Player Matchup

Thor
Thor
Domnu_Dean
Thor
Level 48
God Stats
7W - 13L
1,500 SR
Queue Stats
228W - 282L
1,322 Elo+
Solo
Ra
Ra
Oulala75
Ra
Level 29
God Stats
1W - 2L
1,697 SR
Queue Stats
11W - 9L
1,506 Elo+
Solo
Cerberus
Cerberus
Questions95
Cerberus
Level 17
God Stats
7W - 8L
1,267 SR
Queue Stats
9W - 15L
1,031 Elo+
Solo
Team Averages
Level 31
1,488 SR
1,286 Elo+

VS

Team Averages
Level 52
1,498 SR
1,300 Elo+
Erlang Shen
Erlang Shen
M4RT1N_934
Erlang Shen
Level 47
God Stats
4W - 2L
1,354 SR
Queue Stats
66W - 105L
1,297 Elo+
Party 1
Hades
Hades
Simidax94
Hades
Level 64
God Stats
13W - 8L
1,758 SR
Queue Stats
312W - 405L
1,389 Elo+
Solo
Fenrir
Fenrir
byfranpdg
Fenrir
Level 46
God Stats
8W - 12L
1,383 SR
Queue Stats
42W - 101L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 6
13,416
516
5,497
18,381
8,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 8 / 2
17,432
670
26,347
22,605
9,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Questions95
Cerberus
18
1 / 4 / 13
16,111
620
16,077
29,464
46,387
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
M4RT1N_934
Erlang Shen
19
2 / 4 / 10
15,487
596
10,059
18,221
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
Simidax94
Hades
20
12 / 3 / 5
17,857
687
35,366
24,472
12,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
byfranpdg
Fenrir
19
6 / 7 / 6
16,930
651
17,164
26,262
8,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
13
Kills
20
20
Deaths
14
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Erlang Shen
M4RT1N_934
Erlang Shen
2
4
10
1.75
L
11
8
2
1.5
L
Cerberus
Questions95
Cerberus
1
4
13
1.88
W
Hades
Simidax94
Hades
12
3
5
4.83
W
Fenrir
byfranpdg
Fenrir
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,921
Damage
62,589
70,450
Taken
68,955
64,028
Mitigated
29,184
17,386
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,497
943
0
600
18,381
8,464
0
8,885
9,496
0
19,141
W
Erlang Shen
M4RT1N_934
Erlang Shen
10,059
4,048
890
5,529
18,221
7,892
416
11,872
6,198
0
86,458
L
26,347
3,461
2,461
6,006
22,605
9,177
297
13,293
9,312
133,515
0
L
Cerberus
Questions95
Cerberus
16,077
976
0
8,319
29,464
46,387
154
13,241
16,223
38,753
0
W
Hades
Simidax94
Hades
35,366
2,149
471
8,804
24,472
12,507
1,379
14,502
9,713
102,946
0
W
Fenrir
byfranpdg
Fenrir
17,164
11,212
38
9,214
26,262
8,785
1,994
15,742
10,188
0
94,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
50,274
260
Minions Killed
311
0
Camps Cleared
0
1,175,526
Distance Traveled
1,311,488
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,416
516
25
1
0
321,276
2
W
Erlang Shen
15,487
596
84
3
0
476,545
0
L
Ra
17,432
670
171
7
0
400,476
2
L
Cerberus
16,111
620
64
2
0
453,774
0
W
Hades
17,857
687
141
5
0
413,312
3
W
Fenrir
16,930
651
86
3
0
421,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role