Player Matchup

Sobek
Sobek
Diamond V
FullCommit
Sobek
Diamond V
Level 157
God Stats
10W - 6L
1,785 SR
Queue Stats
211W - 189L
1,969 MMR
Solo
Camazotz
Camazotz
Diamond V
Jonroyy
Camazotz
Diamond V
Level 145
God Stats
1W - 3L
1,527 SR
Queue Stats
208W - 206L
2,035 MMR
Solo
Anhur
Anhur
Diamond IV
Nerotistical
Anhur
Diamond IV
Level 84
God Stats
64W - 52L
1,747 SR
Queue Stats
577W - 548L
2,256 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
renikeben12
Baba Yaga
Platinum I
Level 155
God Stats
0W - 1L
1,744 SR
Queue Stats
470W - 467L
1,934 MMR
Solo
Guan Yu
Guan Yu
Diamond II
toothpick21
Guan Yu
Diamond II
Level 146
God Stats
1W - 2L
1,641 SR
Queue Stats
80W - 65L
2,306 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,689 SR
2,100 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,741 SR
1,989 MMR
Cabrakan
Cabrakan
Platinum IV
DarkZodiack
Cabrakan
Platinum IV
Level 129
God Stats
15W - 8L
2,030 SR
Queue Stats
199W - 198L
1,913 MMR
Solo
Tyr
Tyr
Platinum I
Orbox
Tyr
Platinum I
Level 150
God Stats
2W - 0L
1,761 SR
Queue Stats
166W - 164L
1,937 MMR
Solo
Ymir
Ymir
Diamond V
RuggedTote
Ymir
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Masters
Sizks
Izanami
Masters
Level 87
God Stats
67W - 54L
1,803 SR
Queue Stats
213W - 163L
2,568 MMR
Solo
Merlin
Merlin
Platinum I
lEstebanl
Merlin
Platinum I
Level 157
God Stats
5W - 3L
1,612 SR
Queue Stats
138W - 120L
2,025 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
4 / 4 / 5
6,761
520
4,813
12,147
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Jonroyy
Camazotz
12
3 / 2 / 4
6,894
530
6,052
12,042
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 3
6,889
530
4,530
9,243
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
renikeben12
Baba Yaga
12
2 / 3 / 5
7,000
538
7,733
6,861
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
toothpick21
Guan Yu
11
0 / 4 / 1
6,030
464
1,755
8,869
5,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
PersephoneNemesisSetTsukuyomiApollo

VS

Bans
ScyllaRaijinJanusThothCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarkZodiack
Cabrakan
12
3 / 2 / 2
7,328
564
4,391
8,806
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
Orbox
Tyr
10
0 / 5 / 7
6,367
490
6,348
11,958
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 4
8,005
616
7,344
6,901
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Sizks
Izanami
14
3 / 0 / 0
8,291
638
8,282
6,321
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
lEstebanl
Merlin
12
4 / 2 / 2
7,352
566
5,651
4,871
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
9
Kills
14
14
Deaths
9
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DarkZodiack
Cabrakan
3
2
2
2
L
Sobek
4
4
5
1.63
L
Camazotz
Jonroyy
Camazotz
3
2
4
2.5
L
0
1
3
1.5
W
Tyr
Orbox
Tyr
0
5
7
0.7
W
4
0
4
6
W
Izanami
Sizks
Izanami
3
0
0
3
W
Merlin
lEstebanl
Merlin
4
2
2
2.5
L
Baba Yaga
renikeben12
Baba Yaga
2
3
5
1.5
L
Guan Yu
toothpick21
Guan Yu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
32,016
49,162
Taken
38,857
22,304
Mitigated
18,558
19,714
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DarkZodiack
Cabrakan
4,391
643
0
3,033
8,806
4,611
0
3,601
5,036
38,386
0
L
Sobek
4,813
449
0
2,593
12,147
8,158
0
5,066
6,859
15,738
0
L
Camazotz
Jonroyy
Camazotz
6,052
2,193
0
6,895
12,042
3,599
0
3,328
8,521
0
41,873
L
4,530
2,018
0
4,509
9,243
2,435
0
163
9,040
0
56,597
W
Tyr
Orbox
Tyr
6,348
804
0
4,112
11,958
4,792
0
3,993
7,812
0
18,021
W
7,344
2,326
0
2,458
6,901
6,132
0
1,508
5,286
48,283
0
W
Izanami
Sizks
Izanami
8,282
5,759
0
3,745
6,321
1,477
819
551
5,758
0
65,278
W
Merlin
lEstebanl
Merlin
5,651
257
0
1,068
4,871
1,546
0
2,286
2,419
42,459
0
L
Baba Yaga
renikeben12
Baba Yaga
7,733
456
0
2,029
6,861
2,675
0
3,353
3,221
45,948
0
L
Guan Yu
toothpick21
Guan Yu
1,755
293
362
3,326
8,869
5,437
0
4,459
4,135
0
32,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,574
Gold Earned
37,343
371
Minions Killed
438
0
Camps Cleared
0
1,310,704
Distance Traveled
1,277,586
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,328
564
91
7
0
249,156
1
L
Sobek
6,761
520
24
2
0
277,081
4
L
Camazotz
6,894
530
68
5
0
287,698
4
L
Anhur
6,889
530
103
8
0
229,377
5
W
Tyr
6,367
490
23
2
0
304,353
4
W
Ymir
8,005
616
104
8
0
246,797
7
W
Izanami
8,291
638
130
10
0
240,374
5
W
Merlin
7,352
566
90
7
0
236,906
7
L
Baba Yaga
7,000
538
105
8
0
251,953
6
L
Guan Yu
6,030
464
71
5
0
264,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role