Player Matchup

Nu Wa
Nu Wa
HortyPegasus694
Nu Wa
Level 20
God Stats
70W - 95L
1,293 SR
Queue Stats
564W - 686L
1,162 Elo+
Solo
Bellona
Bellona
NicoGRX01
Bellona
Level 45
God Stats
19W - 26L
1,409 SR
Queue Stats
303W - 352L
1,388 Elo+
Party 2
Medusa
Medusa
alegregenio027
Medusa
Level 20
God Stats
10W - 8L
1,545 SR
Queue Stats
294W - 354L
1,370 Elo+
Party 2
Apollo
Apollo
youtube6_5Bauti
Apollo
Level 26
God Stats
21W - 30L
1,651 SR
Queue Stats
312W - 401L
1,379 Elo+
Party 2
Serqet
Serqet
yuudakk
Serqet
Level 26
God Stats
9W - 13L
1,500 SR
Queue Stats
888W - 951L
1,268 Elo+
Solo
Team Averages
Level 27
1,480 SR
1,313 Elo+

VS

Team Averages
Level 19
1,539 SR
1,294 Elo+
Apollo
Apollo
RichHomieGil
Apollo
Level 16
God Stats
20W - 15L
1,450 SR
Queue Stats
51W - 46L
1,294 Elo+
Party 3
Sylvanus
Sylvanus
oO-Dart-Oo
Sylvanus
Level 24
God Stats
1W - 1L
1,707 SR
Queue Stats
51W - 55L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
slyboy102
Baron Samedi
Level 18
God Stats
15W - 19L
1,418 SR
Queue Stats
21W - 22L
1,355 Elo+
Party 1
Erlang Shen
Erlang Shen
vict0r2014
Erlang Shen
Level 23
God Stats
1W - 1L
1,620 SR
Queue Stats
10W - 22L
1,069 Elo+
Solo
Fafnir
Fafnir
yncktrn
Fafnir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,437
494
2,234
2,882
730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
NicoGRX01
Bellona
12
6 / 1 / 2
7,200
655
5,916
4,746
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,480
498
3,785
3,686
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 0 / 5
6,351
577
8,170
6,531
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
yuudakk
Serqet
9
3 / 0 / 1
5,674
516
1,591
5,279
1,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 1 / 1
4,285
390
1,763
4,559
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
oO-Dart-Oo
Sylvanus
5
1 / 5 / 0
4,611
419
1,071
7,505
2,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
slyboy102
Baron Samedi
7
0 / 2 / 1
4,326
393
2,417
4,912
1,665
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
vict0r2014
Erlang Shen
6
0 / 5 / 0
4,052
368
626
5,622
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
yncktrn
Fafnir
6
0 / 3 / 1
4,115
374
450
5,972
3,409
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
1
2
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Bellona
NicoGRX01
Bellona
6
1
2
7
L
Apollo
0
1
1
0.5
W
1
0
3
2.5
L
Sylvanus
oO-Dart-Oo
Sylvanus
1
5
0
0.2
L
Baron Samedi
slyboy102
Baron Samedi
0
2
1
0.25
L
Erlang Shen
vict0r2014
Erlang Shen
0
5
0
0
L
Fafnir
yncktrn
Fafnir
0
3
1
0.17
W
3
0
5
5.5
W
Serqet
yuudakk
Serqet
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,696
Damage
6,327
23,124
Taken
28,570
10,391
Mitigated
10,643
7,609
Healing
6,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,234
627
0
701
2,882
730
957
442
2,440
17,377
0
W
Bellona
NicoGRX01
Bellona
5,916
1,554
0
250
4,746
4,822
2,325
1,052
3,694
0
40,731
L
Apollo
1,763
769
0
668
4,559
1,070
72
512
3,891
0
13,310
W
3,785
1,260
0
1,519
3,686
995
1,830
254
3,432
0
23,976
L
Sylvanus
oO-Dart-Oo
Sylvanus
1,071
738
565
1,467
7,505
2,966
0
101
7,404
4,076
0
L
Baron Samedi
slyboy102
Baron Samedi
2,417
704
179
1,254
4,912
1,665
0
227
4,685
18,052
0
L
Erlang Shen
vict0r2014
Erlang Shen
626
268
0
698
5,622
1,533
277
796
4,826
0
7,045
L
Fafnir
yncktrn
Fafnir
450
182
0
1,296
5,972
3,409
23
598
5,224
3,934
0
W
8,170
3,309
0
3,023
6,531
2,318
934
1,971
4,560
0
30,934
W
Serqet
yuudakk
Serqet
1,591
187
0
2,116
5,279
1,526
222
219
5,060
0
19,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
21,389
261
Minions Killed
79
0
Camps Cleared
0
931,670
Distance Traveled
892,837
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,437
494
34
3
0
138,609
0
W
Bellona
7,200
655
90
8
0
202,470
0
L
Apollo
4,285
390
31
3
0
166,341
1
W
Medusa
5,480
498
38
3
0
186,492
2
L
Sylvanus
4,611
419
7
1
0
153,773
1
L
Baron Samedi
4,326
393
27
2
0
149,016
0
L
Erlang Shen
4,052
368
7
1
0
233,912
0
L
Fafnir
4,115
374
7
1
0
189,795
2
W
Apollo
6,351
577
50
5
0
187,126
0
W
Serqet
5,674
516
49
4
0
216,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role