Player Matchup

Ymir
Ymir
BuckleSnarf
Ymir
Level 4
God Stats
8W - 8L
1,613 SR
Queue Stats
15W - 13L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Icestigma
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,641 Elo+
Solo
Ao Kuang
Ao Kuang
Irksomebear
Ao Kuang
Level 27
God Stats
6W - 7L
1,514 SR
Queue Stats
159W - 165L
1,568 Elo+
Party 1
Achilles
Achilles
Lukror
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SoruHanta
Hou Yi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 71L
1,558 Elo+
Party 2
Team Averages
Level 17
1,525 SR
1,560 Elo+

VS

Team Averages
Level 14
1,550 SR
1,505 Elo+
Nike
Nike
Erkablander
Nike
Level 27
God Stats
9W - 7L
1,655 SR
Queue Stats
100W - 104L
1,477 Elo+
Solo
Hades
Hades
InFiniTyFX
Hades
Level 11
God Stats
3W - 2L
1,847 SR
Queue Stats
35W - 31L
1,596 Elo+
Solo
Thor
Thor
Nasenhaaare
Thor
Level 5
God Stats
1W - 4L
1,250 SR
Queue Stats
10W - 15L
1,473 Elo+
Solo
Yemoja
Yemoja
Wat4That
Yemoja
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
185W - 249L
1,551 Elo+
Solo
Artemis
Artemis
mpluciniczak491
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,881
522
8,846
11,339
5,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Icestigma
Cthulhu
12
1 / 4 / 6
8,214
483
6,072
13,074
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Irksomebear
Ao Kuang
17
11 / 2 / 2
10,242
602
11,647
14,297
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Lukror
Achilles
14
8 / 5 / 3
9,625
566
11,202
12,862
9,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
SoruHanta
Hou Yi
14
6 / 1 / 0
8,994
529
7,466
11,006
3,827
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
8,430
496
8,450
10,854
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
13
3 / 6 / 3
8,198
482
8,969
13,900
6,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 4 / 3
9,593
564
7,299
11,832
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Wat4That
Yemoja
11
0 / 8 / 3
7,093
417
7,135
11,769
10,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 8 / 2
6,641
391
6,401
14,431
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
29
Kills
14
14
Deaths
30
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
3
4
2
1
W
Cthulhu
Icestigma
Cthulhu
1
4
6
1
L
Hades
3
6
3
0.75
W
Ao Kuang
Irksomebear
Ao Kuang
11
2
2
6
W
Achilles
Lukror
Achilles
8
5
3
1.9
L
7
4
3
2.13
W
Hou Yi
SoruHanta
Hou Yi
6
1
0
6
L
Yemoja
Wat4That
Yemoja
0
8
3
0.19
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,233
Damage
38,254
62,578
Taken
62,786
37,265
Mitigated
32,547
20,959
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,846
1,472
0
2,877
11,339
5,853
116
5,375
5,918
46,977
0
L
8,450
1,166
0
2,493
10,854
7,009
315
4,877
5,977
6,796
30,433
W
Cthulhu
Icestigma
Cthulhu
6,072
793
94
2,279
13,074
13,095
103
2,583
10,446
25,767
0
L
Hades
8,969
1,442
139
4,490
13,900
6,557
465
9,372
4,528
35,441
0
W
Ao Kuang
Irksomebear
Ao Kuang
11,647
3,138
0
6,801
14,297
5,237
390
3,503
10,619
55,963
0
W
Achilles
Lukror
Achilles
11,202
4,417
0
2,701
12,862
9,253
14
3,916
8,593
0
45,617
L
7,299
2,331
0
3,233
11,832
4,358
0
3,439
8,393
0
52,199
W
Hou Yi
SoruHanta
Hou Yi
7,466
5,455
0
6,207
11,006
3,827
2,783
3,048
7,958
0
50,045
L
Yemoja
Wat4That
Yemoja
7,135
2,053
566
393
11,769
10,045
550
2,248
9,521
28,264
0
L
6,401
3,856
0
4,613
14,431
4,578
0
6,629
7,802
0
25,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,956
Gold Earned
39,955
391
Minions Killed
305
0
Camps Cleared
0
1,491,500
Distance Traveled
1,359,148
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,881
522
81
5
0
297,544
0
L
Nike
8,430
496
82
5
0
254,133
4
W
Cthulhu
8,214
483
37
2
0
244,254
0
L
Hades
8,198
482
61
4
0
281,475
2
W
Ao Kuang
10,242
602
93
5
0
358,135
0
W
Achilles
9,625
566
80
5
0
316,044
0
L
Thor
9,593
564
90
5
0
304,949
1
W
Hou Yi
8,994
529
100
6
0
275,523
2
L
Yemoja
7,093
417
39
2
0
276,403
4
L
Artemis
6,641
391
33
2
0
242,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role