Player Matchup

King Arthur
King Arthur
FatalisWIngs
King Arthur
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 24L
1,547 Elo+
Solo
Kali
Kali
GuldGraver
Kali
Level 23
God Stats
13W - 8L
1,592 SR
Queue Stats
53W - 39L
1,569 Elo+
Party 1
Izanami
Izanami
Madpakken69
Izanami
Level 20
God Stats
11W - 10L
1,436 SR
Queue Stats
139W - 117L
1,562 Elo+
Party 1
Baba Yaga
Baba Yaga
SchmeckSieBre
Baba Yaga
Level 6
God Stats
1W - 3L
1,076 SR
Queue Stats
3W - 4L
1,343 Elo+
Solo
Yemoja
Yemoja
mogensen00
Yemoja
Level 15
God Stats
5W - 1L
1,720 SR
Queue Stats
41W - 31L
1,536 Elo+
Party 1
Team Averages
Level 15
1,465 SR
1,511 Elo+

VS

Team Averages
Level 18
1,644 SR
1,555 Elo+
Baba Yaga
Baba Yaga
DrippyDarnell
Baba Yaga
Level 13
God Stats
1W - 3L
1,726 SR
Queue Stats
36W - 25L
1,627 Elo+
Party 2
Set
Set
JDavier
Set
Level 8
God Stats
2W - 1L
1,786 SR
Queue Stats
18W - 16L
1,523 Elo+
Party 2
Sobek
Sobek
Naitbain
Sobek
Level 27
God Stats
20W - 19L
1,475 SR
Queue Stats
565W - 580L
1,494 Elo+
Solo
King Arthur
King Arthur
furankuu
King Arthur
Level 29
God Stats
2W - 1L
1,752 SR
Queue Stats
35W - 23L
1,625 Elo+
Party 2
Neith
Neith
xXsp0ngeXx
Neith
Level 14
God Stats
10W - 7L
1,482 SR
Queue Stats
22W - 14L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FatalisWIngs
King Arthur
15
1 / 1 / 5
9,475
526
9,345
15,275
11,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
18 / 1 / 2
13,660
759
23,263
13,366
9,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Madpakken69
Izanami
17
8 / 5 / 7
11,042
613
17,614
15,710
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
SchmeckSieBre
Baba Yaga
15
2 / 7 / 8
9,468
526
6,279
15,794
7,481
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
mogensen00
Yemoja
14
5 / 4 / 9
9,811
545
6,336
14,038
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrippyDarnell
Baba Yaga
15
5 / 8 / 3
9,345
519
12,534
11,920
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
15
4 / 5 / 4
9,424
524
6,413
14,087
5,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Naitbain
Sobek
13
0 / 6 / 7
8,019
446
7,487
18,405
18,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
furankuu
King Arthur
13
2 / 5 / 1
8,617
479
9,347
21,739
12,535
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
14
6 / 10 / 1
9,023
501
10,623
16,637
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
34
Kills
17
18
Deaths
34
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DrippyDarnell
Baba Yaga
5
8
3
0.81
W
King Arthur
FatalisWIngs
King Arthur
1
1
5
3.5
W
18
1
2
19
L
Set
4
5
4
1.2
W
Izanami
Madpakken69
Izanami
8
5
7
2.3
L
Sobek
Naitbain
Sobek
0
6
7
0.58
W
Baba Yaga
SchmeckSieBre
Baba Yaga
2
7
8
0.86
L
King Arthur
furankuu
King Arthur
2
5
1
0.5
W
Yemoja
mogensen00
Yemoja
5
4
9
2.38
L
Neith
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,837
Damage
46,404
74,183
Taken
82,788
44,671
Mitigated
47,913
23,329
Healing
18,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DrippyDarnell
Baba Yaga
12,534
430
0
1,654
11,920
4,903
680
3,246
8,674
56,042
0
W
King Arthur
FatalisWIngs
King Arthur
9,345
1,512
0
367
15,275
11,331
182
2,217
13,058
0
45,551
W
23,263
11,408
0
7,899
13,366
9,964
1,609
3,536
9,830
0
106,506
L
Set
6,413
2,941
0
4,508
14,087
5,661
0
935
13,152
0
59,426
W
Izanami
Madpakken69
Izanami
17,614
12,304
0
7,782
15,710
5,338
1,902
4,271
11,439
0
99,867
L
Sobek
Naitbain
Sobek
7,487
982
0
3,418
18,405
18,110
64
4,417
13,988
22,246
0
W
Baba Yaga
SchmeckSieBre
Baba Yaga
6,279
754
0
4,757
15,794
7,481
245
9,012
6,782
47,261
0
L
King Arthur
furankuu
King Arthur
9,347
1,776
0
5,400
21,739
12,535
248
627
20,860
245
49,712
W
Yemoja
mogensen00
Yemoja
6,336
1,363
702
1,822
14,038
10,557
126
5,219
8,819
24,372
0
L
Neith
10,623
5,700
0
3,711
16,637
6,704
0
3,390
13,247
0
51,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
44,428
498
Minions Killed
402
0
Camps Cleared
0
1,706,219
Distance Traveled
1,627,481
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,345
519
96
5
0
320,302
1
W
King Arthur
9,475
526
87
5
0
376,724
0
W
Kali
13,660
759
171
10
0
399,031
3
L
Set
9,424
524
89
5
0
379,199
0
W
Izanami
11,042
613
135
8
0
319,054
1
L
Sobek
8,019
446
32
2
0
353,200
5
W
Baba Yaga
9,468
526
67
4
0
275,222
1
L
King Arthur
8,617
479
90
5
0
309,455
1
W
Yemoja
9,811
545
38
2
0
336,188
0
L
Neith
9,023
501
95
5
0
265,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role