Player Matchup

Chaac
Chaac
Shizzaam
Chaac
Level 107
God Stats
6W - 5L
1,291 SR
Queue Stats
236W - 243L
1,529 Elo+
Solo
Aphrodite
Aphrodite
Tamirk
Aphrodite
Level 106
God Stats
1W - 3L
1,715 SR
Queue Stats
67W - 98L
1,380 Elo+
Solo
Poseidon
Poseidon
Totht
Poseidon
Level 93
God Stats
1W - 3L
1,616 SR
Queue Stats
40W - 48L
1,407 Elo+
Solo
Janus
Janus
Valorur
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
mimimimir
Hou Yi
Level 46
God Stats
5W - 6L
1,364 SR
Queue Stats
59W - 94L
1,330 Elo+
Solo
Team Averages
Level 84
1,497 SR
1,429 Elo+

VS

Team Averages
Level 76
1,528 SR
1,518 Elo+
Tiamat
Tiamat
AlbaphicaPisces
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dyzar45
Ares
Level 62
God Stats
4W - 4L
1,515 SR
Queue Stats
158W - 164L
1,432 Elo+
Solo
Mulan
Mulan
LengHong
Mulan
Level 68
God Stats
2W - 1L
1,644 SR
Queue Stats
4W - 3L
1,692 Elo+
Solo
Izanami
Izanami
NerfectX
Izanami
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
mariexfv
Thanatos
Level 116
God Stats
5W - 10L
1,481 SR
Queue Stats
39W - 40L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Shizzaam
Chaac
17
4 / 3 / 2
10,326
516
11,108
16,984
12,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
Tamirk
Aphrodite
13
1 / 6 / 6
8,114
406
9,879
15,347
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
Totht
Poseidon
18
6 / 5 / 6
11,202
560
11,106
17,579
5,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Valorur
Janus
15
4 / 4 / 2
9,733
487
9,251
12,588
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
mimimimir
Hou Yi
13
0 / 2 / 2
8,264
413
3,235
10,916
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
8,577
429
4,708
8,876
10,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Dyzar45
Ares
13
0 / 1 / 12
8,413
421
4,137
11,905
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
LengHong
Mulan
18
7 / 3 / 6
11,079
554
18,288
17,416
15,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
NerfectX
Izanami
15
5 / 5 / 5
9,646
482
12,526
17,051
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
mariexfv
Thanatos
18
8 / 1 / 4
10,449
522
11,978
16,149
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
20
20
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
5
8
0.8
W
Ares
Dyzar45
Ares
0
1
12
6
W
Mulan
LengHong
Mulan
7
3
6
3.33
W
Izanami
NerfectX
Izanami
5
5
5
1.5
L
Chaac
Shizzaam
Chaac
4
3
2
1.67
L
Aphrodite
Tamirk
Aphrodite
1
6
6
0.67
L
Poseidon
Totht
Poseidon
6
5
6
1.8
L
Janus
Valorur
Janus
4
4
2
1.25
W
Thanatos
mariexfv
Thanatos
8
1
4
10
L
Hou Yi
mimimimir
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,579
Damage
51,637
73,414
Taken
71,397
30,312
Mitigated
46,563
33,354
Healing
35,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,708
1,074
0
1,923
8,876
10,253
1,298
6,274
2,447
48,618
0
W
Ares
Dyzar45
Ares
4,137
151
0
2,661
11,905
8,376
120
5,903
5,950
18,101
0
W
Mulan
LengHong
Mulan
18,288
3,094
0
7,918
17,416
15,073
0
5,836
11,452
0
64,650
W
Izanami
NerfectX
Izanami
12,526
7,895
0
6,944
17,051
6,275
3,445
8,303
8,678
0
67,546
L
Chaac
Shizzaam
Chaac
11,108
4,262
0
7,382
16,984
12,198
2,104
1,304
15,305
0
64,586
L
Aphrodite
Tamirk
Aphrodite
9,879
780
6,535
7,643
15,347
5,282
0
1,994
13,278
33,289
0
L
Poseidon
Totht
Poseidon
11,106
1,670
0
6,258
17,579
5,667
436
1,721
15,783
82,895
0
L
Janus
Valorur
Janus
9,251
584
0
740
12,588
4,297
0
3,445
9,018
53,808
0
W
Thanatos
mariexfv
Thanatos
11,978
2,752
0
16,170
16,149
6,586
0
3,469
12,634
0
71,891
L
Hou Yi
mimimimir
Hou Yi
3,235
1,335
99
4,697
10,916
2,868
1,010
381
10,510
0
38,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,639
Gold Earned
48,164
491
Minions Killed
479
0
Camps Cleared
0
1,589,559
Distance Traveled
1,762,127
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,577
429
100
5
0
299,076
0
W
Ares
8,413
421
29
1
0
404,023
2
W
Mulan
11,079
554
123
6
0
374,334
0
W
Izanami
9,646
482
118
6
0
302,290
5
L
Chaac
10,326
516
107
5
0
322,680
5
L
Aphrodite
8,114
406
52
3
0
323,159
2
L
Poseidon
11,202
560
135
7
0
375,062
4
L
Janus
9,733
487
123
6
0
350,814
3
W
Thanatos
10,449
522
109
5
0
382,404
2
L
Hou Yi
8,264
413
74
4
0
217,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role