Player Matchup

Ganesha
Ganesha
Bellpepper64
Ganesha
Level 24
God Stats
7W - 3L
1,555 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 2
Sol
Sol
DroidCountd0wn
Sol
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 17L
1,643 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JagerSchnitz
Tsukuyomi
Level 84
God Stats
28W - 15L
1,694 SR
Queue Stats
104W - 81L
1,475 Elo+
Party 2
Ra
Ra
TreePlant
Ra
Level 26
God Stats
8W - 13L
1,396 SR
Queue Stats
51W - 52L
1,513 Elo+
Solo
Artemis
Artemis
Wolfeyyy
Artemis
Level 16
God Stats
14W - 15L
1,437 SR
Queue Stats
58W - 50L
1,320 Elo+
Party 2
Team Averages
Level 36
1,517 SR
1,484 Elo+

VS

Team Averages
Level 20
1,632 SR
1,504 Elo+
Bellona
Bellona
JustAGoodTime
Bellona
Level 25
God Stats
9W - 7L
1,865 SR
Queue Stats
125W - 127L
1,508 Elo+
Solo
Anhur
Anhur
XieYi
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,479 Elo+
Party 1
Khepri
Khepri
Zebra0902
Khepri
Level 27
God Stats
7W - 7L
1,647 SR
Queue Stats
106W - 103L
1,618 Elo+
Solo
Aphrodite
Aphrodite
italo12312
Aphrodite
Level 10
God Stats
4W - 4L
1,436 SR
Queue Stats
7W - 9L
1,441 Elo+
Solo
Ne Zha
Ne Zha
我是大腦腦逼
Ne Zha
Level 18
God Stats
9W - 5L
1,710 SR
Queue Stats
27W - 20L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bellpepper64
Ganesha
11
0 / 1 / 9
7,038
503
5,043
9,321
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 2
8,431
602
7,642
10,323
3,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
JagerSchnitz
Tsukuyomi
15
5 / 1 / 7
8,460
604
5,528
6,764
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 0 / 5
8,677
620
6,792
3,934
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Wolfeyyy
Artemis
11
6 / 3 / 4
7,121
509
6,102
5,201
1,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 5 / 1
7,106
508
5,123
12,371
11,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
XieYi
Anhur
9
1 / 3 / 1
5,493
392
3,614
7,207
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Zebra0902
Khepri
9
0 / 4 / 2
6,023
430
2,236
9,285
3,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
italo12312
Aphrodite
11
1 / 5 / 0
6,241
446
1,774
7,558
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 4 / 0
7,488
535
4,858
9,499
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
7
7
Deaths
21
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bellpepper64
Ganesha
0
1
9
4.5
W
3
2
2
2
W
Tsukuyomi
JagerSchnitz
Tsukuyomi
5
1
7
8.5
L
Bellona
0
5
1
0.1
W
6
0
5
8.5
W
Artemis
Wolfeyyy
Artemis
6
3
4
2.67
L
Anhur
XieYi
Anhur
1
3
1
0.5
L
Khepri
Zebra0902
Khepri
0
4
2
0.25
L
Aphrodite
italo12312
Aphrodite
1
5
0
0.2
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,107
Damage
17,605
35,543
Taken
45,920
13,713
Mitigated
21,767
17,274
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bellpepper64
Ganesha
5,043
779
0
3,224
9,321
5,623
303
1,131
8,190
21,880
0
W
7,642
2,685
0
7,106
10,323
3,157
2,978
0
10,323
53,299
0
W
Tsukuyomi
JagerSchnitz
Tsukuyomi
5,528
1,202
0
3,321
6,764
2,368
318
874
5,890
0
46,656
L
Bellona
5,123
1,737
0
3,666
12,371
11,135
0
6,751
5,620
0
46,974
W
6,792
736
782
2,591
3,934
1,256
631
737
3,197
61,034
0
W
Artemis
Wolfeyyy
Artemis
6,102
3,326
0
250
5,201
1,309
1,382
1,268
3,933
0
23,033
L
Anhur
XieYi
Anhur
3,614
1,185
0
1,468
7,207
1,845
0
2,449
4,718
0
26,038
L
Khepri
Zebra0902
Khepri
2,236
137
0
1,193
9,285
3,469
0
3,288
5,915
20,276
0
L
Aphrodite
italo12312
Aphrodite
1,774
280
78
3,102
7,558
2,567
165
4,587
2,765
26,582
0
L
4,858
1,818
0
3,122
9,499
2,751
0
2,050
7,425
0
40,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
32,351
409
Minions Killed
287
0
Camps Cleared
0
1,361,604
Distance Traveled
1,199,524
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,038
503
4
0
0
284,717
0
W
Sol
8,431
602
112
8
0
239,107
0
W
Tsukuyomi
8,460
604
102
7
0
318,375
2
L
Bellona
7,106
508
90
6
0
234,765
3
W
Ra
8,677
620
133
10
0
284,505
2
W
Artemis
7,121
509
58
4
0
234,900
0
L
Anhur
5,493
392
46
3
0
236,001
2
L
Khepri
6,023
430
26
2
0
255,627
3
L
Aphrodite
6,241
446
62
4
0
222,373
0
L
Ne Zha
7,488
535
63
5
0
250,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role