Player Matchup

Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Raijin
Raijin
Platinum III
AlaricMoon3
Raijin
Platinum III
Level 62
God Stats
13W - 7L
1,917 SR
Queue Stats
69W - 52L
2,150 MMR
Solo
Chaac
Chaac
Platinum II
Papa_Bubba172
Chaac
Platinum II
Level 149
God Stats
9W - 4L
1,788 SR
Queue Stats
34W - 20L
2,112 MMR
Party 4
Thanatos
Thanatos
Platinum II
Taylorc99
Thanatos
Platinum II
Level 117
God Stats
4W - 3L
1,734 SR
Queue Stats
34W - 20L
2,112 MMR
Party 4
Sobek
Sobek
Diamond IV
bySamuel_Motin
Sobek
Diamond IV
Level 160
God Stats
12W - 14L
1,731 SR
Queue Stats
203W - 157L
2,096 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,734 SR
1,994 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,512 SR
2,013 MMR
Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Diamond V
Deformed Grape
Janus
Diamond V
Level 160
God Stats
3W - 9L
1,352 SR
Queue Stats
83W - 66L
2,076 MMR
Party 1
King Arthur
King Arthur
Diamond V
Master S C L
King Arthur
Diamond V
Level 156
God Stats
21W - 16L
1,679 SR
Queue Stats
83W - 66L
2,076 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
Vexuri
Jing Wei
Platinum I
Level 160
God Stats
0W - 1L
1,272 SR
Queue Stats
157W - 139L
2,128 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Yomax95140
Tsukuyomi
Diamond II
Level 62
God Stats
9W - 8L
1,756 SR
Queue Stats
376W - 348L
2,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 1 / 0
7,584
632
8,202
8,821
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
13
6 / 0 / 6
7,960
663
9,224
4,504
1,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
7,271
606
8,310
8,976
7,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Taylorc99
Thanatos
13
3 / 2 / 9
7,478
623
7,282
8,668
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 7
6,822
569
4,703
8,467
6,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
NemesisSetAphroditeAo KuangDanzaburou

VS

Bans
Guan YuApolloAnhurSun WukongGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 5 / 1
5,250
438
1,207
8,637
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 4 / 0
6,113
509
5,450
4,962
1,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Master S C L
King Arthur
11
0 / 2 / 0
5,947
496
8,331
13,107
6,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Vexuri
Jing Wei
11
1 / 2 / 1
6,359
530
5,519
11,979
3,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Yomax95140
Tsukuyomi
10
1 / 4 / 2
5,876
490
4,568
8,676
2,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
17
Kills
4
4
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
0
3
L
Ymir
 
Ymir
0
5
1
0.1
W
Raijin
6
0
6
9
L
2
4
0
0.5
L
King Arthur
Master S C L
King Arthur
0
2
0
0
W
2
0
0
2
W
Thanatos
Taylorc99
Thanatos
3
2
9
3.75
L
Jing Wei
Vexuri
Jing Wei
1
2
1
0.75
L
Tsukuyomi
Yomax95140
Tsukuyomi
1
4
2
0.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
25,075
39,436
Taken
47,361
23,423
Mitigated
17,878
23,026
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,202
3,948
0
4,803
8,821
3,241
780
206
8,615
0
64,714
L
Ymir
 
Ymir
1,207
204
0
2,028
8,637
3,344
0
3,732
4,905
12,367
0
W
Raijin
9,224
905
0
750
4,504
1,746
0
2,281
2,223
54,611
0
L
5,450
94
0
330
4,962
1,487
0
3,642
1,320
38,963
0
L
King Arthur
Master S C L
King Arthur
8,331
1,070
0
4,203
13,107
6,534
0
2,056
10,610
0
35,939
W
8,310
2,231
0
5,957
8,976
7,121
0
192
8,784
0
48,931
W
Thanatos
Taylorc99
Thanatos
7,282
2,578
0
7,421
8,668
4,993
0
1,358
7,310
0
46,387
L
Jing Wei
Vexuri
Jing Wei
5,519
4,339
0
4,313
11,979
3,529
0
1,044
10,909
0
41,018
L
Tsukuyomi
Yomax95140
Tsukuyomi
4,568
934
0
2,088
8,676
2,984
0
3,453
5,223
0
32,774
W
4,703
352
0
4,095
8,467
6,322
0
2,620
5,847
14,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,115
Gold Earned
29,545
423
Minions Killed
295
0
Camps Cleared
0
1,197,029
Distance Traveled
1,233,477
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,584
632
114
10
0
221,290
1
L
Ymir
5,250
438
25
2
0
255,634
1
W
Raijin
7,960
663
108
9
0
233,826
6
L
Janus
6,113
509
81
7
0
240,835
1
L
King Arthur
5,947
496
62
5
0
249,076
3
W
Chaac
7,271
606
105
9
0
239,148
3
W
Thanatos
7,478
623
80
7
0
249,716
3
L
Jing Wei
6,359
530
62
5
0
256,986
3
L
Tsukuyomi
5,876
490
65
5
0
230,946
1
W
Sobek
6,822
569
16
1
0
253,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role