Player Matchup

Kukulkan
Kukulkan
Daemones666
Kukulkan
Level 46
God Stats
3W - 3L
1,303 SR
Queue Stats
4W - 7L
1,268 Elo+
Party 1
Izanami
Izanami
ValkyrieBlue42
Izanami
Level 45
God Stats
1W - 0L
1,176 SR
Queue Stats
6W - 17L
1,255 Elo+
Party 1
Cthulhu
Cthulhu
clericofhextor1
Cthulhu
Level 95
God Stats
2W - 6L
1,171 SR
Queue Stats
7W - 21L
1,217 Elo+
Party 1
Team Averages
Level 62
1,217 SR
1,247 Elo+

VS

Team Averages
Level 22
1,403 SR
1,329 Elo+
Merlin
Merlin
MilitaryYeti001
Merlin
Level 25
God Stats
4W - 9L
1,339 SR
Queue Stats
125W - 119L
1,381 Elo+
Solo
Arachne
Arachne
TheDemonKing33
Arachne
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
67W - 91L
1,274 Elo+
Solo
Chaac
Chaac
xSweetOrange18
Chaac
Level 15
God Stats
0W - 4L
1,370 SR
Queue Stats
10W - 18L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daemones666
Kukulkan
12
3 / 7 / 1
9,939
621
8,889
11,619
6,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 4
10,986
687
12,619
15,448
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 6
10,489
656
14,773
15,517
13,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
7,492
468
589
707
164
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
15 / 4 / 2
11,679
730
20,667
20,412
8,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 7
9,978
624
12,964
30,620
23,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
17
17
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daemones666
Kukulkan
3
7
1
0.5
L
0
0
0
0
L
15
4
2
4
W
3
6
4
0.83
W
1
4
6
1
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
34,220
42,584
Taken
51,739
25,159
Mitigated
31,479
15,604
Healing
23,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daemones666
Kukulkan
8,889
1,051
552
1,846
11,619
6,024
84
129
11,490
26,969
0
L
589
65
0
250
707
164
0
143
564
3,664
0
L
20,667
17,598
0
9,385
20,412
8,309
0
8,059
12,353
0
41,014
W
12,619
9,020
330
7,154
15,448
5,503
2,483
238
15,210
0
42,600
W
14,773
2,207
1,097
4,625
15,517
13,632
679
254
15,263
39,173
0
L
12,964
3,915
306
13,951
30,620
23,006
131
15,467
15,153
0
51,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
29,149
158
Minions Killed
82
0
Camps Cleared
0
761,781
Distance Traveled
570,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,939
621
43
3
0
256,454
0
L
Merlin
7,492
468
6
0
0
30,513
0
L
Arachne
11,679
730
33
2
0
274,140
0
W
Izanami
10,986
687
61
4
0
210,987
0
W
Cthulhu
10,489
656
54
3
0
294,340
0
L
Chaac
9,978
624
43
3
0
265,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role