Player Matchup

Pele
Pele
Blynjubitr
Pele
Level 50
God Stats
5W - 3L
1,765 SR
Queue Stats
23W - 25L
1,353 Elo+
Party 4
Xbalanque
Xbalanque
Dehcen
Xbalanque
Level 28
God Stats
4W - 1L
1,586 SR
Queue Stats
32W - 28L
1,457 Elo+
Party 4
Mulan
Mulan
Frichon
Mulan
Level 98
God Stats
1W - 1L
1,327 SR
Queue Stats
120W - 107L
1,593 Elo+
Party 3
Zeus
Zeus
LTPadawan
Zeus
Level 29
God Stats
18W - 5L
1,760 SR
Queue Stats
80W - 63L
1,609 Elo+
Party 3
Khepri
Khepri
zzlietozz
Khepri
Level 48
God Stats
21W - 12L
1,801 SR
Queue Stats
169W - 153L
1,601 Elo+
Party 3
Team Averages
Level 51
1,648 SR
1,523 Elo+

VS

Team Averages
Level 36
1,652 SR
1,590 Elo+
Bacchus
Bacchus
Crisdan101
Bacchus
Level 42
God Stats
7W - 3L
1,694 SR
Queue Stats
82W - 46L
1,731 Elo+
Party 2
Fenrir
Fenrir
Elitefire
Fenrir
Level 46
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 7L
1,517 Elo+
Party 1
Izanami
Izanami
JoelJosh
Izanami
Level 28
God Stats
31W - 19L
1,765 SR
Queue Stats
138W - 100L
1,721 Elo+
Party 2
Tyr
Tyr
MaxPlayerGamer
Tyr
Level 34
God Stats
1W - 3L
1,481 SR
Queue Stats
15W - 25L
1,481 Elo+
Solo
Ra
Ra
RikNero
Ra
Level 29
God Stats
0W - 1L
1,611 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 2
6,172
617
3,918
5,322
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
Dehcen
Xbalanque
9
1 / 2 / 4
5,249
525
4,583
5,704
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Frichon
Mulan
11
5 / 1 / 4
6,357
636
6,440
6,975
4,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
12
6 / 1 / 2
7,044
704
5,832
3,339
942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
zzlietozz
Khepri
9
1 / 1 / 7
5,507
551
1,904
3,583
1,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crisdan101
Bacchus
7
0 / 3 / 2
4,838
484
2,351
7,187
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Elitefire
Fenrir
8
2 / 4 / 0
5,363
536
2,677
7,935
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
JoelJosh
Izanami
10
3 / 3 / 0
5,901
590
4,704
7,841
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 1
4,777
478
2,513
6,803
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,950
595
1,564
4,758
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
6
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Bacchus
Crisdan101
Bacchus
0
3
2
0.33
W
Xbalanque
Dehcen
Xbalanque
1
2
4
1.5
L
Fenrir
Elitefire
Fenrir
2
4
0
0.5
W
Mulan
Frichon
Mulan
5
1
4
7
L
Izanami
JoelJosh
Izanami
3
3
0
1
W
Zeus
6
1
2
7
L
0
5
1
0.1
L
1
4
1
0.38
W
Khepri
zzlietozz
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
13,809
24,923
Taken
34,524
9,911
Mitigated
15,122
7,721
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,918
1,315
0
2,297
5,322
1,534
0
508
4,789
0
24,506
L
Bacchus
Crisdan101
Bacchus
2,351
352
0
1,300
7,187
4,645
0
1,684
5,503
4,963
0
W
Xbalanque
Dehcen
Xbalanque
4,583
2,737
0
1,584
5,704
1,398
0
777
4,927
0
25,657
L
Fenrir
Elitefire
Fenrir
2,677
948
0
1,823
7,935
2,906
0
1,085
6,850
0
25,030
W
Mulan
Frichon
Mulan
6,440
1,178
0
2,608
6,975
4,591
0
750
5,987
0
27,492
L
Izanami
JoelJosh
Izanami
4,704
3,500
0
3,651
7,841
2,066
698
698
7,143
0
47,013
W
Zeus
5,832
556
0
250
3,339
942
200
978
2,219
38,073
0
L
2,513
687
0
1,073
6,803
3,917
0
1,022
5,781
0
14,567
L
1,564
378
0
942
4,758
1,588
0
3,247
1,511
24,241
0
W
Khepri
zzlietozz
Khepri
1,904
317
0
982
3,583
1,446
0
722
2,861
10,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
26,829
259
Minions Killed
237
0
Camps Cleared
0
1,021,829
Distance Traveled
930,803
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,172
617
59
6
0
230,263
3
L
Bacchus
4,838
484
7
1
0
180,829
5
W
Xbalanque
5,249
525
50
5
0
179,106
0
L
Fenrir
5,363
536
49
5
0
198,926
3
W
Mulan
6,357
636
59
6
0
213,148
2
L
Izanami
5,901
590
95
10
0
156,984
1
W
Zeus
7,044
704
80
8
0
193,301
2
L
Tyr
4,777
478
24
2
0
207,024
3
L
Ra
5,950
595
62
6
0
187,040
1
W
Khepri
5,507
551
11
1
0
206,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role