Player Matchup

Bellona
Bellona
BigBee11443
Bellona
Level 29
God Stats
5W - 4L
1,592 SR
Queue Stats
90W - 84L
1,558 Elo+
Party 3
Cthulhu
Cthulhu
BoogleGomp
Cthulhu
Level 160
God Stats
2W - 1L
1,463 SR
Queue Stats
26W - 18L
1,704 Elo+
Party 1
Nemesis
Nemesis
Voodoo_Magick
Nemesis
Level 80
God Stats
7W - 5L
1,555 SR
Queue Stats
423W - 420L
1,488 Elo+
Party 3
Tiamat
Tiamat
kinkypanda420
Tiamat
Level 126
God Stats
0W - 2L
1,352 SR
Queue Stats
6W - 6L
1,539 Elo+
Party 1
Jormungandr
Jormungandr
saltyskeleton
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,477 Elo+
Party 1
Team Averages
Level 80
1,492 SR
1,553 Elo+

VS

Team Averages
Level 53
1,496 SR
1,502 Elo+
Nu Wa
Nu Wa
Ananiel_
Nu Wa
Level 44
God Stats
7W - 7L
1,466 SR
Queue Stats
115W - 143L
1,484 Elo+
Solo
Medusa
Medusa
SmallPecker
Medusa
Level 43
God Stats
3W - 1L
1,815 SR
Queue Stats
136W - 145L
1,506 Elo+
Solo
Bastet
Bastet
anything4Selenas
Bastet
Level 105
God Stats
411W - 367L
1,545 SR
Queue Stats
633W - 654L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
buccellati_ar1
Aphrodite
Level 44
God Stats
63W - 69L
1,498 SR
Queue Stats
181W - 220L
1,468 Elo+
Solo
Achilles
Achilles
ix_-Z-_xi
Achilles
Level 29
God Stats
10W - 18L
1,154 SR
Queue Stats
630W - 667L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigBee11443
Bellona
17
1 / 5 / 4
11,532
887
11,717
25,372
19,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
BoogleGomp
Cthulhu
17
1 / 7 / 3
11,294
869
23,865
25,531
26,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
17
1 / 9 / 4
11,439
880
10,502
24,950
9,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

18
3 / 9 / 1
12,493
961
16,814
22,209
13,333
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
saltyskeleton
Jormungandr
18
0 / 10 / 4
11,230
864
8,782
31,972
16,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ananiel_
Nu Wa
20
7 / 1 / 26
13,251
1,019
30,538
9,573
3,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
12 / 4 / 16
14,047
1,081
27,919
18,036
8,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
9 / 1 / 23
13,735
1,057
28,040
10,558
4,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
buccellati_ar1
Aphrodite
20
3 / 0 / 26
13,027
1,002
12,635
15,968
12,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
ix_-Z-_xi
Achilles
20
9 / 0 / 18
13,384
1,030
21,791
23,293
20,217
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
149
6
Kills
40
40
Deaths
6
16
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ananiel_
Nu Wa
7
1
26
20
L
Bellona
BigBee11443
Bellona
1
5
4
0.6
L
Cthulhu
BoogleGomp
Cthulhu
1
7
3
0.36
W
Medusa
12
4
16
5
L
Nemesis
1
9
4
0.33
W
9
1
23
20.5
W
Aphrodite
buccellati_ar1
Aphrodite
3
0
26
16
W
Achilles
ix_-Z-_xi
Achilles
9
0
18
18
L
3
9
1
0.39
L
Jormungandr
saltyskeleton
Jormungandr
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,680
Damage
120,923
130,034
Taken
77,428
85,852
Mitigated
49,476
16,070
Healing
34,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ananiel_
Nu Wa
30,538
7,028
581
2,161
9,573
3,756
0
6,842
2,631
51,644
0
L
Bellona
BigBee11443
Bellona
11,717
2,680
438
1,779
25,372
19,674
0
8,573
16,799
0
29,353
L
Cthulhu
BoogleGomp
Cthulhu
23,865
475
1,195
743
25,531
26,906
0
12,084
13,447
55,304
0
W
Medusa
27,919
17,846
0
4,967
18,036
8,053
0
11,878
6,083
0
50,766
L
Nemesis
10,502
2,756
1,921
3,647
24,950
9,600
0
8,078
16,872
0
31,585
W
28,040
9,781
0
0
10,558
4,852
0
7,321
3,187
0
38,550
W
Aphrodite
buccellati_ar1
Aphrodite
12,635
1,231
13,575
9,995
15,968
12,598
0
11,504
4,393
31,561
0
W
Achilles
ix_-Z-_xi
Achilles
21,791
8,588
0
3,231
23,293
20,217
0
11,916
11,114
0
47,726
L
16,814
409
521
2,755
22,209
13,333
0
7,468
14,741
51,322
0
L
Jormungandr
saltyskeleton
Jormungandr
8,782
1,771
0
3,071
31,972
16,339
0
6,970
25,002
34,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,988
Gold Earned
67,444
293
Minions Killed
250
3
Camps Cleared
7
1,248,201
Distance Traveled
1,336,614
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,251
1,019
53
4
0
245,826
0
L
Bellona
11,532
887
35
3
1
251,299
0
L
Cthulhu
11,294
869
62
5
0
285,244
0
W
Medusa
14,047
1,081
67
5
0
229,196
0
L
Nemesis
11,439
880
60
5
2
277,329
1
W
Bastet
13,735
1,057
26
2
2
285,244
0
W
Aphrodite
13,027
1,002
48
4
2
281,922
1
W
Achilles
13,384
1,030
56
4
3
294,426
2
L
Tiamat
12,493
961
88
7
0
240,512
0
L
Jormungandr
11,230
864
48
4
0
193,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role