Player Matchup

Vulcan
Vulcan
DieselDEngine
Vulcan
Level 17
God Stats
18W - 19L
1,539 SR
Queue Stats
36W - 39L
1,423 Elo+
Solo
Horus
Horus
MilanZlatkovic
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,173 Elo+
Solo
Artemis
Artemis
Sayik1
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
isaqsg
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,466 Elo+
Solo
Ymir
Ymir
yagomurgia
Ymir
Level 6
God Stats
1W - 2L
1,740 SR
Queue Stats
48W - 66L
1,356 Elo+
Solo
Team Averages
Level 9
1,556 SR
1,384 Elo+

VS

Team Averages
Level 15
1,613 SR
1,427 Elo+
Sol
Sol
BryanoTheClodo
Sol
Level 6
God Stats
4W - 1L
1,864 SR
Queue Stats
5W - 3L
1,653 Elo+
Party 2
Skadi
Skadi
Crewsangi
Skadi
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,799 Elo+
Party 2
Nemesis
Nemesis
Draziall
Nemesis
Level 6
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Zalmolcxes
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 77L
1,084 Elo+
Party 1
Geb
Geb
gombotz
Geb
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 8 / 4
10,862
603
23,784
13,850
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 8 / 6
7,866
437
4,118
15,984
10,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Sayik1
Artemis
10
2 / 10 / 3
7,510
417
5,074
13,330
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
isaqsg
Nemesis
9
0 / 8 / 5
6,921
385
3,244
10,316
4,540
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 11 / 4
7,198
400
3,838
18,450
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 5 / 8
10,804
600
24,009
19,066
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Crewsangi
Skadi
17
15 / 2 / 8
11,490
638
20,586
11,132
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Draziall
Nemesis
14
5 / 6 / 6
9,849
547
5,587
12,469
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Zalmolcxes
Xing Tian
12
4 / 3 / 10
8,626
479
6,281
11,013
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
11
5 / 3 / 11
8,816
490
5,714
13,069
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
19
Kills
43
45
Deaths
19
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
14
5
8
3.6
W
Skadi
Crewsangi
Skadi
15
2
8
9.5
L
14
8
4
2
W
Nemesis
Draziall
Nemesis
5
6
6
1.33
L
3
8
6
0.75
L
Artemis
Sayik1
Artemis
2
10
3
0.35
W
Xing Tian
Zalmolcxes
Xing Tian
4
3
10
3
W
Geb
5
3
11
3.5
L
Nemesis
isaqsg
Nemesis
0
8
5
0.31
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,058
Damage
62,177
71,930
Taken
66,749
34,668
Mitigated
34,461
9,886
Healing
18,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,009
8,786
0
9,705
19,066
6,754
2,885
8,286
10,605
68,340
0
W
Skadi
Crewsangi
Skadi
20,586
11,216
0
5,310
11,132
4,420
5,060
5,367
5,740
0
75,797
L
23,784
8,793
0
2,652
13,850
5,421
513
4,017
9,808
57,129
0
W
Nemesis
Draziall
Nemesis
5,587
2,155
0
2,114
12,469
4,637
2,999
4,897
7,572
0
37,830
L
4,118
2,145
878
3,313
15,984
10,926
315
8,558
7,326
0
11,817
L
Artemis
Sayik1
Artemis
5,074
2,709
0
1,873
13,330
4,102
0
5,378
7,852
0
16,354
W
Xing Tian
Zalmolcxes
Xing Tian
6,281
1,154
0
500
11,013
8,798
234
3,557
7,206
19,349
0
W
Geb
5,714
767
0
704
13,069
9,852
210
5,515
7,456
19,624
0
L
Nemesis
isaqsg
Nemesis
3,244
1,568
0
0
10,316
4,540
488
7,889
2,277
0
5,978
L
3,838
1,465
0
1,170
18,450
9,679
234
9,641
8,663
16,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,357
Gold Earned
49,585
164
Minions Killed
348
0
Camps Cleared
0
1,489,350
Distance Traveled
1,661,187
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,804
600
102
6
0
293,564
0
W
Skadi
11,490
638
115
6
0
323,483
0
L
Vulcan
10,862
603
86
5
0
323,893
1
W
Nemesis
9,849
547
73
4
0
350,769
1
L
Horus
7,866
437
23
1
0
350,137
5
L
Artemis
7,510
417
24
1
0
254,894
5
W
Xing Tian
8,626
479
29
2
0
324,994
5
W
Geb
8,816
490
29
2
0
368,377
3
L
Nemesis
6,921
385
6
0
0
262,886
2
L
Ymir
7,198
400
25
1
0
297,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role