Player Matchup

Cthulhu
Cthulhu
Br0siris2
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,323 Elo+
Solo
Artemis
Artemis
Joshcons
Artemis
Level 86
God Stats
6W - 1L
1,752 SR
Queue Stats
346W - 289L
1,575 Elo+
Solo
Chang'e
Chang'e
Littlebigliar
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,584 SR
1,466 Elo+

VS

Team Averages
Level 12
1,500 SR
1,528 Elo+
Hel
Hel
FLOIAK
Hel
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
NateDrakeSword
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,533 Elo+
Party 1
Olorun
Olorun
ShadowStorm584
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Br0siris2
Cthulhu
11
3 / 2 / 17
8,799
800
5,799
8,733
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Joshcons
Artemis
15
17 / 3 / 5
11,209
1,019
12,620
9,947
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
13
5 / 3 / 15
9,339
849
7,842
8,270
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FLOIAK
Hel
10
1 / 10 / 3
7,155
650
1,934
9,219
3,032
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
11
4 / 7 / 2
8,674
789
7,693
11,592
3,598
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 8 / 4
8,284
753
6,723
11,664
3,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
25
Kills
7
8
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Br0siris2
Cthulhu
3
2
17
5.75
L
Hel
FLOIAK
Hel
1
10
3
0.25
W
Artemis
Joshcons
Artemis
17
3
5
6.5
W
Chang'e
5
3
15
4.17
L
Ao Kuang
4
7
2
0.71
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
16,350
26,950
Taken
32,475
13,931
Mitigated
10,576
11,196
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Br0siris2
Cthulhu
5,799
496
0
987
8,733
7,146
93
5,906
2,827
19,247
0
L
Hel
FLOIAK
Hel
1,934
898
400
703
9,219
3,032
0
3,725
5,369
12,078
0
W
Artemis
Joshcons
Artemis
12,620
5,720
0
2,733
9,947
3,845
1,675
5,611
4,336
0
46,569
W
Chang'e
7,842
608
3,604
3,872
8,270
2,940
294
4,880
3,390
36,171
0
L
Ao Kuang
7,693
2,289
0
2,819
11,592
3,598
0
5,472
5,945
23,289
0
L
6,723
2,582
252
2,589
11,664
3,946
0
4,041
7,484
18,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
24,113
137
Minions Killed
57
0
Camps Cleared
0
594,427
Distance Traveled
451,279
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,799
800
21
2
0
199,778
1
L
Hel
7,155
650
17
2
0
135,078
0
W
Artemis
11,209
1,019
56
5
0
189,744
1
W
Chang'e
9,339
849
60
5
0
204,905
2
L
Ao Kuang
8,674
789
26
2
0
164,629
0
L
Olorun
8,284
753
14
1
0
151,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role