Player Matchup

Cerberus
Cerberus
Gold IV
 
Cerberus
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
DiskeDrengen
Cthulhu
Gold V
Level 106
God Stats
2W - 1L
1,521 SR
Queue Stats
46W - 50L
1,342 MMR
Solo
Vulcan
Vulcan
Gold IV
O_Kano_Thrafsi
Vulcan
Gold IV
Level 112
God Stats
3W - 2L
1,615 SR
Queue Stats
209W - 196L
1,395 MMR
Solo
Medusa
Medusa
Silver I
w33dka1ser
Medusa
Silver I
Level 129
God Stats
6W - 8L
1,611 SR
Queue Stats
219W - 217L
1,319 MMR
Solo
Fenrir
Fenrir
Gold V
xOrxnge
Fenrir
Gold V
Level 83
God Stats
8W - 10L
1,712 SR
Queue Stats
508W - 508L
1,337 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,592 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,513 SR
1,341 MMR
Ullr
Ullr
Gold IV
BigSeal
Ullr
Gold IV
Level 108
God Stats
4W - 7L
1,330 SR
Queue Stats
643W - 643L
1,340 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Costa1878
Sun Wukong
Silver IV
Level 104
God Stats
4W - 3L
1,478 SR
Queue Stats
6W - 8L
1,311 MMR
Solo
Thanatos
Thanatos
Gold IV
SIL3NT569NINJA12
Thanatos
Gold IV
Level 103
God Stats
12W - 12L
1,613 SR
Queue Stats
489W - 477L
1,367 MMR
Solo
Scylla
Scylla
Gold IV
Ultimate_Advende
Scylla
Gold IV
Level 144
God Stats
13W - 8L
1,703 SR
Queue Stats
217W - 213L
1,377 MMR
Solo
Cabrakan
Cabrakan
Gold IV
XaKaCbI
Cabrakan
Gold IV
Level 158
God Stats
15W - 20L
1,440 SR
Queue Stats
612W - 606L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 5 / 4
7,090
473
4,993
13,329
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
DiskeDrengen
Cthulhu
15
8 / 1 / 3
9,287
619
7,391
9,647
8,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 2
8,191
546
6,589
7,227
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
w33dka1ser
Medusa
13
0 / 1 / 1
7,623
508
3,057
8,597
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
xOrxnge
Fenrir
13
5 / 2 / 3
8,096
540
4,646
8,806
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
SetPersephoneNemesisDanzaburouKing Arthur

VS

Bans
Cu ChulainnArachneApolloTsukuyomiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BigSeal
Ullr
13
3 / 2 / 1
7,628
509
4,502
7,096
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Costa1878
Sun Wukong
9
0 / 7 / 0
5,979
399
2,990
9,409
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 3
7,465
498
4,106
10,321
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 4 / 3
8,262
551
7,951
7,903
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
XaKaCbI
Cabrakan
13
3 / 0 / 5
8,675
578
6,292
8,928
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
16
Kills
11
11
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
5
4
0.6
L
Ullr
BigSeal
Ullr
3
2
1
1.75
L
Sun Wukong
Costa1878
Sun Wukong
0
7
0
0
W
Cthulhu
DiskeDrengen
Cthulhu
8
1
3
9.5
W
2
2
2
1.5
L
1
3
3
0.83
L
4
4
3
1.38
L
Cabrakan
XaKaCbI
Cabrakan
3
0
5
5.5
W
Medusa
w33dka1ser
Medusa
0
1
1
0.5
W
Fenrir
xOrxnge
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,676
Damage
25,841
47,606
Taken
43,657
22,648
Mitigated
20,294
17,760
Healing
14,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,993
547
0
3,559
13,329
5,768
295
5,882
7,313
23,447
0
L
Ullr
BigSeal
Ullr
4,502
1,434
0
769
7,096
2,244
1,054
2,669
4,413
0
40,452
L
Sun Wukong
Costa1878
Sun Wukong
2,990
920
0
1,487
9,409
5,595
0
4,927
4,482
0
23,412
W
Cthulhu
DiskeDrengen
Cthulhu
7,391
806
229
4,218
9,647
8,659
339
801
8,551
46,516
0
W
6,589
1,520
0
2,910
7,227
2,464
54
3,572
3,449
49,733
0
L
4,106
406
0
8,066
10,321
3,289
0
3,676
6,543
0
44,432
L
7,951
624
0
1,093
7,903
2,494
0
4,318
3,329
54,212
0
L
Cabrakan
XaKaCbI
Cabrakan
6,292
1,375
0
3,120
8,928
6,672
0
2,919
5,917
34,467
0
W
Medusa
w33dka1ser
Medusa
3,057
894
0
4,550
8,597
2,559
1,344
1,463
7,104
0
43,708
W
Fenrir
xOrxnge
Fenrir
4,646
877
0
2,294
8,806
3,198
346
2,089
6,626
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
38,009
429
Minions Killed
402
0
Camps Cleared
0
1,455,030
Distance Traveled
1,296,735
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,090
473
26
2
0
287,004
1
L
Ullr
7,628
509
68
5
0
259,934
2
L
Sun Wukong
5,979
399
50
3
0
180,238
0
W
Cthulhu
9,287
619
104
7
0
297,494
1
W
Vulcan
8,191
546
101
7
0
294,961
9
L
Thanatos
7,465
498
99
7
0
306,846
4
L
Scylla
8,262
551
120
8
0
280,991
7
L
Cabrakan
8,675
578
65
4
0
268,726
3
W
Medusa
7,623
508
110
7
0
281,508
6
W
Fenrir
8,096
540
88
6
0
294,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role