Player Matchup

Cthulhu
Cthulhu
KeepContained
Cthulhu
Level 25
God Stats
4W - 3L
1,323 SR
Queue Stats
5W - 4L
1,275 Elo+
Party 1
Pele
Pele
L1LV1CIOUS
Pele
Level 23
God Stats
4W - 1L
1,633 SR
Queue Stats
63W - 60L
1,428 Elo+
Solo
Odin
Odin
Nekorgasm
Odin
Level 10
God Stats
4W - 0L
1,828 SR
Queue Stats
5W - 0L
1,743 Elo+
Solo
Arachne
Arachne
PokeyWriter5906
Arachne
Level 28
God Stats
7W - 2L
1,791 SR
Queue Stats
79W - 105L
1,280 Elo+
Solo
Poseidon
Poseidon
metNoLimits2K
Poseidon
Level 17
God Stats
1W - 0L
1,271 SR
Queue Stats
3W - 4L
1,106 Elo+
Party 1
Team Averages
Level 21
1,569 SR
1,366 Elo+

VS

Team Averages
Level 14
1,366 SR
1,313 Elo+
Chaac
Chaac
Antro2020
Chaac
Level 27
God Stats
2W - 6L
1,205 SR
Queue Stats
58W - 115L
1,170 Elo+
Solo
Sol
Sol
BabySage
Sol
Level 5
God Stats
0W - 5L
1,125 SR
Queue Stats
2W - 9L
1,169 Elo+
Solo
Kali
Kali
Callofthekiller
Kali
Level 14
God Stats
11W - 13L
1,696 SR
Queue Stats
162W - 146L
1,493 Elo+
Solo
Nike
Nike
str8cash4111
Nike
Level 6
God Stats
15W - 19L
1,304 SR
Queue Stats
618W - 623L
1,544 Elo+
Solo
Danzaburou
Danzaburou
xXcheeseyjenXx
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
9 / 6 / 24
16,325
1,088
21,581
30,056
27,294
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
17 / 5 / 17
17,642
1,176
35,448
28,949
17,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
20
6 / 3 / 20
14,723
982
21,654
15,099
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 3 / 32
14,012
934
3,497
15,885
5,760
Poseidon
metNoLimits2K
Poseidon
20
14 / 6 / 20
15,664
1,044
30,655
25,236
14,329
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Antro2020
Chaac
20
1 / 18 / 11
13,667
911
6,623
32,412
17,625
19
1 / 10 / 8
13,194
880
9,345
17,334
7,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
16 / 14 / 4
19,364
1,291
52,953
36,347
31,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 2 / 14
16,121
1,075
24,501
23,828
31,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
xXcheeseyjenXx
Danzaburou
20
1 / 2 / 10
13,758
917
14,710
11,368
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
70
46
Kills
23
23
Deaths
46
113
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
Antro2020
Chaac
1
18
11
0.36
L
1
10
8
0.5
L
16
14
4
1.29
W
Cthulhu
9
6
24
3.5
W
17
5
17
5.1
W
Odin
6
3
20
5.33
W
0
3
32
5.33
W
Poseidon
metNoLimits2K
Poseidon
14
6
20
4
L
4
2
14
5.5
L
Danzaburou
xXcheeseyjenXx
Danzaburou
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,835
Damage
108,132
115,225
Taken
121,289
71,921
Mitigated
92,599
20,476
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Antro2020
Chaac
6,623
2,255
0
1,561
32,412
17,625
0
16,227
15,897
0
17,409
L
9,345
4,452
0
697
17,334
7,287
0
7,906
9,253
19,965
0
L
52,953
30,410
0
8,885
36,347
31,281
0
11,963
24,234
0
71,600
W
Cthulhu
21,581
2,513
1,482
7,573
30,056
27,294
0
3,313
26,743
47,140
0
W
35,448
17,950
1,011
4,463
28,949
17,762
0
2,406
26,543
0
52,711
W
Odin
21,654
4,801
0
425
15,099
6,776
0
825
14,274
0
44,830
W
3,497
2,851
0
378
15,885
5,760
0
777
15,108
0
5,260
W
Poseidon
metNoLimits2K
Poseidon
30,655
8,612
544
4,600
25,236
14,329
0
2,024
23,212
47,453
0
L
24,501
4,537
0
1,444
23,828
31,522
0
11,094
12,609
0
59,504
L
Danzaburou
xXcheeseyjenXx
Danzaburou
14,710
8,678
0
1,266
11,368
4,884
0
4,233
7,060
0
40,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,366
Gold Earned
76,104
208
Minions Killed
243
7
Camps Cleared
2
1,309,497
Distance Traveled
1,274,776
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,667
911
26
2
0
222,855
0
L
Sol
13,194
880
29
2
0
217,844
2
L
Kali
19,364
1,291
50
3
2
306,854
0
W
Cthulhu
16,325
1,088
71
5
3
277,437
0
W
Pele
17,642
1,176
37
2
2
268,108
0
W
Odin
14,723
982
58
4
2
265,988
1
W
Arachne
14,012
934
4
0
0
245,008
0
W
Poseidon
15,664
1,044
38
3
0
252,956
0
L
Nike
16,121
1,075
102
7
0
302,086
0
L
Danzaburou
13,758
917
36
2
0
225,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role