Player Matchup

Neith
Neith
Anniratos15
Neith
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Ra
Ra
CSPOLIISI
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,527 Elo+
Party 1
Ganesha
Ganesha
Meliodas057
Ganesha
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 35L
1,520 Elo+
Party 3
Osiris
Osiris
TheEverFrost
Osiris
Level 26
God Stats
4W - 2L
1,164 SR
Queue Stats
106W - 132L
1,551 Elo+
Solo
Kali
Kali
tersbani
Kali
Level 18
God Stats
1W - 1L
1,300 SR
Queue Stats
31W - 33L
1,532 Elo+
Party 1
Team Averages
Level 17
1,393 SR
1,526 Elo+

VS

Team Averages
Level 11
1,485 SR
1,487 Elo+
Hou Yi
Hou Yi
Diosmomo
Hou Yi
Level 16
God Stats
6W - 15L
1,300 SR
Queue Stats
26W - 37L
1,332 Elo+
Solo
Ah Puch
Ah Puch
UnlimitedAccess
Ah Puch
Level 6
God Stats
1W - 1L
1,626 SR
Queue Stats
3W - 5L
1,198 Elo+
Solo
Neith
Neith
Vuradu
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Vuradu5
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
浦肯野纤维
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 156L
1,903 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 11
8,534
502
8,812
6,451
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 4 / 8
9,807
577
8,490
9,711
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Meliodas057
Ganesha
13
0 / 2 / 25
8,970
528
11,856
10,885
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
15
3 / 1 / 9
9,317
548
8,697
12,980
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
15
10 / 0 / 5
9,144
538
8,410
12,448
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Diosmomo
Hou Yi
11
1 / 3 / 0
6,694
394
2,418
12,094
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 7 / 1
7,415
436
7,763
10,600
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vuradu
Neith
9
1 / 11 / 2
6,108
359
4,308
13,881
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 8 / 2
6,458
380
6,883
10,653
2,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
浦肯野纤维
Erlang Shen
12
2 / 4 / 1
7,460
439
9,566
17,158
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
14
32
Kills
8
8
Deaths
33
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
11
15.5
W
9
4
8
3.25
L
Hou Yi
Diosmomo
Hou Yi
1
3
0
0.33
W
Ganesha
Meliodas057
Ganesha
0
2
25
6.25
W
Osiris
3
1
9
7.5
L
3
7
1
0.5
L
Neith
Vuradu
Neith
1
11
2
0.18
L
1
8
2
0.25
W
Kali
10
0
5
12.5
L
Erlang Shen
浦肯野纤维
Erlang Shen
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
30,938
52,475
Taken
64,386
33,852
Mitigated
19,282
23,768
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,812
5,549
0
2,171
6,451
2,546
1,441
3,181
3,270
0
33,238
W
8,490
736
2,859
3,059
9,711
4,423
1,018
5,512
4,199
61,142
0
L
Hou Yi
Diosmomo
Hou Yi
2,418
310
0
5,564
12,094
3,105
0
1,645
10,449
0
35,556
W
Ganesha
Meliodas057
Ganesha
11,856
1,453
0
2,092
10,885
10,775
770
2,713
8,172
34,180
0
W
Osiris
8,697
4,793
0
8,415
12,980
9,605
642
1,037
11,943
0
53,604
L
7,763
76
0
2,026
10,600
3,209
76
4,547
6,053
41,503
0
L
Neith
Vuradu
Neith
4,308
2,475
0
2,013
13,881
3,369
310
6,924
6,957
0
21,715
L
6,883
486
771
1,358
10,653
2,459
276
4,740
5,913
22,632
0
W
Kali
8,410
4,212
0
5,172
12,448
6,503
1,638
2,203
10,245
0
37,109
L
Erlang Shen
浦肯野纤维
Erlang Shen
9,566
3,750
0
6,720
17,158
7,140
0
2,490
14,668
0
36,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,772
Gold Earned
34,135
434
Minions Killed
273
0
Camps Cleared
0
1,548,138
Distance Traveled
1,412,427
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,534
502
89
5
0
281,620
0
W
Ra
9,807
577
141
8
0
304,837
3
L
Hou Yi
6,694
394
59
3
0
288,749
4
W
Ganesha
8,970
528
7
0
0
310,463
1
W
Osiris
9,317
548
122
7
0
309,429
1
L
Ah Puch
7,415
436
69
4
0
255,130
6
L
Neith
6,108
359
49
3
0
238,726
0
L
Ra
6,458
380
27
2
0
296,887
2
W
Kali
9,144
538
75
4
0
341,789
7
L
Erlang Shen
7,460
439
69
4
0
332,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role