Player Matchup

Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LLG_Acific
Yemoja
Level 148
God Stats
2W - 1L
1,233 SR
Queue Stats
204W - 224L
1,602 Elo+
Solo
Horus
Horus
SaberXIII
Horus
Level 147
God Stats
36W - 27L
1,482 SR
Queue Stats
287W - 307L
1,538 Elo+
Solo
Cupid
Cupid
anidem0410
Cupid
Level 121
God Stats
21W - 21L
1,365 SR
Queue Stats
485W - 490L
1,562 Elo+
Solo
Team Averages
Level 129
1,416 SR
1,541 Elo+

VS

Team Averages
Level 128
1,565 SR
1,525 Elo+
Ah Puch
Ah Puch
CompDenied
Ah Puch
Level 94
God Stats
1W - 3L
1,621 SR
Queue Stats
4W - 11L
1,515 Elo+
Party 1
Mercury
Mercury
CompHungry
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,488 Elo+
Party 1
Nox
Nox
MrBodyBagz91
Nox
Level 153
God Stats
655W - 688L
1,541 SR
Queue Stats
722W - 762L
1,515 Elo+
Solo
Chiron
Chiron
Pipicatwura
Chiron
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 293L
1,547 Elo+
Solo
Tiamat
Tiamat
ThomasTheGr8t
Tiamat
Level 145
God Stats
20W - 17L
1,665 SR
Queue Stats
140W - 145L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
10 / 1 / 3
12,505
1,251
10,034
5,228
2,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
 
Discordia
16
3 / 1 / 9
10,474
1,047
6,405
4,573
1,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
LLG_Acific
Yemoja
17
0 / 3 / 14
10,768
1,077
7,520
12,617
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
SaberXIII
Horus
15
1 / 0 / 10
9,382
938
5,976
11,260
11,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
16
3 / 5 / 10
10,026
1,003
10,788
10,349
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

288

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CompDenied
Ah Puch
15
3 / 5 / 6
9,773
977
7,814
7,950
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
CompHungry
Mercury
15
4 / 4 / 3
9,940
994
6,105
8,775
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 4
8,564
856
4,961
5,651
2,359
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
15
1 / 4 / 6
9,056
906
8,040
9,717
3,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 4
9,495
950
11,555
12,419
8,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
17
Kills
10
10
Deaths
17
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
1
3
11.5
W
Discordia
 
Discordia
3
1
9
7.5
L
Ah Puch
CompDenied
Ah Puch
3
5
6
1.2
L
Mercury
CompHungry
Mercury
4
4
3
1.38
W
Yemoja
LLG_Acific
Yemoja
0
3
14
2.33
L
0
0
4
2
L
Chiron
1
4
6
1
W
Horus
SaberXIII
Horus
1
0
10
6
L
2
4
4
1
W
Cupid
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,723
Damage
38,475
44,027
Taken
44,512
33,131
Mitigated
20,669
10,701
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,034
2,293
0
519
5,228
2,310
0
3,320
1,800
0
37,676
W
Discordia
 
Discordia
6,405
196
0
22
4,573
1,595
0
3,025
1,268
34,177
0
L
Ah Puch
CompDenied
Ah Puch
7,814
227
0
495
7,950
2,698
0
2,494
5,306
14,063
0
L
Mercury
CompHungry
Mercury
6,105
1,927
0
0
8,775
3,405
0
2,964
5,786
0
21,965
W
Yemoja
LLG_Acific
Yemoja
7,520
968
3,565
1,886
12,617
12,782
0
5,717
6,580
16,634
0
L
4,961
244
0
0
5,651
2,359
0
2,956
2,670
11,190
0
L
Chiron
8,040
2,241
584
1,206
9,717
3,745
0
2,017
7,625
0
26,940
W
Horus
SaberXIII
Horus
5,976
2,344
700
1,629
11,260
11,945
0
5,395
5,429
0
10,558
L
11,555
1,022
0
1,382
12,419
8,462
0
3,494
8,865
23,423
0
W
Cupid
10,788
4,901
381
1,999
10,349
4,499
0
5,199
4,620
0
37,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,155
Gold Earned
46,828
221
Minions Killed
135
14
Camps Cleared
3
888,283
Distance Traveled
761,937
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,505
1,251
43
4
10
196,918
1
W
Discordia
10,474
1,047
82
8
1
183,399
0
L
Ah Puch
9,773
977
15
2
0
132,430
0
L
Mercury
9,940
994
30
3
0
167,023
2
W
Yemoja
10,768
1,077
22
2
0
159,644
1
L
Nox
8,564
856
16
2
0
160,172
0
L
Chiron
9,056
906
40
4
0
136,420
0
W
Horus
9,382
938
11
1
1
188,186
0
L
Tiamat
9,495
950
34
3
3
165,892
0
W
Cupid
10,026
1,003
63
6
2
160,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role