Player Matchup

Aphrodite
Aphrodite
BL0-OD-HOUND
Aphrodite
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 101L
1,417 Elo+
Solo
Awilix
Awilix
Divine_Yehteii
Awilix
Level 155
God Stats
1W - 2L
1,621 SR
Queue Stats
19W - 30L
1,520 Elo+
Solo
Fafnir
Fafnir
Lorkh3
Fafnir
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 18L
1,559 Elo+
Solo
Janus
Janus
Tempsedastian
Janus
Level 107
God Stats
1W - 1L
1,700 SR
Queue Stats
28W - 30L
1,480 Elo+
Solo
Guan Yu
Guan Yu
x13lazerx
Guan Yu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,256 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,447 Elo+

VS

Team Averages
Level 135
1,508 SR
1,515 Elo+
Bacchus
Bacchus
Blaspherus90
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gacoja
Mercury
Level 127
God Stats
13W - 13L
1,571 SR
Queue Stats
228W - 227L
1,533 Elo+
Solo
Bellona
Bellona
MelancholicTrash
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
l Biz 3X l
Discordia
Level 126
God Stats
0W - 1L
1,469 SR
Queue Stats
9W - 9L
1,553 Elo+
Solo
Skadi
Skadi
lilturtlenurse
Skadi
Level 124
God Stats
26W - 28L
1,498 SR
Queue Stats
99W - 113L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BL0-OD-HOUND
Aphrodite
17
7 / 0 / 10
10,736
895
10,776
11,603
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 8
8,678
723
7,749
12,913
4,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Lorkh3
Fafnir
15
1 / 2 / 19
9,357
780
7,374
11,757
11,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 9
10,651
888
13,414
6,327
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
x13lazerx
Guan Yu
16
7 / 1 / 12
10,923
910
9,742
16,674
16,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blaspherus90
Bacchus
13
0 / 5 / 1
7,180
598
8,379
12,372
10,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Gacoja
Mercury
14
0 / 6 / 3
7,373
614
2,814
11,657
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 6 / 1
8,929
744
6,965
13,495
11,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
l Biz 3X l
Discordia
15
2 / 4 / 6
8,760
730
12,451
6,730
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 2
7,979
665
7,357
10,768
5,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
24
Kills
9
9
Deaths
24
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BL0-OD-HOUND
Aphrodite
7
0
10
12
L
Bacchus
Blaspherus90
Bacchus
0
5
1
0.1
W
3
4
8
1.75
L
Mercury
Gacoja
Mercury
0
6
3
0.25
W
Fafnir
Lorkh3
Fafnir
1
2
19
5.25
L
5
6
1
0.92
W
6
2
9
5.25
L
Discordia
l Biz 3X l
Discordia
2
4
6
1.25
L
2
3
2
1
W
Guan Yu
x13lazerx
Guan Yu
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,055
Damage
37,966
59,274
Taken
55,022
42,403
Mitigated
33,741
29,699
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BL0-OD-HOUND
Aphrodite
10,776
1,393
4,262
7,389
11,603
7,269
150
5,241
6,032
37,402
0
L
Bacchus
Blaspherus90
Bacchus
8,379
619
0
755
12,372
10,618
0
6,700
5,489
25,605
0
W
7,749
2,895
0
1,258
12,913
4,908
1,077
4,335
8,245
0
20,259
L
Mercury
Gacoja
Mercury
2,814
342
0
963
11,657
4,092
0
7,726
3,741
0
22,082
W
Fafnir
Lorkh3
Fafnir
7,374
1,917
2,602
2,729
11,757
11,873
411
3,525
7,868
10,228
0
L
6,965
1,448
0
51
13,495
11,442
0
7,160
6,093
0
16,288
W
13,414
241
0
0
6,327
2,158
614
2,553
3,480
47,068
0
L
Discordia
l Biz 3X l
Discordia
12,451
694
0
250
6,730
2,483
0
3,245
3,411
31,538
0
L
7,357
3,428
0
750
10,768
5,106
1
6,164
4,370
0
25,935
W
Guan Yu
x13lazerx
Guan Yu
9,742
907
4,399
7,060
16,674
16,195
1,065
3,823
12,497
0
26,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
40,221
246
Minions Killed
221
8
Camps Cleared
8
1,230,400
Distance Traveled
1,111,954
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,736
895
60
5
1
227,678
1
L
Bacchus
7,180
598
49
4
5
214,717
5
W
Awilix
8,678
723
21
2
3
234,171
0
L
Mercury
7,373
614
42
4
0
245,258
0
W
Fafnir
9,357
780
11
1
0
265,483
0
L
Bellona
8,929
744
15
1
2
214,982
1
W
Janus
10,651
888
112
9
3
239,349
1
L
Discordia
8,760
730
65
5
0
219,257
0
L
Skadi
7,979
665
50
4
1
217,740
3
W
Guan Yu
10,923
910
42
4
1
263,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role