Player Matchup

Geb
Geb
FrootyNoot
Geb
Level 23
God Stats
140W - 124L
1,627 SR
Queue Stats
456W - 518L
1,545 Elo+
Party 3
Raijin
Raijin
KhepriYaBestie
Raijin
Level 81
God Stats
3W - 9L
1,701 SR
Queue Stats
138W - 164L
1,431 Elo+
Party 3
Ymir
Ymir
Picus343
Ymir
Level 67
God Stats
16W - 17L
1,436 SR
Queue Stats
85W - 126L
1,357 Elo+
Party 3
Ao Kuang
Ao Kuang
SuctionedOuijaja
Ao Kuang
Level 75
God Stats
5W - 5L
1,455 SR
Queue Stats
136W - 211L
1,382 Elo+
Party 3
Cupid
Cupid
welshdragon0
Cupid
Level 61
God Stats
22W - 7L
1,495 SR
Queue Stats
169W - 202L
1,425 Elo+
Party 3
Team Averages
Level 61
1,543 SR
1,428 Elo+

VS

Team Averages
Level 42
1,482 SR
1,455 Elo+
Osiris
Osiris
Ibbii
Osiris
Level 35
God Stats
14W - 18L
1,504 SR
Queue Stats
653W - 582L
1,479 Elo+
Solo
Olorun
Olorun
Kqastr
Olorun
Level 45
God Stats
2W - 3L
1,407 SR
Queue Stats
127W - 157L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
Sen1te
Heimdallr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,413 Elo+
Party 2
Athena
Athena
Seshomaaruu
Athena
Level 28
God Stats
11W - 8L
1,500 SR
Queue Stats
137W - 142L
1,474 Elo+
Party 1
Thor
Thor
ShayKray33
Thor
Level 67
God Stats
3W - 7L
1,500 SR
Queue Stats
494W - 478L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
7,586
542
4,970
8,405
6,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 0 / 1
7,618
544
7,111
3,120
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
10
1 / 2 / 4
6,534
467
5,599
10,269
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 2
6,742
482
3,551
6,773
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 3 / 3
6,634
474
10,556
9,238
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ibbii
Osiris
14
1 / 1 / 0
8,095
578
4,684
7,760
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Kqastr
Olorun
12
0 / 3 / 0
6,995
500
750
8,922
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Sen1te
Heimdallr
9
0 / 5 / 5
5,514
394
5,699
10,670
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
2 / 1 / 3
6,063
433
4,616
12,956
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 0 / 2
6,690
478
5,836
6,941
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
6
6
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Osiris
Ibbii
Osiris
1
1
0
1
W
2
0
1
2.5
L
Olorun
Kqastr
Olorun
0
3
0
0
W
Ymir
1
2
4
1.5
L
Heimdallr
Sen1te
Heimdallr
0
5
5
0.5
L
Athena
2
1
3
3.5
L
3
0
2
4
W
3
0
2
4
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,787
Damage
21,585
37,805
Taken
47,249
19,681
Mitigated
19,581
15,215
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,970
896
0
3,026
8,405
6,365
0
407
7,998
47,776
0
L
Osiris
Ibbii
Osiris
4,684
1,592
0
1,260
7,760
5,158
0
5,191
2,569
0
56,860
W
7,111
740
0
673
3,120
1,088
132
911
2,209
42,921
0
L
Olorun
Kqastr
Olorun
750
201
0
2,421
8,922
3,083
0
6,269
2,255
45,710
0
W
Ymir
5,599
1,534
0
1,782
10,269
7,230
222
2,623
7,646
18,227
0
L
Heimdallr
Sen1te
Heimdallr
5,699
1,666
0
2,747
10,670
3,516
0
3,195
7,475
0
24,961
L
Athena
4,616
1,149
0
2,868
12,956
5,600
0
4,508
8,378
13,516
0
L
5,836
1,980
0
3,050
6,941
2,224
0
1,580
5,341
0
38,414
W
3,551
1,106
0
4,669
6,773
2,077
0
283
6,490
30,649
0
W
10,556
5,267
851
4,214
9,238
2,921
1,084
1,142
8,096
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,114
Gold Earned
33,357
363
Minions Killed
358
0
Camps Cleared
0
1,399,443
Distance Traveled
1,286,687
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,586
542
106
8
0
289,157
6
L
Osiris
8,095
578
121
9
0
236,873
1
W
Raijin
7,618
544
95
7
0
256,161
5
L
Olorun
6,995
500
96
7
0
246,599
4
W
Ymir
6,534
467
25
2
0
320,713
1
L
Heimdallr
5,514
394
38
3
0
224,442
0
L
Athena
6,063
433
28
2
0
286,057
1
L
Thor
6,690
478
75
5
0
292,716
5
W
Ao Kuang
6,742
482
57
4
0
286,422
3
W
Cupid
6,634
474
80
6
0
246,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role