Player Matchup

Ares
Ares
Ekesyre
Ares
Level 29
God Stats
0W - 1L
1,355 SR
Queue Stats
5W - 3L
1,605 Elo+
Solo
Chernobog
Chernobog
Fast1God
Chernobog
Level 26
God Stats
19W - 15L
1,456 SR
Queue Stats
134W - 189L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
nikillo
Kukulkan
Level 23
God Stats
43W - 49L
1,473 SR
Queue Stats
209W - 221L
1,371 Elo+
Solo
Fenrir
Fenrir
skorg666
Fenrir
Level 27
God Stats
9W - 7L
1,469 SR
Queue Stats
264W - 343L
1,428 Elo+
Party 1
Tyr
Tyr
落笔画永恒
Tyr
Level 25
God Stats
3W - 3L
1,719 SR
Queue Stats
112W - 116L
1,411 Elo+
Solo
Team Averages
Level 26
1,494 SR
1,441 Elo+

VS

Team Averages
Level 19
1,433 SR
1,446 Elo+
Ares
Ares
AlozavR
Ares
Level 14
God Stats
9W - 6L
1,504 SR
Queue Stats
33W - 34L
1,368 Elo+
Solo
Ra
Ra
Banatlantus
Ra
Level 13
God Stats
4W - 8L
1,366 SR
Queue Stats
59W - 46L
1,218 Elo+
Solo
Bakasura
Bakasura
Filovisi93
Bakasura
Level 29
God Stats
23W - 25L
1,462 SR
Queue Stats
76W - 88L
1,369 Elo+
Solo
Odin
Odin
Freddyman27
Odin
Level 28
God Stats
12W - 7L
1,500 SR
Queue Stats
132W - 154L
1,441 Elo+
Solo
Anhur
Anhur
GrandPepega
Anhur
Level 13
God Stats
2W - 1L
1,334 SR
Queue Stats
54W - 16L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ekesyre
Ares
13
1 / 13 / 7
9,718
442
14,464
26,440
26,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Fast1God
Chernobog
14
4 / 13 / 1
9,061
412
10,108
16,597
5,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
nikillo
Kukulkan
15
3 / 7 / 1
10,275
467
16,023
15,800
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
skorg666
Fenrir
13
1 / 10 / 2
8,841
402
3,873
20,640
7,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 7 / 1
11,247
511
9,890
24,036
21,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AlozavR
Ares
16
2 / 7 / 22
11,732
533
8,774
20,767
17,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 3 / 13
12,791
581
11,031
15,291
7,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Filovisi93
Bakasura
20
10 / 0 / 0
12,975
590
13,383
14,604
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 2 / 10
11,091
504
5,453
9,252
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
33 / 1 / 8
15,945
725
45,488
23,046
13,894
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
13
Kills
49
50
Deaths
13
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ares
AlozavR
Ares
2
7
22
1.86
W
3
3
13
3.17
L
Ares
Ekesyre
Ares
1
13
7
0.35
L
Chernobog
Fast1God
Chernobog
4
13
1
0.35
W
Bakasura
Filovisi93
Bakasura
10
0
0
10
W
1
2
10
3
W
33
1
8
37
L
Kukulkan
nikillo
Kukulkan
3
7
1
0.5
L
Fenrir
skorg666
Fenrir
1
10
2
0.2
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,358
Damage
84,129
103,513
Taken
82,960
68,005
Mitigated
53,321
13,573
Healing
31,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AlozavR
Ares
8,774
600
0
979
20,767
17,107
503
9,723
10,994
21,481
0
W
11,031
468
1,893
5,835
15,291
7,156
1,748
7,142
8,074
87,726
0
L
Ares
Ekesyre
Ares
14,464
1,249
231
1,466
26,440
26,400
0
5,404
20,961
33,467
0
L
Chernobog
Fast1God
Chernobog
10,108
5,660
0
1,352
16,597
5,170
0
3,290
13,307
0
49,579
W
Bakasura
Filovisi93
Bakasura
13,383
10,380
0
5,472
14,604
5,974
0
4,834
9,670
0
88,469
W
5,453
880
0
2,237
9,252
9,190
467
982
8,095
0
47,643
W
45,488
26,038
0
15,329
23,046
13,894
5,982
7,806
15,215
0
152,232
L
Kukulkan
nikillo
Kukulkan
16,023
1,096
0
2,852
15,800
7,200
260
1,880
13,793
76,921
0
L
Fenrir
skorg666
Fenrir
3,873
1,037
0
3,394
20,640
7,867
0
4,211
16,404
0
52,008
L
9,890
2,396
0
4,278
24,036
21,368
348
5,020
17,786
0
60,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
64,534
455
Minions Killed
624
0
Camps Cleared
0
1,847,892
Distance Traveled
2,054,850
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,732
533
18
1
0
416,346
5
W
Ra
12,791
581
165
8
0
430,138
2
L
Ares
9,718
442
31
1
0
364,492
2
L
Chernobog
9,061
412
77
4
0
349,932
1
W
Bakasura
12,975
590
146
7
0
522,675
3
W
Odin
11,091
504
104
5
0
280,858
3
W
Anhur
15,945
725
191
9
0
404,833
3
L
Kukulkan
10,275
467
130
6
0
364,541
1
L
Fenrir
8,841
402
76
3
0
374,042
3
L
Tyr
11,247
511
141
6
0
394,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role