Player Matchup

Baron Samedi
Baron Samedi
BronyaNeko
Baron Samedi
Level 28
God Stats
22W - 26L
1,618 SR
Queue Stats
125W - 129L
1,436 Elo+
Solo
Medusa
Medusa
Nimbfull7
Medusa
Level 18
God Stats
142W - 104L
1,578 SR
Queue Stats
788W - 745L
1,502 Elo+
Solo
Athena
Athena
OmMoPo3oK
Athena
Level 29
God Stats
15W - 17L
1,655 SR
Queue Stats
558W - 551L
1,561 Elo+
Solo
Eset
Eset
iHOPDarkness
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
jambon4000
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 119L
1,511 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,502 Elo+

VS

Team Averages
Level 29
1,511 SR
1,387 Elo+
Izanami
Izanami
HenriqueOsvaldo
Izanami
Level 29
God Stats
9W - 7L
1,578 SR
Queue Stats
129W - 149L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
Iussttiinn
Danzaburou
Level 10
God Stats
7W - 6L
1,440 SR
Queue Stats
27W - 32L
1,308 Elo+
Party 1
Odin
Odin
Rydaah
Odin
Level 47
God Stats
2W - 1L
1,466 SR
Queue Stats
49W - 60L
1,359 Elo+
Party 1
Nemesis
Nemesis
ikfbhvbfu
Nemesis
Level 29
God Stats
5W - 5L
1,473 SR
Queue Stats
114W - 98L
1,477 Elo+
Solo
Agni
Agni
money_for_chat
Agni
Level 28
God Stats
13W - 6L
1,598 SR
Queue Stats
123W - 103L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BronyaNeko
Baron Samedi
16
8 / 5 / 0
10,776
539
14,058
14,012
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Nimbfull7
Medusa
14
2 / 7 / 4
9,127
456
12,195
17,418
7,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
OmMoPo3oK
Athena
14
1 / 5 / 5
9,356
468
6,528
19,079
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 8 / 2
9,774
489
9,491
15,049
6,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
jambon4000
Mercury
14
2 / 8 / 4
9,274
464
3,861
18,186
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
10,111
506
10,805
13,643
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Iussttiinn
Danzaburou
14
2 / 2 / 9
9,131
457
8,111
9,752
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Rydaah
Odin
15
3 / 4 / 13
9,363
468
8,831
14,610
10,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ikfbhvbfu
Nemesis
19
18 / 3 / 6
12,305
615
18,686
15,768
9,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
8 / 4 / 10
10,871
544
17,428
11,342
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
17
Kills
33
33
Deaths
17
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BronyaNeko
Baron Samedi
8
5
0
1.6
W
2
4
9
1.63
W
Danzaburou
Iussttiinn
Danzaburou
2
2
9
3.25
L
Medusa
Nimbfull7
Medusa
2
7
4
0.57
L
Athena
OmMoPo3oK
Athena
1
5
5
0.7
W
Odin
Rydaah
Odin
3
4
13
2.38
L
4
8
2
0.63
W
Nemesis
ikfbhvbfu
Nemesis
18
3
6
7
L
Mercury
jambon4000
Mercury
2
8
4
0.5
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,133
Damage
63,861
83,744
Taken
65,115
46,634
Mitigated
33,986
22,769
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BronyaNeko
Baron Samedi
14,058
1,107
1,562
4,203
14,012
8,019
560
1,344
12,618
56,864
0
W
10,805
5,967
0
3,542
13,643
6,247
1,730
8,464
4,782
0
56,412
W
Danzaburou
Iussttiinn
Danzaburou
8,111
3,049
0
3,526
9,752
3,477
913
4,988
4,674
0
31,901
L
Medusa
Nimbfull7
Medusa
12,195
7,325
0
4,066
17,418
7,497
599
3,214
14,104
0
56,803
L
Athena
OmMoPo3oK
Athena
6,528
623
0
3,299
19,079
17,718
0
2,448
16,336
33,563
0
W
Odin
Rydaah
Odin
8,831
2,403
0
3,120
14,610
10,367
375
5,202
9,296
0
40,383
L
9,491
962
1,402
2,671
15,049
6,121
975
6,042
8,957
41,601
0
W
Nemesis
ikfbhvbfu
Nemesis
18,686
10,145
0
2,376
15,768
9,358
1,143
4,638
11,044
0
82,923
L
Mercury
jambon4000
Mercury
3,861
1,337
0
5,566
18,186
7,279
0
4,380
13,756
0
41,816
W
17,428
616
0
2,486
11,342
4,537
587
6,000
5,242
68,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,307
Gold Earned
51,781
391
Minions Killed
466
0
Camps Cleared
0
1,743,215
Distance Traveled
1,898,019
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,776
539
110
6
0
292,396
3
W
Izanami
10,111
506
122
6
0
363,890
3
W
Danzaburou
9,131
457
54
3
0
375,775
2
L
Medusa
9,127
456
87
4
0
336,465
3
L
Athena
9,356
468
57
3
0
368,153
1
W
Odin
9,363
468
61
3
0
378,380
6
L
Eset
9,774
489
72
4
0
358,522
5
W
Nemesis
12,305
615
119
6
0
418,427
1
L
Mercury
9,274
464
65
3
0
387,679
0
W
Agni
10,871
544
110
6
0
361,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role