Player Matchup

Medusa
Medusa
AngrySea
Medusa
Level 114
God Stats
18W - 12L
1,627 SR
Queue Stats
111W - 106L
1,540 Elo+
Solo
Chaac
Chaac
Eikichi_69x
Chaac
Level 129
God Stats
1W - 0L
1,396 SR
Queue Stats
126W - 111L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Lorkh3
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,539 Elo+
Solo
Ra
Ra
ProGrind
Ra
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 24L
1,483 Elo+
Solo
Janus
Janus
zamyrocs
Janus
Level 143
God Stats
3W - 4L
1,540 SR
Queue Stats
168W - 148L
1,552 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,523 Elo+

VS

Team Averages
Level 97
1,511 SR
1,461 Elo+
Scylla
Scylla
Da__Munsta
Scylla
Level 160
God Stats
0W - 2L
1,350 SR
Queue Stats
202W - 181L
1,587 Elo+
Solo
Sobek
Sobek
Gnaste
Sobek
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,224 Elo+
Party 1
Loki
Loki
RIP_Thunders_
Loki
Level 65
God Stats
35W - 30L
1,504 SR
Queue Stats
632W - 607L
1,431 Elo+
Solo
Merlin
Merlin
Scotch-irish59
Merlin
Level 123
God Stats
75W - 48L
1,703 SR
Queue Stats
82W - 55L
1,564 Elo+
Solo
Amaterasu
Amaterasu
WooSuh
Amaterasu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngrySea
Medusa
18
18 / 3 / 5
13,262
1,020
17,557
12,119
5,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 15
9,389
722
8,384
16,737
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Lorkh3
Cthulhu
15
2 / 0 / 17
9,470
728
11,588
9,729
12,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 1 / 14
9,024
694
7,053
10,744
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
zamyrocs
Janus
17
4 / 1 / 12
10,237
787
8,232
7,121
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Da__Munsta
Scylla
18
3 / 3 / 4
10,829
833
7,818
11,840
7,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Gnaste
Sobek
13
0 / 8 / 3
7,303
562
7,654
17,343
15,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 4 / 5
8,238
634
6,382
10,340
3,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 6 / 3
9,830
756
16,147
11,120
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
WooSuh
Amaterasu
13
0 / 6 / 4
7,241
557
3,176
13,275
6,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
27
Kills
7
7
Deaths
27
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
AngrySea
Medusa
18
3
5
6.83
L
Scylla
Da__Munsta
Scylla
3
3
4
1.67
W
2
2
15
4.75
L
Sobek
Gnaste
Sobek
0
8
3
0.19
W
Cthulhu
Lorkh3
Cthulhu
2
0
17
10.5
W
1
1
14
8
L
1
4
5
0.88
L
3
6
3
0.75
L
Amaterasu
WooSuh
Amaterasu
0
6
4
0.33
W
Janus
zamyrocs
Janus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,814
Damage
41,177
56,450
Taken
63,918
40,604
Mitigated
37,429
17,605
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AngrySea
Medusa
17,557
8,207
0
2,500
12,119
5,234
1,942
8,639
3,380
1,446
41,527
L
Scylla
Da__Munsta
Scylla
7,818
616
0
850
11,840
7,560
0
4,751
6,828
43,089
0
W
8,384
1,541
0
7,597
16,737
15,969
413
6,640
10,047
0
26,839
L
Sobek
Gnaste
Sobek
7,654
424
0
2,447
17,343
15,263
0
7,498
9,481
18,989
0
W
Cthulhu
Lorkh3
Cthulhu
11,588
1,028
0
0
9,729
12,332
60
4,537
5,047
20,424
0
W
7,053
466
2,911
3,860
10,744
4,462
344
7,958
2,711
29,234
0
L
6,382
1,132
0
1,436
10,340
3,657
0
4,180
5,963
0
21,396
L
16,147
325
0
292
11,120
4,510
0
4,743
6,247
39,176
0
L
Amaterasu
WooSuh
Amaterasu
3,176
474
0
1,126
13,275
6,439
0
5,992
7,029
0
9,708
W
Janus
zamyrocs
Janus
8,232
325
0
737
7,121
2,607
1,572
4,131
2,940
41,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,382
Gold Earned
43,441
272
Minions Killed
236
10
Camps Cleared
4
1,255,022
Distance Traveled
1,100,107
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,262
1,020
51
4
2
236,193
1
L
Scylla
10,829
833
112
9
3
226,524
1
W
Chaac
9,389
722
35
3
2
253,420
3
L
Sobek
7,303
562
33
3
0
199,116
0
W
Cthulhu
9,470
728
25
2
0
269,826
0
W
Ra
9,024
694
62
5
2
248,557
0
L
Loki
8,238
634
30
2
1
232,145
0
L
Merlin
9,830
756
47
4
0
212,480
0
L
Amaterasu
7,241
557
14
1
0
229,842
2
W
Janus
10,237
787
99
8
4
247,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role