Player Matchup

Neith
Neith
Christ_Feredinos
Neith
Level 35
God Stats
1W - 14L
1,063 SR
Queue Stats
16W - 54L
1,212 Elo+
Party 1
Cerberus
Cerberus
Conclavius_Url
Cerberus
Level 81
God Stats
2W - 5L
1,383 SR
Queue Stats
45W - 99L
1,225 Elo+
Party 1
Kukulkan
Kukulkan
nick_dril
Kukulkan
Level 65
God Stats
2W - 7L
1,107 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 1
Team Averages
Level 60
1,185 SR
1,312 Elo+

VS

Team Averages
Level 97
1,597 SR
1,478 Elo+
Kukulkan
Kukulkan
Blume123123
Kukulkan
Level 123
God Stats
8W - 4L
1,822 SR
Queue Stats
75W - 70L
1,602 Elo+
Party 2
Fenrir
Fenrir
Timucin45475
Fenrir
Level 139
God Stats
2W - 0L
1,219 SR
Queue Stats
104W - 135L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
Valheri
Danzaburou
Level 29
God Stats
6W - 1L
1,751 SR
Queue Stats
35W - 35L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
9,192
575
5,851
11,394
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
13
2 / 4 / 2
10,542
659
5,675
19,454
17,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
nick_dril
Kukulkan
12
1 / 7 / 3
9,015
563
7,895
10,555
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blume123123
Kukulkan
14
3 / 1 / 8
10,601
663
11,691
5,188
1,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
15
8 / 2 / 5
11,755
735
9,101
11,050
4,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Valheri
Danzaburou
15
6 / 1 / 7
11,278
705
12,517
13,046
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
17
17
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Blume123123
Kukulkan
3
1
8
7
L
1
6
3
0.42
L
Cerberus
2
4
2
0.75
W
Fenrir
8
2
5
5.25
W
Danzaburou
Valheri
Danzaburou
6
1
7
9.5
L
Kukulkan
nick_dril
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,421
Damage
33,309
41,403
Taken
29,284
24,373
Mitigated
11,496
10,812
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Blume123123
Kukulkan
11,691
571
0
500
5,188
1,892
952
2,564
2,624
50,139
0
L
5,851
2,381
0
1,045
11,394
3,912
762
3,509
7,885
0
24,092
L
Cerberus
5,675
26
728
7,504
19,454
17,276
277
6,221
13,233
37,876
0
W
Fenrir
9,101
1,521
0
3,841
11,050
4,219
350
5,087
5,963
0
58,930
W
Danzaburou
Valheri
Danzaburou
12,517
6,085
0
5,233
13,046
5,385
1,536
6,092
6,954
0
41,399
L
Kukulkan
nick_dril
Kukulkan
7,895
236
0
1,535
10,555
3,185
198
1,997
8,558
29,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
33,634
177
Minions Killed
205
0
Camps Cleared
0
811,181
Distance Traveled
815,980
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,601
663
79
5
0
261,696
0
L
Neith
9,192
575
48
3
0
247,038
0
L
Cerberus
10,542
659
80
5
0
303,663
2
W
Fenrir
11,755
735
72
5
0
283,947
2
W
Danzaburou
11,278
705
54
3
0
270,337
4
L
Kukulkan
9,015
563
49
3
0
260,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role