Player Matchup

Neith
Neith
DanLobo
Neith
Level 21
God Stats
3W - 1L
1,531 SR
Queue Stats
16W - 13L
1,451 Elo+
Solo
Bellona
Bellona
Diluc99
Bellona
Level 26
God Stats
63W - 62L
1,478 SR
Queue Stats
656W - 753L
1,338 Elo+
Party 1
Athena
Athena
KennyWoo747
Athena
Level 28
God Stats
54W - 37L
1,589 SR
Queue Stats
72W - 53L
1,458 Elo+
Solo
Camazotz
Camazotz
Nekrolinn
Camazotz
Level 84
God Stats
4W - 12L
1,300 SR
Queue Stats
181W - 254L
1,413 Elo+
Party 1
Zeus
Zeus
zelotauros
Zeus
Level 15
God Stats
7W - 4L
1,692 SR
Queue Stats
54W - 89L
1,351 Elo+
Party 1
Team Averages
Level 35
1,518 SR
1,402 Elo+

VS

Team Averages
Level 13
1,435 SR
1,353 Elo+
Hou Yi
Hou Yi
KiritoSoloer25
Hou Yi
Level 15
God Stats
0W - 2L
1,377 SR
Queue Stats
5W - 7L
1,358 Elo+
Solo
Merlin
Merlin
NormalGuyPlayer
Merlin
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 8L
1,298 Elo+
Solo
Nemesis
Nemesis
Vikinlordz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
XdBiscoito
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Chaac
Chaac
thetris29
Chaac
Level 26
God Stats
13W - 14L
1,554 SR
Queue Stats
28W - 40L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanLobo
Neith
17
2 / 3 / 2
10,437
474
7,753
10,711
4,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Diluc99
Bellona
18
4 / 3 / 6
11,373
517
11,931
18,839
14,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
15
5 / 1 / 11
10,651
484
9,555
14,324
19,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Nekrolinn
Camazotz
18
9 / 2 / 11
11,639
529
16,720
22,921
9,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
13 / 1 / 7
13,692
622
17,831
14,164
6,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
10,322
469
16,094
19,857
7,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 1
7,968
362
3,357
9,653
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Vikinlordz
Nemesis
18
4 / 5 / 1
11,845
538
8,848
17,356
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 5
8,995
409
4,725
15,067
5,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
thetris29
Chaac
15
3 / 7 / 4
9,830
447
17,657
25,347
20,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
33
Kills
10
10
Deaths
33
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
DanLobo
Neith
2
3
2
1
W
Bellona
Diluc99
Bellona
4
3
6
2.33
W
Athena
5
1
11
10.5
L
2
5
0
0.4
W
Camazotz
Nekrolinn
Camazotz
9
2
11
7.25
L
0
8
1
0.06
L
Nemesis
Vikinlordz
Nemesis
4
5
1
0.9
L
1
8
5
0.44
L
Chaac
thetris29
Chaac
3
7
4
0.71
W
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,790
Damage
50,681
80,959
Taken
87,280
54,623
Mitigated
44,064
35,770
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DanLobo
Neith
7,753
2,338
0
794
10,711
4,414
1,508
0
10,711
0
58,911
W
Bellona
Diluc99
Bellona
11,931
4,589
296
7,293
18,839
14,234
1,464
531
18,308
0
69,683
W
Athena
9,555
3,332
0
1,730
14,324
19,933
226
658
13,666
29,746
0
L
16,094
9,877
0
8,308
19,857
7,200
0
6,850
13,007
0
75,144
W
Camazotz
Nekrolinn
Camazotz
16,720
3,439
585
16,655
22,921
9,922
906
923
21,998
0
64,112
L
3,357
504
0
69
9,653
3,297
0
4,844
4,809
23,829
0
L
Nemesis
Vikinlordz
Nemesis
8,848
4,082
0
4,893
17,356
7,042
680
2,574
14,782
0
96,286
L
4,725
1,025
0
412
15,067
5,866
165
5,064
9,981
0
33,856
L
Chaac
thetris29
Chaac
17,657
4,777
0
8,709
25,347
20,659
1,122
8,054
17,293
0
49,748
W
17,831
4,025
555
7,862
14,164
6,120
1,636
1,420
12,744
101,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,792
Gold Earned
48,960
534
Minions Killed
401
0
Camps Cleared
0
2,059,475
Distance Traveled
1,754,289
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,437
474
107
5
0
338,491
0
W
Bellona
11,373
517
131
6
0
377,657
2
W
Athena
10,651
484
41
2
0
477,272
6
L
Hou Yi
10,322
469
112
5
0
326,702
0
W
Camazotz
11,639
529
81
4
0
477,441
0
L
Merlin
7,968
362
41
2
0
315,653
2
L
Nemesis
11,845
538
132
6
0
447,485
3
L
Thor
8,995
409
45
2
0
332,868
1
L
Chaac
9,830
447
71
3
0
331,581
0
W
Zeus
13,692
622
174
8
0
388,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role