Player Matchup

Thanatos
Thanatos
AskedFawn563
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 157L
1,363 Elo+
Solo
Hel
Hel
Balsacc
Hel
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 71L
1,524 Elo+
Solo
Erlang Shen
Erlang Shen
ChestyBro
Erlang Shen
Level 22
God Stats
0W - 7L
1,231 SR
Queue Stats
129W - 157L
1,643 Elo+
Solo
Cthulhu
Cthulhu
RodriT003
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Artemis
Artemis
homegame2476
Artemis
Level 4
God Stats
1W - 2L
1,267 SR
Queue Stats
4W - 6L
1,479 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,502 Elo+

VS

Team Averages
Level 23
1,487 SR
1,493 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Nadass24
Izanami
Level 13
God Stats
50W - 67L
1,432 SR
Queue Stats
353W - 444L
1,354 Elo+
Solo
Tiamat
Tiamat
TTV_whoisagoat
Tiamat
Level 16
God Stats
1W - 0L
1,448 SR
Queue Stats
4W - 2L
1,460 Elo+
Solo
Hades
Hades
gust4v0_76-000
Hades
Level 29
God Stats
4W - 4L
1,474 SR
Queue Stats
137W - 160L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
xByAetherHunter
Kumbhakarna
Level 28
God Stats
9W - 7L
1,581 SR
Queue Stats
82W - 92L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AskedFawn563
Thanatos
11
0 / 8 / 0
6,812
378
5,961
15,793
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hel
10
0 / 10 / 2
6,462
359
6,795
15,929
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ChestyBro
Erlang Shen
15
4 / 4 / 0
9,233
513
9,071
20,371
10,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
RodriT003
Cthulhu
8
0 / 4 / 2
6,021
335
3,016
9,186
3,153
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
homegame2476
Artemis
9
0 / 8 / 1
5,517
307
970
12,565
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 1 / 8
8,903
495
9,302
12,993
5,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Nadass24
Izanami
16
5 / 1 / 5
10,087
560
10,088
12,025
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 6
9,352
520
10,980
8,067
7,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 2 / 8
10,182
566
13,597
18,198
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
xByAetherHunter
Kumbhakarna
13
5 / 1 / 14
9,866
548
8,517
13,205
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
4
Kills
34
34
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
8
10
L
Thanatos
AskedFawn563
Thanatos
0
8
0
0
L
Hel
0
10
2
0.1
L
Erlang Shen
ChestyBro
Erlang Shen
4
4
0
1
W
Izanami
Nadass24
Izanami
5
1
5
7.5
L
Cthulhu
RodriT003
Cthulhu
0
4
2
0.25
W
6
1
6
9
W
12
2
8
8
L
Artemis
homegame2476
Artemis
0
8
1
0.06
W
Kumbhakarna
xByAetherHunter
Kumbhakarna
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,813
Damage
52,484
73,844
Taken
64,488
28,701
Mitigated
37,380
17,761
Healing
33,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,302
5,607
270
4,454
12,993
5,890
1,477
2,942
10,051
0
37,286
L
Thanatos
AskedFawn563
Thanatos
5,961
2,554
0
6,512
15,793
5,526
0
5,041
10,752
0
37,905
L
Hel
6,795
760
919
2,348
15,929
5,690
0
9,522
6,407
27,139
0
L
Erlang Shen
ChestyBro
Erlang Shen
9,071
3,714
0
6,128
20,371
10,310
0
9,629
10,742
0
51,550
W
Izanami
Nadass24
Izanami
10,088
6,659
0
8,578
12,025
4,182
7,100
1,951
10,074
0
70,707
L
Cthulhu
RodriT003
Cthulhu
3,016
194
66
1,331
9,186
3,153
0
1,958
7,228
14,438
0
W
10,980
1,994
240
4,331
8,067
7,844
1,518
223
7,844
45,838
0
W
13,597
1,323
721
9,019
18,198
9,233
1,964
1,424
16,774
59,855
0
L
Artemis
homegame2476
Artemis
970
719
0
457
12,565
4,022
0
6,944
5,621
0
4,363
W
Kumbhakarna
xByAetherHunter
Kumbhakarna
8,517
790
1,026
4,947
13,205
10,231
160
3,271
9,934
34,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
48,390
252
Minions Killed
389
0
Camps Cleared
0
1,258,298
Distance Traveled
1,581,485
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,903
495
61
3
0
263,227
0
L
Thanatos
6,812
378
80
4
0
326,791
4
L
Hel
6,462
359
45
3
0
233,208
0
L
Erlang Shen
9,233
513
106
6
0
285,190
3
W
Izanami
10,087
560
118
7
0
297,343
1
L
Cthulhu
6,021
335
17
1
0
182,749
0
W
Tiamat
9,352
520
72
4
0
323,685
0
W
Hades
10,182
566
83
5
0
335,224
1
L
Artemis
5,517
307
4
0
0
230,360
0
W
Kumbhakarna
9,866
548
55
3
0
362,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role