Player Matchup

Anhur
Anhur
HolyWarGod
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
InfinityBored
Fenrir
Level 107
God Stats
8W - 3L
1,808 SR
Queue Stats
69W - 47L
1,647 Elo+
Solo
He Bo
He Bo
xXMonckeyXx
He Bo
Level 151
God Stats
3W - 0L
1,463 SR
Queue Stats
70W - 38L
1,855 Elo+
Solo
Team Averages
Level 136
1,590 SR
1,667 Elo+

VS

Team Averages
Level 106
1,575 SR
1,628 Elo+
Hun Batz
Hun Batz
BRollFootage
Hun Batz
Level 69
God Stats
3W - 1L
1,725 SR
Queue Stats
1,079W - 864L
1,641 Elo+
Solo
Kumbhakarna
Kumbhakarna
GH0ST80
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
TwoCuteChiquita
Poseidon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
4 / 2 / 17
9,192
919
11,720
8,734
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 12
8,826
883
8,289
8,706
5,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
17 / 5 / 7
10,675
1,068
13,160
8,350
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BRollFootage
Hun Batz
9
3 / 8 / 2
6,972
697
6,046
11,744
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
GH0ST80
Kumbhakarna
9
3 / 7 / 3
8,101
810
6,344
15,767
12,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
11
2 / 10 / 4
7,989
799
4,281
10,128
4,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
25
Kills
8
8
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BRollFootage
Hun Batz
3
8
2
0.5
L
Kumbhakarna
GH0ST80
Kumbhakarna
3
7
3
0.64
W
Anhur
4
2
17
6.25
W
4
1
12
10
L
Poseidon
2
10
4
0.4
W
17
5
7
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,169
Damage
16,671
25,790
Taken
37,639
10,610
Mitigated
19,702
7,889
Healing
1,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BRollFootage
Hun Batz
6,046
1,525
0
519
11,744
3,305
0
3,611
7,979
0
15,200
L
Kumbhakarna
GH0ST80
Kumbhakarna
6,344
612
0
639
15,767
12,325
0
3,131
12,310
15,202
0
W
Anhur
11,720
7,293
0
4,102
8,734
2,731
1,264
2,992
5,742
0
41,765
W
8,289
2,646
0
2,424
8,706
5,096
602
3,421
5,285
0
29,193
L
Poseidon
4,281
923
0
660
10,128
4,072
0
5,908
3,846
22,625
0
W
13,160
554
0
1,363
8,350
2,783
679
4,240
4,110
30,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,693
Gold Earned
23,062
121
Minions Killed
57
0
Camps Cleared
0
570,699
Distance Traveled
500,925
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,972
697
16
2
0
166,722
0
L
Kumbhakarna
8,101
810
7
1
0
170,058
3
W
Anhur
9,192
919
43
4
0
183,888
3
W
Fenrir
8,826
883
37
4
0
201,221
3
L
Poseidon
7,989
799
34
3
0
164,145
2
W
He Bo
10,675
1,068
41
4
0
185,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role