Player Matchup

Thanatos
Thanatos
Everec
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,796 Elo+
Solo
Sylvanus
Sylvanus
Grifwin
Sylvanus
Level 28
God Stats
4W - 4L
1,248 SR
Queue Stats
39W - 8L
1,915 Elo+
Solo
Anhur
Anhur
KazumaSenpai1
Anhur
Level 13
God Stats
0W - 1L
1,384 SR
Queue Stats
18W - 21L
1,758 Elo+
Solo
Raijin
Raijin
SorryICan
Raijin
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 110L
1,633 Elo+
Solo
Fenrir
Fenrir
Teraformeur
Fenrir
Level 29
God Stats
79W - 40L
1,814 SR
Queue Stats
377W - 366L
1,657 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,752 Elo+

VS

Team Averages
Level 21
1,539 SR
1,616 Elo+
Nemesis
Nemesis
AoiT0ri
Nemesis
Level 28
God Stats
5W - 0L
1,855 SR
Queue Stats
82W - 41L
1,730 Elo+
Solo
Zeus
Zeus
Drakuking
Zeus
Level 22
God Stats
15W - 13L
1,578 SR
Queue Stats
69W - 42L
1,558 Elo+
Solo
Izanami
Izanami
Keenaash
Izanami
Level 28
God Stats
16W - 15L
1,539 SR
Queue Stats
140W - 142L
1,628 Elo+
Solo
Mulan
Mulan
Pyotr420
Mulan
Level 14
God Stats
89W - 66L
1,405 SR
Queue Stats
159W - 139L
1,554 Elo+
Solo
Ares
Ares
Saxis12
Ares
Level 12
God Stats
3W - 4L
1,319 SR
Queue Stats
34W - 29L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Everec
Thanatos
8
1 / 6 / 1
5,379
448
1,973
8,830
2,456
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Grifwin
Sylvanus
10
3 / 1 / 4
7,194
600
4,425
4,728
2,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 2 / 3
6,036
503
5,193
8,745
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Raijin
SorryICan
Raijin
12
4 / 2 / 5
6,923
577
3,800
4,786
1,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
5 / 2 / 3
6,932
578
8,544
9,332
4,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AoiT0ri
Nemesis
14
9 / 2 / 0
8,784
732
7,960
8,234
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
2 / 3 / 3
6,824
569
4,891
5,751
2,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Keenaash
Izanami
11
0 / 3 / 2
6,496
541
3,114
7,366
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Pyotr420
Mulan
11
1 / 4 / 0
6,469
539
3,845
10,019
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Saxis12
Ares
9
1 / 2 / 2
5,977
498
1,664
7,289
3,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
14
Kills
13
13
Deaths
14
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AoiT0ri
Nemesis
9
2
0
4.5
W
Zeus
2
3
3
1.17
L
Thanatos
Everec
Thanatos
1
6
1
0.25
L
Sylvanus
Grifwin
Sylvanus
3
1
4
5
L
1
2
3
1.25
W
Izanami
Keenaash
Izanami
0
3
2
0.33
W
Mulan
Pyotr420
Mulan
1
4
0
0.25
W
Ares
Saxis12
Ares
1
2
2
1
L
Raijin
SorryICan
Raijin
4
2
5
3.25
L
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,935
Damage
21,474
36,421
Taken
38,659
13,120
Mitigated
15,800
14,165
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AoiT0ri
Nemesis
7,960
5,147
0
1,030
8,234
3,388
0
1,391
6,793
0
56,410
W
Zeus
4,891
747
0
1,850
5,751
2,066
376
1,616
4,085
39,277
0
L
Thanatos
Everec
Thanatos
1,973
748
0
5,079
8,830
2,456
0
1,665
7,165
0
20,118
L
Sylvanus
Grifwin
Sylvanus
4,425
1,792
888
1,619
4,728
2,572
0
1,722
2,981
20,639
0
L
5,193
2,213
0
3,675
8,745
2,320
0
1,132
7,613
0
30,651
W
Izanami
Keenaash
Izanami
3,114
1,178
0
2,900
7,366
1,676
504
1,763
5,603
0
42,547
W
Mulan
Pyotr420
Mulan
3,845
542
0
3,013
10,019
5,555
520
2,046
7,773
0
28,936
W
Ares
Saxis12
Ares
1,664
95
0
2,196
7,289
3,115
0
1,409
5,830
10,769
0
L
Raijin
SorryICan
Raijin
3,800
396
0
1,171
4,786
1,283
0
359
4,352
35,510
0
L
Fenrir
8,544
2,301
0
1,733
9,332
4,489
624
1,677
7,430
0
30,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,464
Gold Earned
34,550
255
Minions Killed
376
0
Camps Cleared
0
1,086,129
Distance Traveled
1,098,658
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,784
732
102
9
0
259,193
2
W
Zeus
6,824
569
86
7
0
209,103
4
L
Thanatos
5,379
448
37
3
0
222,275
4
L
Sylvanus
7,194
600
34
3
0
223,348
4
L
Anhur
6,036
503
53
4
0
192,237
2
W
Izanami
6,496
541
94
8
0
208,651
3
W
Mulan
6,469
539
75
6
0
175,628
1
W
Ares
5,977
498
19
2
0
246,083
0
L
Raijin
6,923
577
68
6
0
218,142
1
L
Fenrir
6,932
578
63
5
0
230,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role