Player Matchup

Artemis
Artemis
NevesTudao
Artemis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 151L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Shadow_War9905
Cthulhu
Level 17
God Stats
1W - 3L
1,332 SR
Queue Stats
154W - 131L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
TGF Hunter13
Ao Kuang
Level 17
God Stats
5W - 6L
1,365 SR
Queue Stats
79W - 97L
1,434 Elo+
Solo
King Arthur
King Arthur
Uri_Game5
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,374 Elo+
Solo
Agni
Agni
eumbosta
Agni
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,489 Elo+
Solo
Team Averages
Level 20
1,439 SR
1,463 Elo+

VS

Team Averages
Level 20
1,540 SR
1,501 Elo+
Osiris
Osiris
Klaus2001
Osiris
Level 25
God Stats
10W - 5L
1,907 SR
Queue Stats
353W - 348L
1,516 Elo+
Solo
Medusa
Medusa
Landurria
Medusa
Level 8
God Stats
1W - 3L
1,269 SR
Queue Stats
14W - 8L
1,569 Elo+
Solo
Nu Wa
Nu Wa
SrBonilha
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
juliordgs
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,458 Elo+
Solo
Ares
Ares
seeesaw
Ares
Level 18
God Stats
17W - 13L
1,522 SR
Queue Stats
135W - 156L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NevesTudao
Artemis
11
0 / 3 / 2
6,715
420
5,910
10,471
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 3
6,694
418
5,512
11,196
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
TGF Hunter13
Ao Kuang
12
2 / 4 / 1
7,019
439
3,388
12,155
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Uri_Game5
King Arthur
3
0 / 2 / 0
4,766
298
263
2,663
709
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
14
3 / 3 / 3
8,162
510
9,177
9,068
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Klaus2001
Osiris
14
3 / 2 / 3
8,642
540
3,657
11,135
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Landurria
Medusa
17
11 / 0 / 2
10,190
637
8,684
8,721
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
SrBonilha
Nu Wa
14
0 / 2 / 7
8,438
527
10,163
6,251
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
juliordgs
Artemis
12
0 / 1 / 4
7,334
458
4,214
8,247
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
seeesaw
Ares
11
2 / 2 / 3
7,366
460
4,659
9,774
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
16
16
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
Klaus2001
Osiris
3
2
3
2.25
W
Medusa
Landurria
Medusa
11
0
2
12
L
Artemis
NevesTudao
Artemis
0
3
2
0.33
L
2
4
3
0.88
W
Nu Wa
SrBonilha
Nu Wa
0
2
7
1.75
L
Ao Kuang
TGF Hunter13
Ao Kuang
2
4
1
0.63
L
King Arthur
Uri_Game5
King Arthur
0
2
0
0
L
Agni
3
3
3
1.5
W
Artemis
juliordgs
Artemis
0
1
4
2
W
Ares
seeesaw
Ares
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
31,377
45,553
Taken
44,128
18,319
Mitigated
22,778
15,772
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Klaus2001
Osiris
3,657
1,777
0
3,601
11,135
6,645
1,022
5,473
5,384
0
44,042
W
Medusa
Landurria
Medusa
8,684
4,652
0
4,896
8,721
3,258
2,208
3,300
5,174
0
64,224
L
Artemis
NevesTudao
Artemis
5,910
2,360
0
4,386
10,471
3,001
0
3,162
7,309
0
34,987
L
5,512
428
246
2,705
11,196
7,814
0
4,482
6,714
24,229
0
W
Nu Wa
SrBonilha
Nu Wa
10,163
2,383
0
1,997
6,251
2,114
488
3,539
2,451
57,499
0
L
Ao Kuang
TGF Hunter13
Ao Kuang
3,388
1,274
0
5,208
12,155
3,940
0
2,056
10,099
28,242
0
L
King Arthur
Uri_Game5
King Arthur
263
110
0
179
2,663
709
0
947
1,716
0
2,369
L
Agni
9,177
502
0
3,048
9,068
2,855
0
4,175
4,893
64,467
0
W
Artemis
juliordgs
Artemis
4,214
1,881
0
2,633
8,247
2,995
0
1,426
6,621
0
40,958
W
Ares
seeesaw
Ares
4,659
243
0
1,254
9,774
7,766
256
3,148
6,421
16,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
41,970
285
Minions Killed
411
0
Camps Cleared
0
1,182,258
Distance Traveled
1,430,167
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,642
540
95
6
0
272,574
1
W
Medusa
10,190
637
114
7
0
306,606
1
L
Artemis
6,715
420
71
4
0
255,869
4
L
Cthulhu
6,694
418
31
2
0
305,682
6
W
Nu Wa
8,438
527
107
7
0
288,198
4
L
Ao Kuang
7,019
439
64
4
0
278,755
0
L
King Arthur
4,766
298
5
0
0
62,325
1
L
Agni
8,162
510
114
7
0
279,627
2
W
Artemis
7,334
458
83
5
0
270,408
1
W
Ares
7,366
460
12
1
0
292,381
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role