Player Matchup

Janus
Janus
MrsJay x3
Janus
Level 18
God Stats
4W - 0L
1,729 SR
Queue Stats
118W - 59L
1,589 Elo+
Party 1
Chaac
Chaac
Sgt Kalaa
Chaac
Level 112
God Stats
10W - 5L
1,706 SR
Queue Stats
22W - 20L
1,523 Elo+
Party 1
Set
Set
TheJokerFace394
Set
Level 8
God Stats
6W - 2L
1,682 SR
Queue Stats
37W - 14L
1,725 Elo+
Party 1
Artemis
Artemis
le_pere-fourace
Artemis
Level 29
God Stats
9W - 17L
1,296 SR
Queue Stats
194W - 216L
1,409 Elo+
Solo
Cerberus
Cerberus
vy Angxl
Cerberus
Level 36
God Stats
11W - 9L
1,509 SR
Queue Stats
509W - 469L
1,537 Elo+
Party 1
Team Averages
Level 41
1,584 SR
1,556 Elo+

VS

Team Averages
Level 41
1,450 SR
1,487 Elo+
Pele
Pele
TWS4169
Pele
Level 26
God Stats
11W - 10L
1,470 SR
Queue Stats
303W - 321L
1,389 Elo+
Solo
Artemis
Artemis
gmxatt
Artemis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 226L
1,354 Elo+
Solo
Nu Wa
Nu Wa
linxinting
Nu Wa
Level 14
God Stats
11W - 4L
1,278 SR
Queue Stats
19W - 9L
1,526 Elo+
Solo
Izanami
Izanami
morioesp
Izanami
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,500 Elo+
Party 2
Cerberus
Cerberus
vSiiLenZz
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrsJay x3
Janus
20
12 / 0 / 10
13,362
668
18,694
10,100
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Sgt Kalaa
Chaac
18
1 / 0 / 3
11,544
577
10,644
14,396
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 2 / 5
13,971
699
13,240
15,458
8,226
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 10
9,319
466
7,379
13,027
4,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
vy Angxl
Cerberus
16
7 / 2 / 8
11,348
567
10,599
17,035
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
TWS4169
Pele
11
2 / 6 / 4
8,059
403
6,494
12,279
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
gmxatt
Artemis
13
0 / 10 / 3
7,689
384
7,626
19,432
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
2 / 7 / 0
8,846
442
5,475
10,774
3,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
morioesp
Izanami
18
3 / 3 / 0
10,681
534
12,216
15,636
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
vSiiLenZz
Cerberus
11
4 / 7 / 3
8,275
414
7,987
17,626
12,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
33
Kills
11
11
Deaths
33
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
MrsJay x3
Janus
12
0
10
17
W
Chaac
Sgt Kalaa
Chaac
1
0
3
2.5
L
Pele
TWS4169
Pele
2
6
4
0.67
W
11
2
5
6.75
L
Artemis
gmxatt
Artemis
0
10
3
0.15
W
2
7
10
1
L
Nu Wa
2
7
0
0.29
L
Izanami
morioesp
Izanami
3
3
0
1
L
Cerberus
vSiiLenZz
Cerberus
4
7
3
0.79
W
Cerberus
vy Angxl
Cerberus
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,556
Damage
39,798
70,016
Taken
75,747
41,943
Mitigated
31,373
22,263
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
MrsJay x3
Janus
18,694
757
352
2,628
10,100
3,902
955
2,979
7,121
95,592
0
W
Chaac
Sgt Kalaa
Chaac
10,644
2,279
0
8,993
14,396
10,356
2,400
345
14,051
0
77,383
L
Pele
TWS4169
Pele
6,494
2,304
0
4,066
12,279
4,097
0
3,652
8,412
0
37,222
W
13,240
7,360
0
1,573
15,458
8,226
4,204
1,682
13,776
0
150,688
L
Artemis
gmxatt
Artemis
7,626
3,742
0
7,451
19,432
5,453
0
10,394
8,892
0
41,712
W
7,379
3,304
318
3,785
13,027
4,649
2,725
3,379
9,648
0
31,579
L
Nu Wa
5,475
1,627
0
1,255
10,774
3,843
272
5,821
4,687
49,247
0
L
Izanami
morioesp
Izanami
12,216
8,917
0
6,142
15,636
5,570
147
1,403
13,711
0
85,274
L
Cerberus
vSiiLenZz
Cerberus
7,987
639
573
3,294
17,626
12,410
0
7,335
10,127
30,361
0
W
Cerberus
vy Angxl
Cerberus
10,599
823
428
4,186
17,035
14,810
824
5,077
11,958
60,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,544
Gold Earned
43,550
709
Minions Killed
459
0
Camps Cleared
0
2,030,526
Distance Traveled
1,523,733
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,362
668
179
9
0
454,570
1
W
Chaac
11,544
577
152
8
0
392,179
4
L
Pele
8,059
403
83
4
0
297,327
1
W
Set
13,971
699
209
10
0
440,653
4
L
Artemis
7,689
384
53
3
0
274,190
0
W
Artemis
9,319
466
57
3
0
299,523
0
L
Nu Wa
8,846
442
97
5
0
341,691
3
L
Izanami
10,681
534
176
9
0
324,791
1
L
Cerberus
8,275
414
50
3
0
285,734
1
W
Cerberus
11,348
567
112
6
0
443,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role