Player Matchup

Scylla
Scylla
DxRk Foxx
Scylla
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 35L
1,412 Elo+
Solo
Artemis
Artemis
OG_joeC
Artemis
Level 160
God Stats
9W - 7L
1,700 SR
Queue Stats
276W - 221L
1,637 Elo+
Party 1
Cerberus
Cerberus
ivy269
Cerberus
Level 127
God Stats
7W - 4L
1,573 SR
Queue Stats
86W - 54L
1,652 Elo+
Party 1
Team Averages
Level 124
1,591 SR
1,567 Elo+

VS

Team Averages
Level 93
1,575 SR
1,526 Elo+
Zhong Kui
Zhong Kui
CrisisAtHand
Zhong Kui
Level 122
God Stats
2W - 2L
1,751 SR
Queue Stats
215W - 255L
1,530 Elo+
Solo
Danzaburou
Danzaburou
XxPublic_ENMY1xX
Danzaburou
Level 94
God Stats
13W - 13L
1,585 SR
Queue Stats
637W - 542L
1,520 Elo+
Solo
Sobek
Sobek
jcman541
Sobek
Level 64
God Stats
0W - 1L
1,387 SR
Queue Stats
28W - 46L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DxRk Foxx
Scylla
11
4 / 2 / 5
7,405
741
6,365
4,072
1,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OG_joeC
Artemis
12
6 / 0 / 6
8,250
825
9,568
4,269
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
ivy269
Cerberus
10
2 / 2 / 8
7,585
759
4,129
7,904
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrisisAtHand
Zhong Kui
8
1 / 6 / 2
6,318
632
3,805
8,660
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
XxPublic_ENMY1xX
Danzaburou
10
2 / 2 / 2
7,050
705
4,130
6,189
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
jcman541
Sobek
9
1 / 4 / 2
6,421
642
2,413
9,158
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CrisisAtHand
Zhong Kui
1
6
2
0.33
W
Scylla
DxRk Foxx
Scylla
4
2
5
3.25
W
Artemis
OG_joeC
Artemis
6
0
6
9
L
Danzaburou
XxPublic_ENMY1xX
Danzaburou
2
2
2
1.5
W
Cerberus
ivy269
Cerberus
2
2
8
3
L
Sobek
jcman541
Sobek
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,062
Damage
10,348
16,245
Taken
24,007
7,350
Mitigated
11,977
5,898
Healing
4,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CrisisAtHand
Zhong Kui
3,805
525
0
1,406
8,660
5,094
0
4,078
4,424
17,900
0
W
Scylla
DxRk Foxx
Scylla
6,365
182
0
910
4,072
1,374
0
1,217
2,755
29,411
0
W
Artemis
OG_joeC
Artemis
9,568
4,070
0
2,394
4,269
1,590
1,062
1,998
2,127
0
33,873
L
Danzaburou
XxPublic_ENMY1xX
Danzaburou
4,130
1,090
0
920
6,189
1,859
0
2,855
3,230
0
21,067
W
Cerberus
ivy269
Cerberus
4,129
37
0
2,594
7,904
4,386
54
2,827
5,025
12,399
0
L
Sobek
jcman541
Sobek
2,413
150
89
1,919
9,158
5,024
0
3,155
5,821
14,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
19,789
141
Minions Killed
110
0
Camps Cleared
0
522,769
Distance Traveled
465,387
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,318
632
41
4
0
149,763
1
W
Scylla
7,405
741
49
5
0
160,493
0
W
Artemis
8,250
825
53
5
0
182,445
1
L
Danzaburou
7,050
705
42
4
0
158,502
0
W
Cerberus
7,585
759
39
4
0
179,831
0
L
Sobek
6,421
642
27
3
0
157,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role