Player Matchup

Ymir
Ymir
BokChoy156
Ymir
Level 18
God Stats
4W - 1L
1,699 SR
Queue Stats
82W - 70L
1,520 Elo+
Solo
Kukulkan
Kukulkan
DanAcbast
Kukulkan
Level 7
God Stats
8W - 12L
1,607 SR
Queue Stats
21W - 22L
1,527 Elo+
Solo
Ullr
Ullr
DeadBeats
Ullr
Level 25
God Stats
18W - 10L
1,560 SR
Queue Stats
219W - 224L
1,483 Elo+
Solo
Chaac
Chaac
DieselDEngine
Chaac
Level 16
God Stats
8W - 6L
1,563 SR
Queue Stats
36W - 39L
1,408 Elo+
Solo
Set
Set
dazai009
Set
Level 21
God Stats
9W - 11L
1,736 SR
Queue Stats
124W - 120L
1,583 Elo+
Solo
Team Averages
Level 17
1,633 SR
1,504 Elo+

VS

Team Averages
Level 18
1,476 SR
1,507 Elo+
Yemoja
Yemoja
DutchCG
Yemoja
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,644 Elo+
Party 1
Chang'e
Chang'e
Ipoomypants
Chang'e
Level 29
God Stats
33W - 40L
1,507 SR
Queue Stats
100W - 115L
1,567 Elo+
Solo
Nemesis
Nemesis
Yuonmi52
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
pwrinkle
Hou Yi
Level 12
God Stats
4W - 8L
1,372 SR
Queue Stats
9W - 13L
1,334 Elo+
Party 1
Osiris
Osiris
tincat
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 8
6,987
582
3,702
8,818
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DanAcbast
Kukulkan
11
2 / 0 / 2
6,244
520
3,402
3,886
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
8 / 0 / 2
7,590
633
5,206
6,083
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 0 / 0
6,646
554
1,737
5,192
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 7
6,828
569
4,982
6,797
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DutchCG
Yemoja
8
0 / 3 / 1
5,072
423
2,039
4,833
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Ipoomypants
Chang'e
10
3 / 3 / 0
6,132
511
6,668
7,323
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Yuonmi52
Nemesis
9
0 / 4 / 1
5,594
466
1,479
7,975
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
pwrinkle
Hou Yi
8
0 / 5 / 1
4,796
400
1,652
8,057
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
tincat
Osiris
8
1 / 1 / 1
4,983
415
3,920
5,571
3,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
4
4
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
Kukulkan
DanAcbast
Kukulkan
2
0
2
3
W
Ullr
8
0
2
9
W
1
0
0
1
L
Yemoja
DutchCG
Yemoja
0
3
1
0.17
L
Chang'e
Ipoomypants
Chang'e
3
3
0
1
L
Nemesis
Yuonmi52
Nemesis
0
4
1
0.13
W
3
3
7
2.17
L
Hou Yi
pwrinkle
Hou Yi
0
5
1
0.1
L
Osiris
tincat
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
15,758
30,776
Taken
33,759
14,967
Mitigated
11,702
7,800
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,702
741
0
1,918
8,818
4,825
0
3,037
5,756
26,165
0
W
Kukulkan
DanAcbast
Kukulkan
3,402
129
0
580
3,886
1,279
322
2,362
1,524
33,665
0
W
Ullr
5,206
2,169
0
2,240
6,083
2,155
630
1,157
4,926
0
41,387
W
1,737
119
0
2,352
5,192
2,684
544
0
4,817
0
29,933
L
Yemoja
DutchCG
Yemoja
2,039
827
578
602
4,833
1,607
0
629
4,204
12,280
0
L
Chang'e
Ipoomypants
Chang'e
6,668
1,323
530
2,485
7,323
2,332
0
2,515
4,808
32,757
0
L
Nemesis
Yuonmi52
Nemesis
1,479
508
0
261
7,975
2,597
0
1,294
6,681
0
31,250
W
4,982
2,276
0
710
6,797
4,024
0
2,151
4,584
0
30,994
L
Hou Yi
pwrinkle
Hou Yi
1,652
617
0
1,916
8,057
1,754
0
1,414
6,643
0
18,385
L
Osiris
tincat
Osiris
3,920
1,099
0
661
5,571
3,412
0
1,252
4,073
0
12,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,295
Gold Earned
26,577
287
Minions Killed
198
0
Camps Cleared
0
1,101,113
Distance Traveled
1,075,579
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,987
582
31
3
0
210,461
6
W
Kukulkan
6,244
520
61
5
0
225,119
1
W
Ullr
7,590
633
75
6
0
214,179
2
W
Chaac
6,646
554
65
5
0
194,095
2
L
Yemoja
5,072
423
21
2
0
215,164
0
L
Chang'e
6,132
511
60
5
0
215,021
3
L
Nemesis
5,594
466
65
5
0
214,226
1
W
Set
6,828
569
55
5
0
257,259
1
L
Hou Yi
4,796
400
28
2
0
195,444
0
L
Osiris
4,983
415
24
2
0
235,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role