Player Matchup

Hel
Hel
DeadlockX85
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 180L
1,439 Elo+
Solo
Izanami
Izanami
ImZyko__
Izanami
Level 29
God Stats
9W - 6L
1,580 SR
Queue Stats
209W - 204L
1,378 Elo+
Solo
Cthulhu
Cthulhu
RCLEGENDTRUE
Cthulhu
Level 28
God Stats
16W - 14L
1,547 SR
Queue Stats
113W - 136L
1,421 Elo+
Solo
Bastet
Bastet
Sneaky-CRF
Bastet
Level 22
God Stats
1W - 5L
1,278 SR
Queue Stats
2W - 9L
1,188 Elo+
Solo
Neith
Neith
notorious1999026
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,218 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,329 Elo+

VS

Team Averages
Level 18
1,604 SR
1,348 Elo+
Olorun
Olorun
Blackoss_19
Olorun
Level 19
God Stats
5W - 5L
1,852 SR
Queue Stats
11W - 18L
1,357 Elo+
Party 1
Artemis
Artemis
Hussin-kevin
Artemis
Level 25
God Stats
0W - 3L
1,091 SR
Queue Stats
4W - 16L
1,133 Elo+
Party 1
Hera
Hera
MiNii-RaPToRz
Hera
Level 27
God Stats
8W - 8L
1,939 SR
Queue Stats
21W - 30L
1,411 Elo+
Party 1
Neith
Neith
SilberMoewe
Neith
Level 8
God Stats
0W - 1L
1,403 SR
Queue Stats
4W - 7L
1,337 Elo+
Solo
Ra
Ra
kostasale
Ra
Level 12
God Stats
0W - 1L
1,732 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 12
8,407
442
3,692
9,194
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ImZyko__
Izanami
19
18 / 0 / 8
12,772
672
16,896
14,048
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
RCLEGENDTRUE
Cthulhu
17
9 / 2 / 6
11,392
600
10,917
14,439
12,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Sneaky-CRF
Bastet
14
7 / 4 / 11
10,359
545
8,372
10,679
3,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 15
10,883
573
12,555
11,702
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
3 / 16 / 2
8,143
429
8,358
19,614
6,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Hussin-kevin
Artemis
11
2 / 8 / 3
7,516
396
6,867
15,103
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 8 / 4
8,856
466
10,893
11,929
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 10 / 2
7,274
383
3,043
12,587
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 1 / 0
6,297
331
1,218
3,563
966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
43
Kills
11
12
Deaths
43
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
16
2
0.25
W
0
5
12
1.2
L
Artemis
Hussin-kevin
Artemis
2
8
3
0.44
W
Izanami
ImZyko__
Izanami
18
0
8
22
L
4
8
4
0.75
W
Cthulhu
RCLEGENDTRUE
Cthulhu
9
2
6
6
L
1
10
2
0.2
W
Bastet
Sneaky-CRF
Bastet
7
4
11
3.13
L
1
1
0
1
W
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,432
Damage
30,379
60,062
Taken
62,796
31,182
Mitigated
21,869
22,301
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,358
4,009
92
2,613
19,614
6,720
0
3,232
16,332
25,416
0
W
3,692
1,202
624
1,920
9,194
4,320
38
4,452
4,608
19,490
0
L
Artemis
Hussin-kevin
Artemis
6,867
5,026
0
3,881
15,103
5,454
704
5,762
9,116
0
31,128
W
Izanami
ImZyko__
Izanami
16,896
11,282
349
9,055
14,048
5,677
6,853
2,228
11,816
0
102,631
L
10,893
3,073
0
780
11,929
4,410
675
2,664
9,190
44,759
0
W
Cthulhu
RCLEGENDTRUE
Cthulhu
10,917
754
44
4,519
14,439
12,775
819
4,873
8,443
59,167
0
L
3,043
1,612
0
830
12,587
4,319
410
2,204
10,308
0
15,556
W
Bastet
Sneaky-CRF
Bastet
8,372
4,205
151
1,125
10,679
3,654
319
2,884
7,721
0
50,071
L
1,218
140
68
733
3,563
966
0
322
3,241
20,224
0
W
12,555
5,244
0
4,514
11,702
4,756
4,531
5,407
6,163
0
56,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,813
Gold Earned
38,086
462
Minions Killed
252
0
Camps Cleared
0
1,655,603
Distance Traveled
1,284,796
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,143
429
42
2
0
267,823
0
W
Hel
8,407
442
33
2
0
298,184
0
L
Artemis
7,516
396
55
3
0
289,636
0
W
Izanami
12,772
672
150
8
0
361,418
4
L
Hera
8,856
466
75
4
0
276,694
0
W
Cthulhu
11,392
600
118
6
0
315,307
5
L
Neith
7,274
383
54
3
0
284,788
2
W
Bastet
10,359
545
71
4
0
357,025
0
L
Ra
6,297
331
26
1
0
165,855
1
W
Neith
10,883
573
90
5
0
323,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role