Player Matchup

Chaac
Chaac
SgtShades
Chaac
Level 126
God Stats
3W - 1L
1,650 SR
Queue Stats
51W - 39L
1,636 Elo+
Party 2
Rama
Rama
Vanatiksss
Rama
Level 15
God Stats
4W - 3L
1,682 SR
Queue Stats
55W - 13L
1,804 Elo+
Party 2
Kukulkan
Kukulkan
Κubii
Kukulkan
Level 141
God Stats
1W - 1L
1,326 SR
Queue Stats
9W - 9L
1,620 Elo+
Party 2
Team Averages
Level 94
1,553 SR
1,687 Elo+

VS

Team Averages
Level 55
1,516 SR
1,521 Elo+
Thor
Thor
Alexaparicio49
Thor
Level 85
God Stats
6W - 24L
1,144 SR
Queue Stats
279W - 401L
1,402 Elo+
Party 1
Bellona
Bellona
deadlypinky
Bellona
Level 18
God Stats
3W - 1L
1,906 SR
Queue Stats
42W - 20L
1,742 Elo+
Solo
Nu Wa
Nu Wa
pedrolopezpastor
Nu Wa
Level 61
God Stats
4W - 10L
1,500 SR
Queue Stats
389W - 532L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SgtShades
Chaac
12
2 / 1 / 7
8,403
840
5,293
4,245
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 0 / 6
7,325
733
1,922
6,083
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Κubii
Kukulkan
12
9 / 1 / 2
8,822
882
8,922
3,103
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
6,113
611
636
6,057
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
deadlypinky
Bellona
11
2 / 1 / 0
7,375
738
2,832
7,775
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 7 / 2
6,655
666
4,158
7,173
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Chaac
SgtShades
Chaac
2
1
7
5.5
W
0
0
6
3
L
Bellona
deadlypinky
Bellona
2
1
0
2
L
0
7
2
0.14
W
Kukulkan
Κubii
Kukulkan
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
7,626
13,431
Taken
21,005
6,644
Mitigated
10,300
5,806
Healing
1,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
636
81
0
671
6,057
2,159
0
2,955
3,002
0
14,120
W
Chaac
SgtShades
Chaac
5,293
753
0
2,130
4,245
3,401
282
1,795
2,400
0
21,643
W
1,922
1,612
0
3,007
6,083
2,138
1,462
1,838
4,045
0
34,266
L
Bellona
deadlypinky
Bellona
2,832
826
0
818
7,775
5,718
0
3,407
4,136
0
20,312
L
4,158
1,641
0
229
7,173
2,423
0
2,221
4,806
20,871
0
W
Kukulkan
Κubii
Kukulkan
8,922
650
0
669
3,103
1,105
711
885
2,168
41,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
20,143
164
Minions Killed
108
0
Camps Cleared
0
579,704
Distance Traveled
443,401
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,113
611
31
3
0
113,763
2
W
Chaac
8,403
840
35
4
0
210,000
0
W
Rama
7,325
733
59
6
0
191,403
0
L
Bellona
7,375
738
45
5
0
181,143
2
L
Nu Wa
6,655
666
32
3
0
148,495
0
W
Kukulkan
8,822
882
70
7
0
178,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role