemesis
TheHiddenBIade_
Nemesis
Level 7
God Stats
3W - 2L
1,559 SR
Queue Stats
8W - 14L
1,276 Elo+
Party 1
Ymir
Ymir
thedarksoldier13
Ymir
Level 16
God Stats
14W - 4L
1,779 SR
Queue Stats
29W - 41L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gor0vich
Apollo
9
1 / 2 / 1
4,921
492
2,305
5,930
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Kaycee101
Anubis
9
2 / 3 / 0
5,462
546
5,318
5,987
2,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Tox1cwR4th
Bellona
8
1 / 6 / 0
4,799
480
1,978
6,201
2,840
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

2
0 / 1 / 0
3,544
354
881
1,356
138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 2
4,788
479
3,039
6,398
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DevsMagnvs
Cernunnos
9
2 / 1 / 2
5,437
544
4,300
5,328
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 0
5,253
525
2,145
4,883
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Manequien
Fenrir
12
7 / 1 / 1
6,798
680
5,893
6,793
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 1 / 1
6,049
605
2,548
6,838
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 1
5,491
549
1,764
3,130
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
14
15
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DevsMagnvs
Cernunnos
2
1
2
3
L
Apollo
Gor0vich
Apollo
1
2
1
0.75
W
1
2
0
0.5
L
Anubis
Kaycee101
Anubis
2
3
0
0.67
W
Fenrir
Manequien
Fenrir
7
1
1
7.5
W
3
1
1
3.5
L
Bellona
Tox1cwR4th
Bellona
1
6
0
0.17
W
1
0
1
1.5
L
0
1
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,521
Damage
16,650
25,872
Taken
26,972
8,302
Mitigated
8,223
5,970
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DevsMagnvs
Cernunnos
4,300
2,002
0
3,421
5,328
1,427
152
557
4,771
0
26,614
L
Apollo
Gor0vich
Apollo
2,305
1,312
0
1,189
5,930
1,436
12
2,003
3,927
0
16,757
W
2,145
342
0
718
4,883
1,149
32
3,275
1,608
22,269
0
L
Anubis
Kaycee101
Anubis
5,318
224
0
2,613
5,987
2,159
62
1,081
4,906
30,529
0
W
Fenrir
Manequien
Fenrir
5,893
2,399
0
4,824
6,793
2,414
400
0
6,793
0
33,099
W
2,548
1,037
0
2,323
6,838
1,861
0
2,043
4,795
0
29,616
L
Bellona
Tox1cwR4th
Bellona
1,978
861
0
240
6,201
2,840
0
0
6,201
0
17,694
W
1,764
434
0
578
3,130
1,372
0
324
2,806
15,749
0
L
881
300
179
260
1,356
138
0
49
1,307
2,506
0
L
3,039
1,169
0
1,489
6,398
1,729
0
776
5,622
0
14,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,514
Gold Earned
29,028
161
Minions Killed
260
0
Camps Cleared
0
678,142
Distance Traveled
854,768
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,437
544
55
6
0
164,726
0
L
Apollo
4,921
492
36
4
0
185,665
3
W
Ra
5,253
525
48
5
0
172,570
0
L
Anubis
5,462
546
55
6
0
121,176
1
W
Fenrir
6,798
680
70
7
0
152,656
2
W
Nemesis
6,049
605
63
6
0
188,309
1
L
Bellona
4,799
480
39
4
0
145,989
0
W
Ymir
5,491
549
24
2
0
176,507
0
L
Tiamat
3,544
354
1
0
0
51,290
1
L
Odin
4,788
479
30
3
0
174,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role